Wyld Things are a type of Wyld Spirit and Umbrood Minions.
Biography[]
Neither solid nor liquid, Wyld Things are difficult to describe. Somehow they combine the consistency of protoplasm with the quickness oof mercury. These blobs seem about three feet in diameter, though their shifting nature defies measurement.
As agents of chaos and change, Wyld Things create random entropic disruption. They may randomize events, warp inorganic matter (as per "Erode Matter") and mutate living flesh to cause cancerous growths. This latter effect causes the loss of four Health Levels per success; it may be resisted by countermagick and Willpower. Wounds are considered aggravated.
Wyld Things' most frightening power is the ability literally to change another's mind. This Entropy effect randomly alters the victim's Nature. The duration of such "schizphrenia" depends on the amount of successes rolled against the target's current Willpower; one day per success, with semi-permanent changes possible if six or more successes are rolled. A botch scrambles the Umbrood's own mind for a similar amount of time.
Character Sheet[]
Loom of Fate
Attributes: Strength 2, Dexterity 3, Stamina 2
Abilities: Athletics 2, Brawl 3, Dodge 3
Special Abilities: Shapeshift (Entropy 3), Randomize (Entropy 2), Warp Matter (Entropy 3), Mutate (Entropy 4), "Schizo" (Entropy 5)
Willpower: 4
Arete: 5
Health Levels: OK, 0 (x3), -3 (x3), Splattered
References[]
- MTAs: Loom of Fate, p. 62-63