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Wraith: The Oblivion - Afterlife is an upcoming VR horror game based on Wraith: The Oblivion developed by Fast Travel Games.

Overview[]

Wraith: The Oblivion – Afterlife is a VR horror game set in the World of Darkness, and the next title coming from us at Fast Travel Games. Afterlife shares the same universe as Vampire: The Masquerade and Werewolf: The Apocalypse, where monsters live among us. For the first time ever, enter the World of Darkness in VR and play from the perspective of a Wraith.

Retired billionaire movie producer Howard Barclay arranges a séance at his home, the Barclay Mansion, but something goes horribly wrong.

Powers[]

Over the course of the game, Ed gains the following abilities:

  • Grab: Allows Ed to physically pick up small objects.
  • Sharpened Senses: Allows Ed to use his arms as a dowsing rod, pointing to his next objective. One of the basic characteristics of a wraith.[1]
  • Insubstantiality: Allows Ed to walk through walls. One of the basic characteristics of a wraith.[1]
  • Wraithgrasp: Allows Ed to telekinetically push or lift inanimate objects across the Shroud. The first level of the Outrage Arcanos.[2]

Plot[]

The player, in the form of Ed Miller wakes up on some rocks floating in the Underworld, and encounters a few drones: the drones of victims of the séance at the Barclay Mansion, before passing through a gate and appearing in front of the Mansion in the Shadowlands.

A dark figure appears, entreating Ed to find him, and then disappears into the house.

After wandering the house and briefly encountering The Hanged Man, Ed finds the dark figure, his Shadow, in Barclay's séance room. Something happened at the Barclay Mansion, and the séance is at the center of it. Other attendees included billionaire Howard Barclay, gallery owner Tom Shepard, old movie star Alan Vincent, medium Meadow Walters, and Ed's wife Rachel Miller. Ed picks up his Relic Camera and uses it to unlock a few memory remnants re-enacted by drones, and then tries to escape the mansion via the garden.

Unfortunately the mansion doesn't want to let Ed leave, and garden exits are sealed. The Sad Cinematographer appears, and Ed has to sneak around her to make his way back into the mansion.

Returning to the séance room, Ed is tasked by his Shadow with retrieving five personal items from the others attending the séance, to help re-enact what happened there. After doing doing so (and encountering the Wall Street Wiz Kid in the process), Ed triggers a memory remnant of the séance: it seems Ed was possessed by a spectre, The Broken Woman, and immediately killed Walters and then Barclay. Shepard, Vincent, and Rachel ran out of the room.

In trying to locate the survivors, Ed sees memory remnants showing that he also killed Shepard and Vincent, before turning the knife on himself. His Shadow suggests Rachel may still be alive, hiding in Barclay's underground bomb shelter.

In order to gain access to the bomb shelter, Ed needs to collect the Broken Woman's fetters, objects that were important to her in life. While retrieving the fetters, he finds out her story: at a wrap party for the Barclay-financed film Time Storm 14 years earlier, Barclay and Vincent had tried to extract sexual favors from young actress Cassandra Kelly. Kelly rebuffed their advances, and pushed her over a balcony. The fall didn't kill her, but rather than risk contacting authorities and ruining their own reputations, Barclay and Vincent (the latter very reluctantly) buried her alive in the bomb shelter. She became the Broken Woman, waiting in the Shadowlands until the séance summoned her to enact her revenge.

After using the fetters to gain access to the bomb shelter to save Rachel, Ed finds it empty. Ed's Shadow reveals that since he sees through Ed's eyes, he can make Ed see anything he wants: Rachel was never there to begin with, she separated from Ed before he'd even visited the mansion. Ed's been dead for years, so even if she had been in the bomb shelter, she'd have long since died. Then the Shadow lets the Broken Woman loose, as the bomb shelter was her burial ground.

An apparition of Rachel, a part of Ed's own mind trying to keep him sane, tells him to destroy Cassandra's fetters to stop her.

Ed sets his plans in motion, setting her contract on fire, and destroying the Time Storm Prop in a Relic Box in Barclay's attic, before finally returning to the bomb shelter to destroy Cassandra's Locket. He's then finally able to escape the mansion, perhaps to visit Rachel.

  • If the player has hit 100% completion: Ed sees an apparition of Cassandra as he leaves, who thanks him.
  • If the player has failed to reach 100%: The Shadow tells Ed that it's not as easy as that: this isn't the first time that Ed has "escaped" the mansion, and the Shadow will repeat the cycle, torturing Ed until he falls to Oblivion. An apparition of the Broken Woman appears, her arms outstretched to grab Ed.

Additional information[]

Cast[]

  • Pauline Constantine: Meadow Walters, medium
  • David S. Dear: Howard Barclay, billionaire movie producer
  • Samantha Dockser: Cassandra Kelly, rising star
  • Kellen Goff: Tom Shepard, gallery owner
  • Zach L. Hoffman: Alan Vincent, respected movie star
  • Maya Aoki Tuttle: Rachel Miller, Ed's wife and assistant
  • Adrian Vaughan: Ed Miller, photographer

The Forces of Oblivion[]


Media[]

Wraith_The_Oblivion_-_Afterlife_Announcement_Trailer

Wraith The Oblivion - Afterlife Announcement Trailer

Interview_with_Wraith_The_Oblivion_-_Afterlife_developer_-_World_of_Darkness_News

Interview with Wraith The Oblivion - Afterlife developer - World of Darkness News

References[]

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