Author: Steven Long
Developer: Ethan Skemp
Additional Contributions: Phil Brucato
Editor: Ed McKeogh
Vice President in Charge of Production: Richard Thomas
Art Directors: Lawrence Snelly & Aileen E. Miles
Layout & Typesetting: Matt Milberger
Artists: Andrew Bates, Mike Chaney, Matt Milberger, Jeff Rebner, Steve Prescott, Alex Sheikman, Dan Smith, Ron Spencer, Brent Trammell
Cover Art: Jeff Rebner, John Tighe, Lawrence Snelly
Cover Design: Matt Milberger
Special Thanks:

Aileen “I’ll Paint Them When I Retire” Miles, for succumbing to the evil boxed sets with lots of tiny toys.
Larry “Is This Not Awesome?” Snelly, for deeming his artists’ work acceptable.
Matt “Whipping Boy” Milberger, for thinking he was done with being a whipping boy.
Katie “Wall of Shame” McCaskill, for living next to the good, the bad and the ugly… well, just the bad and the ugly.
Kathy “Sticky Paws” Ryan, for impressing the local ninjas with her rock-climbing prowess.
Rob “You’re All Insane!” Dixon, for ten straight hours of conference-room lunacy.
Emory “Elfs Suck” Hester, for showing his true colors just after the famed L.S. controversy.
Fred “Combat Slut” Yelk, for playtesting anything and everything thrown at him.
Andrew “Oops” Bates, for letting people know that he can draw and not predicting the consequences.
Heartiest apologies to Rob Hatch for leaving his name out of the writing credits for Rage: Warriors of the Apocalypse. You can call your vozhd off now, Rob.
Publisher: White Wolf Publishing, Inc.
Imprint: White Wolf Game Studio
Published: July 1996
Pages: 116
Year: 1996
Publication #: WW 03206
Reference #: ISBN 1-56504-316-2
PDF: Bullet-rpg Bullet-nip
Price: Print: $14.99
Digital: $8.99

World of Darkness: Combat is a sourcebook covering expanded rules and statistics for all World of Darkness games. Along with having charts for weapons not covered in the corebooks, it also offers a system for creating a unique fighting style for each character based on both real and World of Darkness-based methods.


From the White Wolf Catalog:
When Diplomacy Fails...
Not all conflicts are resolved with politics and manipulation. Survival is a tricky business, and the average denizen of the World of Darkness had better know a thing or two about fighting. Once the Black Spiral Dancers smash your door into toothpicks or the Spectres boil howling out of the Tempest, there's no more time for words.
It's Time to Beat Some Heads In!
Designed for use with all five World of Darkness Games, including Vampire: The Dark Ages, this book is an invaluable reference for players and Storytellers ready to get into a no-holds-barred battle.
World of Darkness: Combat includes:
  • An alternate system for running combat in the World of Darkness
  • Guidelines for integrating supernatural powers into slugfests and fire fights
  • Details on dozens of martial arts styles, melee weapons and firearms from around the world



How to use the alternate systems presented in this book.

Chapter One: Fight!Edit

Detailing new additions to combat, including the maneuver systems, combat effects, multiple actions, and firearms rules.

Chapter Two: Combat ManeuversEdit

The standard set of moves that can be selected for a character and are used to compose the fighting styles detailed in Chapter Three.

Chapter Three: StylesEdit

Martial Arts from around the world, both real and fictional.

Chapter Four: The SupernaturalEdit

Suggestions for using special skills (such as Disciplines, Gifts, Arcanoi, etc.) in combat situations.

Appendix One: Hit LocationsEdit

A chart of modifiers for targeted damage dealt to specific areas of the body.

Appendix Two: Sample CharactersEdit

A sample of a combat-friendly character from each game.

Appendix Three: Weapons and FirearmsEdit

Charts and descriptions on weapons and guns from around the world.

Background InformationEdit

  • The official subtitle for the book on the title page is The Big Book of Beating Ass.
  • Detailed within are several martial arts specifically written for the World of Darkness.
    Included are:

Memorable QuotesEdit

Changeling: The Dreaming Nunnehi Totems

Birch · Cottonwood · Dogwood · Fir · Fireweed · Granite · Ice · Magnolia · Maize · Saguaro Cactus · Sandstone · Tobacco · Whitewater · Willow


Changeling: The Dreaming Nunnehi Totems

Birch · Cottonwood · Dogwood · Fir · Fireweed · Granite · Ice · Magnolia · Maize · Saguaro Cactus · Sandstone · Tobacco · Whitewater · Willow


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