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For the Lore from Demon: The Fallen, see Lore of the Wild. For the Wyld, see Wyld.

The Contracts of the Wild are a set of changeling abilities found in Changeling: The Lost. It is associated with and used by both the Beasts and the Elementals.

The True Fae are said to be spirits of the natural world, allowing them to hold sway over its powers. While the changelings abilities to call on the Wild are a pale imitation at best, the contracts of the Wild still have their uses.

Abilities

  • Menu hover bullet.pngMenu bullet.pngMenu bullet.pngMenu bullet.pngMenu bullet.png Wildwalker - After sleeping outdoors, a changeling can freely move through nature with no obstacles.
  • Menu hover bullet.pngMenu hover bullet.pngMenu bullet.pngMenu bullet.pngMenu bullet.png Nature's Curse - If an enemy carries a gun, the changeling can call on nature to impede their path.
  • Menu hover bullet.pngMenu hover bullet.pngMenu hover bullet.pngMenu bullet.pngMenu bullet.png Viridian Embrace - While coming to help a mortal, the changeling can use nature to assist their efforts to reach them.
  • Menu hover bullet.pngMenu hover bullet.pngMenu hover bullet.pngMenu hover bullet.pngMenu bullet.png Calling Wind and Weather - If asked by a group of mortals, a changeling can change the weather in the area to something befitting the location.
  • Menu hover bullet.pngMenu hover bullet.pngMenu hover bullet.pngMenu hover bullet.pngMenu hover bullet.png Calling Nature's Wrath - While on their own land, a changeling can control the weather in a more violent fashion.

References

Changeling: The Lost First Edition Contracts

Universal:

Board · Blades · Dream · Hearth · Hours · Lucidity · Mirror · Moon · Omen · Smoke · Thorns and Brambles

Seeming:

Animation · Artifice · Communion · Darkness · Den · Elements · Fang and Talon · Forge · Oath and Punishment · Reflections · Separation · Shade and Spirit · Stone · Vainglory · Wild

Court:

Eternal Spring · Fleeting Spring · Verdant Spring · Eternal Summer · Fleeting Summer · Punishing Summer · Eternal Autumn · Fleeting Autumn · Spell-Bound Autumn · Eternal Winter · Fleeting Winter · Sorrow-Frozen Heart · Entropy · Four Directions · Potential

Goblin:

Goblin Contract · Fortune · Sacrifice · Wyrd

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