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White Wolf Quarterly Spring 2003 Volume 1.2 was a free periodical and an e-zine available for free download by White Wolf on their website in April 28, 2003.

Background[]

The issue can be found on White Wolf's website by using Way Back Machine or by checking auction sites and online used book stores.

White Wolf Quarterly Contents[]

Apr-Sep Releases[]

  • April 2003
  • May 2003
  • June 2003
  • July 2003
  • August 2003
  • September 2003

Howlings[]

Welcome to the White Wolf Quarterly

Vampire: The Masquerade[]

Whys and Wherefores of the Ebony Kingdom by Justin Achilli, Vampire Developer.

Victorian Age: Vampire[]

The Distinguished Gentleman's Gun Cabinet

Werewolf: The Apocalypse[]

Playing Fast and Loose by Ethan Skemp, Werewolf Developer.

Mage: The Ascension[]

Infinite Possibilities by Bill Bridges, Mage Developer.

Demon: The Fallen[]

Bell, Book and Candle by Mike Lee, Demon Developer.

Ad for Orpheus[]

This Summer.

Dark Ages[]

Storytelling Battles by Matt McFarland, Dark Ages Developer.

Exalted[]

Abyssals: A Classical Underworld with Dark Gothic Villains by Exalted Developer, Geoffrey C. Grabowski.

Artist Spotlight: UDON[]

World of Darkness Fiction[]

  • Strong of the Arm Law
  • A Fan Gets (Dark) Medieval!
  • Giving the Devil his Due

Ad for Vampire: The Eternal Struggle: Anarchs[]

White Wolf Fan Clubs[]

Want to get Involved? Here's How!

Retailer Information[]

What the Retail Page has om store for your store.

World of Darkness and Related Products[]

New Releases

  • April
  • May
  • June

Order Forms

  • April to June
  • July to September

World of Darkness Backlist[]

Ad for Warcraft: The Roleplaying Game[]

Summer 2003

Sword & Sorcery Insider Contents[]

S&SInsiderSpring2003Vol1dot2

Apr-Sep Releases[]

Welcome to the Sword & Sorcery Insider[]

EverQuest[]

1/4 HD Kobolds and the Paradigm of Entertainment by Stewart Wieck, EverQuest: Role-Playing Game co-developer.

You think it's easy translating that wildly popular massively multiplayer online roleplaying game EverQuest into a pen-and-paper RPG?

Evil Out of Legend[]

Realms of Norrath: Everfrost Peaks contains surprises you won't find in the MMORPG! by Stewart Wieck, EverQuest: Role-Playing Game co-developer.

Scarred Lands[]

The Serpent Amphora Cycle by Joseph D. Carriker, Scarred Lands Developer.

Developer Joseph Carriker gives the lowdown on the first epic adventure trilogy for the Scarred Lands.

Sword & Sorcery Studios[]

New Maps to Adventure! by Aaron Voss, Adventure Atlas co-creator.[]

Learn how the Adventure Atlas, Sword & Sorcery's newest game supplement, came to be. Aaron Voss, veteran White Wolf Publishing production designer, talks about the origins of the forthcoming Adventure Atlas game accessory.

"The idea for the Adventure Atlas project started last year, after I started an ongoing 3rd Edition campaign. I decided to use some of my resources in White Wolf's production department to make full color maps for each of the encounters for my game. At first, my maps were blockish and little more than different colored rectangles laid upon one another. Still, they had a handy built in one-inch grid - essential for use in 3rd Edition games.

These simple maps got the job done, but then Jeff Holt threw down the gauntlet. You see, besides being a great GM himself, Jeff is also an excellent artist. The maps for his games are usually hand drawn and quite elaborate. A tangible but unspoken competition soon developed between us as we designed maps for our respective games. Things finally came to a head when Jeff showed up with an elaborate map that was not only full color, but even partially rendered in Photoshop.

We each enjoyed making maps so much that we decided to collaborate many ideas - everything from what kinds of maps we should make to what players would use them for. In the end, we chose to make maps that would be useful for game masters. The maps would detail a variety of evocative fantasy environments, each of which could be plugged easily into any style of game. Perhaps most importantly, we would focus on the visual side, providing great designs and enough description to give GMs plenty of inspiration to create whatever kinds of encounters they wanted.

The Adventure Atlas maps are full color and printed on high quality poster stock. Stone Keep details the interior of a small castle. It can be used as a starting point for any number of adventures, from a dungeon crawl to a PCs' base of operations in an ongoing campaign.

However each Adventure Atlas is used in your campaigns, Jeff and I hope that it makes the playing experience that much more fun and exciting for players and game masters alike."

Adventure Atlas: Stone Keep is available this May from Sword & Sorcery Studios.

Sword & Sorcery Q&A[]

We let our stable of designers out long enough to answer your questions.

Malhavoc Press[]

10 Reasons to Embrace Mindscape Psionics by author Bruce R. Cordell.

You cannot resist Mindscapes author Bruce R. Cordell's mental powers!

Spotlight On... Prestige Class: Cerebral Rager[]

This psionic prestige class for Mindscapes will blow your mind! By Bruce R. Cordell.

Ravenloft[]

Ravenloft Gazetteer III by Ravenloft Developers Jackie Cassada and Nicky Rea.

Take the ultimate road trip through the Dread Realms!

Engel[]

On Angel's Wings... by Andrew Bates, Sword & Sorcery Studios Managing Editor.

Sword & Sorcery Studios brings Engel to the English language.

Necromancer Games[]

Travel to Exotic Places, Meet Strange Creatures and Kill Them! by Bill Webb and Clark Peterson, Necromancer Games.

The guys behind Necromancer Gamers tell us what they really think about adventures.

Ad for Monte Cook's Arcana Unearthed[]

August 2003.

Sword & Sorcery Studios Products[]

New Releases

  • April
  • May

Adventure Atlas: Stone Keep (Cancelled)[]

What Mysteries Lie Within the Keep?[]

The keep rises from a rocky outcrop before you. Entering through the front gates, you could investigate the lofty chapel or explore the ancient crypts... or might the master's chamber hold greater secrets?

Versatile Map Accessory for Any 3rd Edition Campaign[]

This map accessory provides a complete castle ready for use in any d20 campaign. Six 22" x 17" full-color maps offer detail from the outer walls to the interior layout. The floor plans follow a "one-inch-equals-five-feet" grid, making it ideal for miniatures or counters. A 16-page booklet had prepared descriptions of each part of stone Keep - including notes for use in everything from low to high level campaigns - while leaving you plenty of room to personalize it for any game.

Sword & Sorcery books are published under the Open Gaming license. This versatile game accessory may be used in any fantasy campaign.

ISBN: 1-58846-134-3 Stock #: WW16700 Retail Price: $15.95 Page Count: 16 + 6 full color maps Authors: Aaron Voss and Jeff Holt Developer: Andrew Bates

  • June

Ad for Players Guide Series[]

Summer 2003

Backlist[]

Previous book:
WW: White Wolf Quarterly/Insider Q1 2003
White Wolf
White Wolf Quarterly
Next book:
WW: White Wolf Quarterly/Insider Q3 2003
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