White Wolf Publishing, Inc. 2000 Catalog Q3-Q4 or White Wolf Publishing, Inc. 2000 Catalog (July to December Supplement) is a free catalog by White Wolf.
The catalog lists the following cancelled products: Vampire: Prince of the City (VTM), and World of Darkness Character Generator CD-ROM.
Contents[]
Table of Contents[]
Howlings from the Pack[]
Welcome to White Wolf's second 2000 catalog. This package covers all of our new releases - games and fiction - from July through December 2000. It also provides a listing of all of our previous releases - all the books you know and love.
If this is the first White Wolf catalog you've seen for 2000, you're missing out. White Wolf's first '00 catalog (covering January through June) not only details new releases from earlier in the year, but provides full-color details on our complete backlist, from the first Vampire supplement to the latest Mind's Eye Theatre rulebook.
The catalog you hold in your hands is only a supplement to the full-sized one that you could have. If you want our previous '00 catalog, call *-***-***-****. You won't believe what you're missing.
For all the latest product information and company news, check out our website at white-wolf.com
- Icons
- Some books have icons beside them which indicate that the books are parts of larger collections.
- World of Darkness - The World of Darkness is the setting for all of the games in the Storyteller series, and for several fiction books. Game books listed with this icon belong to specific game lines, but together contain information that applies to the entire World of Darkness.
- Black Dog Game Factory - White Wolf's mission has been to fully explore the world of horror and dark-fantasy gaming, and to offer titles that the mature gamer appreciates. In order to push our art beyond industry limitations, we developed Black Dog Game Factory. These adults-only titles bring a depth to interactive fantasy that remains a high watermark of artistic integrity in the world of gaming.
- The Year of the Revelations - The millennium has turned. An era and a new one begins, even for the creatures of the night. What supernatural events have transpired, what chapters have come to a close to decide the fate of the World of Darkness? What destiny awaits the shadow denizens as their ages-old plots and schemes unfold, and past deeds are punished? Who will survive the new millennium? Find out in The Year of Revelations game books for 2000, listed on page 72.
- White Wolf Arthaus - What is Arthaus? It's White Wolf's newest imprint. White Wolf's mission has always been to create art that entertains; White Wolf's Arhaus is the embodiment of that ideal. Modeled after small press, the Arthaus team strives to create games and projects that are new, experimental and unique. White Wolf Arthaus now manages whole game lines, supports others and creates specialty projects whenever possible, all in keeping with White Wolf's regular games and books.
- Borealis - The stories we tell are not limited to monsters and harsh otherworlds. Yet the fiction books in the Borealis imprint certainly belong to a world other than out own. This line encompasses our science fiction, fantasy and horror novels and anthologies.
- Borealis Legends - The founders of modern literary fancy deserve their own place in the light. The Borealis Legends line is a tribute to the creators of the science fiction, fantasy and horror genres as we know them today.
- Some books have icons beside them which indicate that the books are parts of larger collections.
2000 Releases at a Glance[]
July 2000[]
- Clanbook: Malkavian
- Camarilla Chess Set Pieces
- Sabbat Chess Set Pieces
- Croatan Song
- Dead Magic
- Mind's Eye Theatre: The Sabbat Guide
- Aberrant: The Directive
- White Wolf Online
- The Howl Heard 'round the World
- The fun doesn't end with our books. We rage across the virtual web too, haunting the glowing screens in our Interactive Chats, post questions and comments to our Forums, and grab FREE Downloads of select books and character sheets.
- The Howl Heard 'round the World
August 2000[]
- Clanbook: Gangrel
- Vampire: The Masquerade License Plate
- The Ashen Thief
- Blood Treachery
- Hunter Book: Judge
- Aberrant: Elites
- Predator & Prey: Vampire (Book One)
- Kane of Old Mars
September 2000[]
- Clanbook: Toreador
- Vampire: The Masquerade Flask
- World of Rage
- Werewolf Tribe Tattoos
- Truth Until Paradox (Second Edition)
- Witches and Pagans
- Kithbook: Redcaps
- Hunter: Apocrypha
- Mind's Eye Theatre Journal #7
- ReignofEvil.com
- Swords Against Deviltry
October 2000[]
- Clanbook: Ventrue
- Clan Novel Anthology
- Wind from the East: The Mongols
- Dragons of the East
- Mage Tradition Tattoos (Akashic Brotherhood, Celestial Chorus, Cult of Ecstasy, Dreamspeakers, Euthanatos, Order of Hermes, Sons of Ether, Verbena, Virtual Adept and Hollow Ones)
- Predator & Prey: Judge (Book Two)
- World of Darkness Candles (Vampire, Werewolf and Mage)
- Aberrant Worldwide: Phase II
November 2000[]
- Clanbook: Tremere
- Vampire Revised CD-Rom
- Vampire: The Masquerade Sweatshirt
- Vampire Clan Stickers
- When Will You Rage (Second Edition)
- Sorcerer Revised Edition
- Hunter Book: Martyr
- Mind's Eye Theatre: The Changing Breeds, Book One
- Aberrant: Church of Archangel Michael
- The Dancers at the End of Time
- The Darkest Heart
December 2000[]
- Clanbook: Assamite
- House of Tremere
- Werewolf: The Apocalypse Revised Edition (Limited)
- Werewolf: The Apocalypse Revised Edition (Unlimited)
- Werewolf: The Apocalypse Revised Edition T-Shirt
- Werewolf Tribe Stickers
- Art of Mage: The Ascension
- Mage: The Ascension Revised Edition T-Shirt
- Book of Lost Houses
- Hunter Book: Redeemer
- Predator & Prey: Werewolf (Book Three)
- Mind's Eye Theatre Journal #8
- Aberrant Players Guide
Java's Crypt[]
- Caitiff Pendant
- Caitiff Brooch/Pin
- Caitiff Stud Earrings
- Brujah Pendant
- Brujah Brooch/Pin
- Brujah Stud Earrings
- Gangrel Pendant
- Gangrel Brooch/Pin
- Gangrel Stud Earrings
- Malkavian Pendant
- Malkavian Brooch/Pin
- Malkavian Stud Earrings
- Nosferatu Pendant
- Nosferatu Brooch/Pin
- Nosferatu Stud Earrings
- Toreador Pendant
- Toreador Brooch/Pin
- Toreador Stud Earrings
- Tremere Pendant
- Tremere Brooch/Pin
- Tremere Stud Earrings
- Ventrue Pendant
- Ventrue Brooch/Pin
- Ventrue Stud Earrings
- Lasombra Pendant
- Lasombra Brooch/Pin
- Tzimisce Pendant
- Tzimisce Brooch/Pin
- Assamite Pendant
- Assamite Brooch/Pin
- Setites Pendant
- Setites Brooch/Pin
- Giovanni Pendant
- Giovanni Brooch/Pin
- Giovanni Cufflinks
- Ravnos Pendant
- Ravnos Brooch/Pin
Werewolf: The Apocalypse[]
- Klaive Necklace in SS
- Black Fury Pendant
- Black Fury Brooch/Pin
- Bone Gnawer Pendant
- Bone Gnawer Brooch/Pin
- Children of Gaia Pendant
- Children of Gaia Brooch/Pin
- Fianna Pendant
- Fianna Brooch/Pin
- Get of Fenris Pendant
- Get of Fenris Brooch/Pin
- Glass Walker Pendant
- Glass Walker Brooch/Pin
- Red Talons Pendant
- Red Talons Brooch/Pin
- Shadow Lords Pendant
- Shadow Lords Brooch/Pin
- Silent Striders Pendant
- Silent Striders Brooch/Pin
- Silver Fangs Pendant
- Silver Fangs Brooch/Pin
- Stargazers Pendant
- Stargazers Brooch/Pin
- Uktena Pendant
- Uktena Brooch/Pin
- Wendigo Pendant
- Wendigo Brooch/Pin
- Black Spiral Dancer Pendant
- Black Spiral Dancer Brooch/Pin
- Rite: Glory Pendant
- Rite: Glory Brooch/Pin
- Rite: Honor Pendant
- Rite: Honor Brooch/Pin
- Rite: Wisdom Pendant
- Rite: Wisdom Brooch/Pin
Sabbat War[]
The Eternal Struggle continues
The war between the Camarilla and Sabbat rages across the American East Coast, and battle lines are drawn for the fate of the World of Darkness. Ancient elders pit their servants against one another in gruesome swathes of blood and terror.
Who will be the victor?
Vampire: The Eternal Struggle, the collectible card game inspired by Vampire: The Masquerade and designed by the creator of Magic: The Gathering, has returned. Now, you are an elder vampire, manipulating pawns to destroy your enemies in the age-old Jyhad.
Whether you are a V:TES expert or a new player, you can sink your teeth into Sabbat War. This revised version of the popular Sabbat set includes pre-constructed starter decks and booster packs. Sabbat War features new cards, such as the hideous Tzimisce Sascha Vykos, that toe the set directly to the Vampire Clan Novel series.
Play Vampire: The Eternal Struggle, using the Sabbat War expansion with your friends, or locate players in your area at white-wolf.com
Sabbat War premieres in late 2000.
- Starter Deck Display
- Starter Deck: Lasombra
- Starter Deck: Ventrue Antitribu
- Starter Deck: Tzimisce
- Starter Deck: Brujah Antitribu
- Booster Pack Display
- Booster Pack
Ad for Mind's Eye Theatre: Laws of Ascension[]
- Keepers of Truth
- Masters of Magic
- Laws of Ascension for Mind's Eye Theatre
- Live-Action Roleplaying for Mage: The Ascension
- Join the Last Stand in the War for Reality
- Early 2001
Ad for Adventure![]
- Extra! Extra!
- The Daily Herald
- Dr. Zorbo Attack City With Zepplin Armada
Ad for Vampire: The Masquerade - Redemption[]
- Feel What It Is To Be Immortal.
White Wolf Product List[]
Vampire: The Masquerade[]
- Vampire: The Masquerade
- The core rulebook for the game of modern horror. Hardcover.
- Art of Vampire: The Masquerade
- The lavishly illustrated art book that accompanied the Vampire limited edition now available individually.
- Blood Magic: Secrets of Thaumaturgy
- A long-awaited resource that contains the most jealously guarded powers of blood magicians
- Book of Nod
- The tome of vampires' proposed origins and history. Tradeback.
- Book of the Kindred
- A guide to vampire society. Tradeback.
- Chicago Chronicles Volume 2
- Combines Chicago by Night Second Edition and Under a Blood Red Moon.
- Chicago Chronicles Volume 3
- Combines Milwaukee by Night, Ashes to Ashes and Blood Bond.
- Children of the Night
- The masters of the undead in the Final Nights.
- Cities of Darkness Volume 3
- Combines Alien Hunger and Dark Colony
- Clanbook: Assamite (Revised Edition)
- Each clanbook details one of the very character types of the game. See page 32.
- Clanbook: Brujah (Revised Edition)
- Clanbook: Gangrel (Revised Edition)
- See page 12.
- Clanbook: Giovanni
- Clanbook: Lasombra
- Clanbook: Malkavian (Revised Edition)
- See page 8.
- Clanbook: Nosferatu (Revised Edition)
- Clanbook: Ravnos
- Clanbook: Setites
- Clanbook: Toreador (Revised Edition)
- See page 16.
- Clanbook: Tremere (Revised Edition)
- See page 26.
- Clanbook: Tzimisce
- See page 22.
- Clanbook: Ventrue (Revised Edition)
- Diablerie
- Combines Awakening and Bloody Hearts
- Dirty Secrets of the Black Hand
- Secret rules and powers for hidden sects.
- Eternal Hearts
- A novella from Black Dog Game Factory that examines the vampire as a sexual metaphor. For adults only.
- Ghouls: Fatal Addiction
- The guide to playing vampire's human pawns.
- The Giovanni Saga I
- The epic adventure of undead betrayal and power across the ages. Contains parts 1 and 2 of the Giovanni Chronicles. For adults only.
- Giovanni Chronicles III: The Sun Has Set
- For adults only.
- Giovanni Chronicles IV: Nuova Malattia
- For adults only.
- Guide to the Camarilla
- The core resource on the foremost sect of vampires. Hardcover.
- Guide to the Sabbat
- The core resource on the Camarilla's undead rivals. Hardcover.
- Nights of Prophecy
- Secrets revealed and cycles turned in the Year of Revelations.
- Revelations of the Dark Mother
- New insight into vampire origins and the undead curse itself, in the Book of Nod tradition. Tradeback.
- Time of Thin Blood, The
- Allows you to portray the hunted childer of high-generation vampires.
- Vampire: Prince of the City (boardgame)
- See page 47.
- Vampire Storytellers Companion
- The essential screen and resource book for Vampire Storytellers.
- Vampire Storytellers Handbook (Revised Edition)
- The core reference for Vampire Storytellers. Hardcover.
- War of Ages
- Combines Elysium and Anarch Cookbook
- Check out the latest Vampire releases, starting on page 8.
- Combines Elysium and Anarch Cookbook
- Vampire Revised CD-ROM
- Vampire: Prince of the City
Kindred of the East[]
- Kindred of the East
- The core resource for the game, an extension of Vampire: The Masquerade.
- Dharma Book: Bone Flowers
- A vital character book for players and Storytellers.
- Dharma Book: Devil-Tigers
- A vital character book for players and Storytellers.
- Half-Damned Dhampyri
- Rules for playing the living offspring of Asian vampires.
- Kindred of the East Companion
- More rules about Asian vampires, for players and Storytellers.
- Shadow War
- A glimpse into the vicious struggle within the Courts of the Kuei-jin.
- Thousand Hells, The
- The Asian underworld through which all Kuei-jin must pass.
- Check out the latest Kindred of the East releases, starting on page 8.
- The Asian underworld through which all Kuei-jin must pass.
Vampire: The Dark Ages[]
- Vampire: The Dark Ages
- The core rulebook for this stand-alone game.
- Ashen Knight, The
- Rules for playing vampire knights.
- Ashen Thief, The
- See page 13.
- Cainite Heresy
- Vampires' corruption of the medieval Church. For adults only.
- Clanbook: Baali
- A diabolical character book for players and Storytellers. For adults only.
- Clanbook: Cappadocian
- A vital character book for players and Storytellers.
- Clanbook: Salubri
- A vital character book for players and Storytellers.
- Clash of Wills
- A complete adventure for Storytellers.
- Dark Ages Clanbook: Libellus Sanguinis I
- A vital character book for players and Storytellers.
- Dark Ages Clanbook: Libellus Sanguinis II
- Dark Ages Clanbook: Libellus Sanguinis III
- Dark Ages Companion
- More rules on medieval vampires, for players and Storytellers.
- Erciyes Fragments, The
- A version of the Book of Nod that has never been seen before by mortal eyes. Tradeback.
- Fountains of Bright Crimson
- An adventure chronicle set in Jerusalem, for Storytellers.
- House of Tremere
- See page 32.
- Jerusalem by Night
- A city sourcebook for players and Storytellers
- Liege, Lord and Lackey
- This guide is essential for defining your vampire's entourage.
- Three Pillars
- A study of the undead peasantry, nobility and clergy.
- Transylvania by Night
- The horrors and intrigues of eastern Europe rise from the grave to embrace all Cainites who travel their cursed lands.
- Transylvania Chronicles I: Dark Tides Rising
- The introduction to a sweeping vampire saga. Vampire crossover.
- Transylvania Chronicles 2: Son of the Dragon
- The adventure saga continues throughout the immortal ages.
- Transylvania Chronicles 3: Ill Omens
- The adventure saga continues throughout the immortal ages.
- Transylvania Chronicles 4: The Dragon Ascendant
- The conclusion to the epic that takes vampires from the Dark Ages to the modern world.
- Vampire: The Dark Ages Book of Storytellers Secrets
- Vital information about medieval vampires that only Storytellers should possess.
- Wind from the East: The Mongols
- See page 23.
- Wolves of the Sea
- Rules for playing Viking vampires!
- Check out the latest Vampire: The Dark Ages releases, starting on page 13.
- Rules for playing Viking vampires!
Werewolf: The Apocalypse[]
- Werewolf: The Apocalypse (Revised Edition)
- The core rulebook of the game. See page 33.
- Ananasi
- Rules for playing the shapeschanging spider-people of the World of Darkness
- Axis Mundi: The Book of Spirits
- Details Gaia's family of spirits, from mighty totems to the Naturae of trees, stones and rivers.
- Bastet
- The secrets of the elusive werecats are revealed.
- Book of the Weaver
- Learn the secrets of the most powerful member of the Trait, one of the greatest forces the Garou know.
- Book of the Wyrm Second Edition
- The cosmic enemy of the Garou revealed.
- Chronicle of the Black Labyrinth
- A compilation of Wyrm lore, collected from eye-witness accounts throughout the ages. Tradeback.
- Corax
- This Changing Breed book details the society of the wereravens.
- Croatan Song
- See page 9.
- Freak Legion: A Player's Guide to Fomori
- Now you can play a fomor, courtesy of Pentex, Black Dog Game Factory and the Wyrm! For adults only.
- Frontier Secrets: Werewolf: The Wild West Screen and Book
- The Storyteller screen and reference for Werewolf: The Wild West.
- Ghost Towns
- The haunted places of the Savage West, ready to be explored.
- Guardians of the Caerns
- The sourcebook about the secret lairs of werewolves.
- Gurahl
- The werebears rise from their slumber in this Changing Breed Book.
- Hengeyokai: Shapeshifters of the East
- Witness - and play - the shapechangers of the Far East.
- Kinfolk: Unsung Heroes
- Offers information for playing the mortal kin of Garou or even the kin of other Changing Breeds.
- Litany of the Tribes Volume 1
- Combines the Black Furies, Bone Gnawers and Children of Gaia Tribebooks.
- Litany of the Tribes Volume 2
- Combines the Fianna, Get of Fenris and Glass Walkers Tribebooks.
- Litany of the Tribes Volume 3
- Combines the Red Talons, Shadow Lords and Silent Striders Tribebooks.
- Litany of the Tribes Volume 4
- Combines the Silver Fangs, Stargazers, Uktena and Wendigo Tribebooks.
- Mokolé
- Details the werecrocodilians of the World of Darkness.
- Nuwisha
- Spotlights the werecoyotes, tricksters par excellence.
- Rage Across Appalachia
- Deep in the backwoods of the southern Appalachian mountains, Garou and faeries hold out against the destruction of their homes.
- Rage Across the Heavens
- A book about Garou prophecies and celestial influences, detailing the greater forces at work in the Umbral skies, and providing many heavenly Gifts.
- Rage Across the World Volume 1
- Combines Caerns: Places of Power and Rage Across Russia.
- Rage Across the World Volume 2
- Combines Rage Across Australia and Dark Alliance: Vancouver.
- Rage Across the World Volume 3
- Combines Rage Across New York and Rage Across the Amazon.
- Ratkin
- The Ratkin take their rightful place among the werebeasts with this Changing Breed Book.
- Silver Record, The
- The fabled account of Garou origins. Tradeback.
- Subsidiaries: A Guide to Pentex
- The divisions of the Wyrm's industrial conglomerate revealed.
- Werewolf Chronicles Volume 1
- Combines Werewolf: Rite of Passage and Valkenberg Foundation.
- Werewolf Chronicles Volume 2
- Combines Ways of the Wolf and Monkeywrench! Pentex.
- Werewolf Players Guide Second Edition
- All kinds of new rules and Traits for Werewolf players.
- Werewolf Storytellers Handbook
- All the secrets that Werewolf Storytellers need to know.
- Werewolf: The Dark Ages
- Rules for playing medieval shapechangers. A crossover with Vampire: The Dark Ages.
- Werewolf: The Wild West
- The stand-alone core rulebook for playing werewolves in the Old West.
- Wild West Companion
- More rules and tricks of the trade for Garou in the Wild West.
- World of Rage
- See page 17.
- Werewolf: The Apocalypse Revised - the new rules for garou and all shapeschangers - are available in December. See page 33.
- Check out the latest Werewolf releases, starting on page 9.
Mage: The Ascension[]
- Mage: The Ascension (Revised Edition)
- The stand-alone core rulebook for the game of modern magic.
- Art of Mage: The Ascension
- See page 35.
- Beyond Barriers: The Book of Worlds
- Offers a wealth of Storyteller hints, cosmology, wild Realms and otherworldly entities.
- Bitter Road, The
- A guide to surviving a world cut off from magic and its mystical masters.
- Blood Treachery
- See page 13.
- Book of Madness, The
- An exploration of madness, monsters and Marauders, for players and Storytellers.
- Book of Mirrors: A Storytellers Guide for Mage, The
- The essential resource for all the secrets a Storyteller should know.
- Book of Shadows: The Mage Players Guide, The
- The core resource that contains new rules and Traits for players.
- Dead Magic
- See page 10.
- Destiny's Price
- The hard-hitting guide to magical life on the streets. For adults only.
- Digital Web 2.0
- A guide to the supernatural Internet.
- Dragons of the East
- See page 23.
- Guide to the Technocracy
- A core reference that details the special rules and powers of the Traditions' enemies. Hardcover.
- Horizon: Stronghold of Hope
- The source on the Traditions' bastion beyond the Earthly realm.
- Initiates of the Art
- Now you can experience play as a newly Awakened mage on the road to power.
- Mage Chronicles Volume 3
- Combines Loom of Fate and The Chaos Factor.
- Mage Storytellers Companion
- A vital Storyteller screen and resource book.
- Mage Tarot Deck
- The set contains 78 beautifully illustrated cards - as seen on the covers of Mage books - and an instruction book for reading them.
- Masters of the Art
- Learn rules for creating archmage characters and chronicles.
- Orphan's Survival Guide, The
- The tips and rules to going it alone with magic, for players and Storytellers.
- Sorcerer Revised Edition
- See page 28.
- Spirit Ways, The
- An in-depth look at shamanistic cultures across the world, and a host of spirits and their realms.
- Tales of Magick 1: Dark Adventure
- Fast-paced chronicle ideas for players and Storytellers.
- Technocracy: Assembled Volume 1
- Combines Iteration X, NWO and Progenitors
- Technocracy: Assembled Volume 2
- Combines Technocracy: Syndicate and Technocracy: Void Engineers.
- Technomancer's Toybox, The
- The tricks and tools of the Technocracy presented in one book.
- Traditions Gathered: Blood and Dreams, The, Volume 2
- Combines Cult of Ecstasy, Dreamspeakers and Verbena
- Traditions Gathered: Swords of Faith, The, Volume 3
- Combines Akashic Brotherhood, Celestial Chorus and Euthanatos
- Check out the latest Mage releases, starting on page 10.
- Combines Akashic Brotherhood, Celestial Chorus and Euthanatos
Mage: The Sorcerers Crusade[]
- Mage: The Sorcerers Crusade
- The stand-alone core rulebook for the game.
- Artisans Handbook, The
- The source on the craftsmen and engineers of the Dark Fantastic world.
- Castles and Covenants
- Mages' home and havens, for players and Storytellers.
- Infernalism: The Path of Screams
- A dark collection of cults, characters, motivations and night-black Arts.
- Order of Reason, The
- This book explores the Dark Fantastic world's origin of the Technocracy.
- Sorcerers Crusade Companion
- More rules, Traits and information for Sorcerers Crusade players and Storytellers.
- Swashbucklers Handbook, The
- The guide to surviving the seduction, intrigue, assassination and plain-old villainy of the Dark Fantastic world.
- Witches and Pagans
- See page 18.
- Check out the latest Mage: The Sorcerers Crusade releases, starting on page 18.
- See page 18.
Wraith: The Oblivion[]
- Wraith: The Oblivion Second Edition
- The stand-alone core rulebook for the game.
- Buried Secrets: Second Edition Screen and Book
- The vital Storyteller's screen and a book for his eyes only.
- Book of Legions, The
- The source on meeting and joining the armies of the dead.
- Charnel Houses of Europe: The Shoah
- The ghosts of the Holocaust have neither forgotten nor forgiven, and here are their stories. For adults only.
- Dark Kingdom of Jade
- The mysterious realm of the Jade Emperor is revealed.
- Dark Kingdom of Jade Adventures
- A book of adventures in the dead lands of the Far East.
- Doomslayers: Into the Labyrinth
- Your chance to play the legionnaires who dare plumb the Labyrinth.
- Ends of Empire
- The tumultuous collapse of the Empire and start of the Sixth Maelstrom, for your chronicle.
- Guildbook: Artificers
- Each Guildbook details one or more wraith character types.
- Guildbook: Haunters
- Guildbook: Masquers
- Guildbook: Puppeteers and Pardoners
- Guildbook: Sandmen
- Guildbook: Spooks and Oracles
- Hierarchy, The
- Vital information about the wraith establishment's social structure, history and future.
- Mediums: Speakers with the Dead
- Now you can play a living medium and talk to the dead
- Renegades
- The guide to playing the rebels of the Underworld.
- Sea of Shadows: A Storytellers Guide to the Tempest
- A complete overview of the geography of the Tempest.
- Shadow Players Guide
- The tricks, tactics and Traits for playing a character's dark side.
- Wraith Players Guide
- More rules and Traits for Wraith players.
- Wraith: The Great War
- The core rulebook for playing the Restless Dead during and after World War One.
Changeling: The Dreaming[]
- Changeling: The Dreaming Second Edition
- The stand-alone core rulebook for the game.
- Autumn People, The
- Features the servants of Banality, perhaps the most dangerous enemy that a changeling can face.
- Book of Houses 1, The
- Rules for playing the sidhe, the lords of changelings
- Book of Lost Dreams/Changeling Storytellers Screen
- The vital screen and reference book for the Storyteller's eyes only.
- Book of Lost Houses
- See page 36.
- Changeling Players Guide
- More rules and Traits for Changeling players.
- Changeling Storytellers Guide, The
- The core resource of secret information for Changeling Storytellers.
- Denizens of the Dreaming
- Catapults Changeling into a darker dimension, providing players and Storytellers with rules for the dark-kin.
- Fools Luck: The Way of the Commoner, The
- Rules for playing changeling "peasantry," the underdogs among the fae.
- Freeholds and Hidden Glens
- Places of power and glamour among changelings.
- Immortal Eyes 1: The Toybox
- The first installment in the Immortal Eyes adventure trilogy.
- Immortal Eyes 2: Shadows on the Hill
- The second installment in the Immortal Eyes adventure trilogy.
- Immortal Eyes 3: Court of all Kings
- The third installment in the Immortal Eyes adventure trilogy.
- Inanimae: The Secret Way
- Rules for playing the spirits of the changeling world.
- Isle of the Mighty
- Journey to a land of ancient magic and hidden wonders - the isle of Great Britain!
- Kingdom of Willows
- Explore the changeling kingdom of the American South.
- Kithbook: Nockers
- A vital character book for players and Storytellers.
- Kithbook: Redcaps
- See page 19.
- Kithbook: Satyrs
- A vital character book for players and Storytellers.
- Kithbook: Sluagh
- A vital character book for players and Storytellers.
- Land of Eight Million Dreams
- The mysterious changelings of the Far East revealed.
- War in Concordia
- Includes the major contenders for power in Concordia, suggestions for waging large-scale battles and an in-depth look at how changelings go to war.
- Check out the latest Changeling releases, starting on page 19.
- Includes the major contenders for power in Concordia, suggestions for waging large-scale battles and an in-depth look at how changelings go to war.
Hunter: The Reckoning[]
- Hunter: The Reckoning
- The stand-alone core rulebook for the game.
- Hunter Apocrypha
- See page 19.
- Hunter Book: Avenger
- Rules for playing the wrathful among hunters.
- Hunter Book: Defender
- Rules for playing the guardians among hunters.
- Hunter Book: Innocent
- Rules for playing the forgiving among hunters.
- Hunter Book: Judge
- See page 14.
- Hunter Book: Martyr
- See page 29.
- Hunter Book: Redeemer
- See page 36.
- Hunter Storytellers Companion
- A screen and more vital information for Storyteller eyes only.
- Hunter Survival Guide
- Monster hunting from around the world, and the ones that got away.
- Hunter: The Walking Dead
- The secrets and new rules for hunters' greatest foes revealed.
- Check out the latest Hunter releases, starting on page 14.
- The secrets and new rules for hunters' greatest foes revealed.
Mind's Eye Theatre[]
- Laws of the Night Revised Edition
- The core rulebook for playing vampires in live-action. Tradeback.
- Laws of the East
- Rules for playing Asian vampires. Tradeback.
- Laws of Elysium
- Rules for playing elders and powerful vampires. Tradeback.
- Laws of the Hunt
- Rules for playing mortal humans, the stalkers of monster. (Not an adaptation of Hunter: The Reckoning.) Tradeback.
- Laws of the Hunt Players Guide
- More rules for tracking and tricking the undead in live-action games. Tradeback.
- Laws of the Wild
- All the rules you need to play werewolves in live-action. Tradeback.
- Laws of the Wyld West
- The live-action worlds of werewolves and the Wild West, combined! Tradeback.
- Liber des Goules: The Book of Ghouls
- The Mind's Eye rules for playing vampires' human pawns. Tradeback.
- Mind's Eye Theatre: Camarilla Guide
- New rules and tricks specifically for Camarilla vampires. A supplement to Laws of the Night Revised. Tradeback.
- Mind's Eye Theatre: Changing Breeds 1, The
- See page 29.
- Mind's Eye Theatre Journal #1
- The quarterly magazine of new rules, plots and ideas for Mind's Eye. Tradeback.
- Mind's Eye Theatre Journal #2
- Mind's Eye Theatre Journal #3
- Mind's Eye Theatre Journal #4
- Mind's Eye Theatre Journal #5
- Mind's Eye Theatre Journal #6
- Mind's Eye Theatre Journal #7
- Mind's Eye Theatre Journal #8
- Mind's Eye Theatre Discipline Deck
- Almost 100 cards detailing the powers from the revised Laws of the Night.
- Mind's Eye Theatre Prop Deck
- All the cards you need to wield as weapons and influence in-game.
- Mind's Eye Theatre: Sabbat Guide
- See page 10.
- Shining Host, The
- Rules for playing changelings with Mind's Eye Theatre.
- Check out the latest Mind's Eye Theatre releases, starting on page 10.
- Rules for playing changelings with Mind's Eye Theatre.
World of Darkness[]
- World of Darkness Second Edition, A
- The source on the reaches of the World of Darkness.
- World of Darkness: Blood and Silk
- East meets West in this medieval World of Darkness crossover.
- World of Darkness: Blood-Dimmed Tides
- Learn what supernatural horrors lurk beneath the sea.
- World of Darkness: Bygone Bestiary, The
- A collection of fantastic creatures from this world and beyond.
- World of Darkness: Combat
- Martial-arts secrets available to all denizens of the night.
- World of Darkness: Demon Hunter X
- Learn how mortals in the Far East deal with their supernatural menace. Not a Hunter: The Reckoning supplement.
- World of Darkness: Hong Kong
- Come explore the emerald city of the East.
- World of Darkness: Midnight Circus
- Something wicked this way comes, even in the World of Darkness.
- World of Darkness: Mummy Second Edition
- Ancient power emerges from the desert sands as the mummies arise.
- World of Darkness: Outcasts
- Complete details on the vampire Caitiff, the Garou Ronin and mage Hollow Ones
- World of Darkness: Sorcerers
- The hedge wizards, cultists and witches who work their magic from the hidden places.
- World of Darkness: Tokyo
- The creatures and powers of Japan revealed.
- World of Darkness Character Generator CD-ROM
Trinity[]
- Trinity
- The stand-alone rules for the game. Hardcover.
- Trinity
- The softcover stand-alone rules for the game.
- Alien Encounter 1: Invasion
- The adventure series that explores the Trinity Universe's mysterious - and dangerous - alien races.
- Alien Encounter 2: Deception
- Darkness Revealed 1: Descent into Darkness
- The adventure series that reveals corruption among the very psi orders.
- Darkness Revealed 2: Passage Through Shadow
- Darkness Revealed 3: Ascent into Light
- Hidden Agendas: Trinity Storytellers Screen & Book
- An essential screen and secret information for the Storyteller only.
- Trinity: America Offline
- The source on the Orgotek Order and the Trinity universe's North America.
- Trinity: Aurora Australis
- Everything you need to know about the Legion and Australia.
- Trinity Field Report: Alien Races
- The in-setting resource on Trinity's aliens.
- Trinity Field Report: Extrasolar Colonies
- The setting guide to Earth's lost outposts.
- Trinity Field Report: Media
- A look into the hyper-intense world of 22nd-century entertainment.
- Trinity Field Report: Psi Laws
- A briefing on the laws psions must obey... and break.
- Trinity: Luna Rising
- The source on the ISRA Order and the Trinity universe's Moon.
- Trinity Players Guide
- More rules and Traits for Trinity players.
- Trinity: Shattered Europe
- The source on the Æsculapian Order and the Trinity universe's Old World.
- Trinity: Stellar Frontier
- The source on the Upeo wa Macho Order and deep space itself.
- Trinity Technology Manual
- The hard- and software technology on the psi universe.
Aberrant[]
- Aberrant
- The stand-alone core rulebook for the game.
- Aberrant: Church of Archangel Michael
- See page 30.
- Aberrant: Directive, The
- See page 11.
- Aberrant: Elites
- See page 14.
- Aberrant: Fear and Loathing
- The nova world as perceived by the regular guy.
- Aberrant: Players Guide
- See page 38.
- Aberrant: Project Utopia
- This sourcebook details Project Utopia and the novas who serve it.
- Aberrant: ReignofEvil.com
- See page 20.
- Aberrant Storytellers Screen
- A screen and complete adventure for Storytellers.
- Aberrant: Teragen
- The source on Divis Mal's society of novas, for players and Storytellers.
- Aberrants Worldwide Phase 1
- The movers and shakers of the nova world.
- Aberrant Worldwide Phase II
- See page 25.
- Aberrant: XWF
- A setting-based account of novas' mega-combat league.
- Aberrant: Year One
- This sourcebook details the Aberrant world as it stands in the year 2008.
- Exposé: Aberrants
- Details the nascent Aberrants organization and its fight against Aeon's Project Utopia.
- Check out the latest Aberrant releases, starting on page 11.
- Details the nascent Aberrants organization and its fight against Aeon's Project Utopia.
World of Darkness Fiction[]
- Clan Novel Series
- Clan Novel: Toreador, Volume 1
- Clan Novel: Tzimisce, Volume 2
- Clan Novel: Gangrel, Volume 3
- Clan Novel: Setite, Volume 4
- Clan Novel: Ventrue, Volume 5
- Clan Novel: Lasombra, Volume 6
- Clan Novel: Ravnos, Volume 7
- Clan Novel: Assamite, Volume 8
- Clan Novel: Malkavian, Volume 9
- Clan Novel: Giovanni, Volume 10
- Clan Novel: Brujah, Volume 11
- Clan Novel: Tremere, Volume 12
- Clan Novel: Nosferatu, Volume 13
- Clan Novel Anthology
- Masquerade of the Red Death Trilogy
- Predator and Prey Series
- Trilogy of the Blood Curse
- The Grails Covenant Trilogy
- The Horizon War Trilogy
- Other World of Darkness Fiction
- Dark Kingdoms
- Dark Tyrants (paperback)
- Dozen Black Roses, A (tradeback)
- Essential World of Darkness, The
- Quintessential World of Darkness, The
- Truth Until Paradox (Second Edition)
- When Will You Rage? (Second Edition)
- Check out the latest World of Darkness fiction releases, starting on page 15.
Borealis Legends Fiction[]
- Edgeworks
- Edgeworks: The Collected Ellison, Volume 1 (tradeback)
- Edgeworks: The Collected Ellison, Volume 2 (tradeback)
- The Eternal Champion
- Eternal Champion, The, Volume 1 (tradeback)
- Von Bek, Volume 2 (tradeback)
- Hawkmoon, Volume 3 (tradeback)
- Nomad of the Time Streams, A, Volume 4 (tradeback)
- Elric: Song of the Black Sword, Volume 5 (tradeback)
- Roads Between the Worlds, The Volume 6 (tradeback)
- Corum: The Coming of Chaos, Volume 7 (hardcover)
- Corum: The Coming of Chaos, Volume 7 (tradeback)
- Sailing to Utopia, Volume 8 (tradeback)
- Kane of Old Mars, Volume 9 (hardcover)
- Kane of Old Mars, Volume 9 (tradeback)
- Dancers at the End of Time, The, Volume 10 (hardcover)
- Dancers at the End of Time, The, Volume 10 (tradeback)
- Elric: The Stealer of Souls, Volume 11 (hardcover)
- The Prince with the Silver, Volume 12 (hardcover)
- Legends from the End of Time, Volume 13 (hardcover)
- Earl Aubec, Volume 14 (hardcover)
- Count Brass, Volume 15 (hardcover)
- Michael Moorcock Tributes
- Pawn of Chaos: Tales of the Eternal Champion (tradeback)
- Fafhrd and the Gray Mouser
- Farewell to Lankhmar, Volume 4 (paperback)
- Swords Against the Shadowlands
- Swords Against Deviltry
- Check out the latest Borealis Legends releases, starting on page 15.
- Borealis Fantasy Fiction
- Angels on Fire
- Day I Swapped My Dad for Two Goldfish, The (tradeback)
- Irrational Fears
- Résumé with Monsters
- Return of Count Electric, The
- Swords Against the Shadowlands
- Borealis Science Fiction
- Road to Science Fiction #5: The British Way, The
- Road to Science Fiction #6: Around the World
- Tales in Space
- Three in Space: White Wolf Rediscovery Trio #2
- Borealis Horror Fiction
- Darkest Heart, The
- Midnight Blue: The Sonja Blue Collection
- Sunglasses After Dark, 10th-Anniversary Edition
- Books by Nancy Collins
- Angels on Fire
- Darkest Heart, The
- Dozen Black Roses, A (tradeback)
- Midnight Blue: The Sonja Blue Collection
- Sunglasses After Dark, 10th-Anniversary Edition
- Books by Nancy Collins
White Wolf Wares[]
Specialty items designed to appeal White Wolf fans worldwide.
- Ornamental Weapons
- Vampire Clan T-Shirts
- 100% cotton, black T-shirts with full-color John Van Fleet clan artwork.
- Other White Wolf T-Shirts
- More 100% cotton, black T-shirts with images and logos from White Wolf products.
- Sweatshirts
- Your own 100% cotton, black sweatshirt with a white Vampire logo and skeletal bat.
- Dice
- Each of these sets of dice is specially colored and designed to imitate the image and texture of a White Wolf game line.
- Camarilla and Sabbat Pin Set
- This pin set contains 34 pins (one from every vampire clan and bloodline) and two ankh necklaces (one Camarilla and one Sabbat). They come on a heavy cardboard base, making them easy to display and stock. The display board is only slightly larger that our previous pin display - but holds more than twice as many pins! The following pins are included in this set:
- Brujah Antitribu
- Gangrel Antitribu
- Malkavian Antitribu
- Nosferatu Antitribu
- Toreador Antitribu
- Ventrue Antitribu
- Serpents of Light
- Assamite Antitribu
- Ravnos Antitribu
- Panders
- Kiasyd
- Blood Brothers
- Harbingers of Skulls
- Salubri Antitribu
- Bali
- Caitiff
- Gargoyles
- Lasombra Antitribu
- Samedi
- Daughters of Cacophony
- Salubri
- Lasombra
- Tzimisce
- Brujah
- Malkavian
- Gangrel
- Nosferatu
- Toreador
- Ventrue
- Tremere
- Setite
- Assamite
- Ravnos
- Giovanni
- Sabbat Ankh Necklace
- Camarilla Ankh Necklace
- Complete set with backing board for all pins
- New Pins Only (one each of 22 pins, Includes pins 5648 to 5667 and the Sabbat ankh necklace.)
- This pin set contains 34 pins (one from every vampire clan and bloodline) and two ankh necklaces (one Camarilla and one Sabbat). They come on a heavy cardboard base, making them easy to display and stock. The display board is only slightly larger that our previous pin display - but holds more than twice as many pins! The following pins are included in this set:
- World of Darkness Pin Set
- White Wolf pin
- Vampire: The Masquerade pin
- Kindred of the East pin
- Vampire: The Dark Ages pin
- Werewolf: The Apocalypse pin
- World of Darkness pin
- Mage: The Ascension pin
- Wraith: The Oblivion pin
- Changeling: The Dreaming pin
- Trinity pin
- Full Display Set (Includes display board and two of each of the following pins.)
- Werewolf Tribe Necklaces
- Bone-chip-style necklaces etched with one of the Werewolf tribe symbols, and with a 20-inch leather cord.
- Ananasi
- Bastet
- Black Furies
- Bone Gnawers
- Children of Gaia
- Corax
- Fianna
- Get of Fenris
- Glasswalkers
- Gurahl
- Mokolé
- Nagah
- Nuwisha
- Ratkin
- Red Talons
- Rokea
- Shadow Lords
- Silent Striders
- Silver Fangs
- Stargazers
- Uktena
- Wendigo
- Bone-chip-style necklaces etched with one of the Werewolf tribe symbols, and with a 20-inch leather cord.
- World of Darkness Stickers
- Sticker sheets containing logos and symbols for each clan or tribe.
- Vampire Clan Stickers
- Brujah Clan Stickers
- Gangrel Clan Stickers
- Malkavian Clan Stickers
- Nosferatu Clan Stickers
- Toreador Clan Stickers
- Tremere Clan Stickers
- Ventrue Clan Stickers
- Lasombra Clan Stickers
- Tzimisce Clan Stickers
- Assamite Clan Stickers
- Setites Clan Stickers
- Giovanni Clan Stickers
- Ravnos Clan Stickers
- Vampire Clan Stickers
- Sticker sheets containing logos and symbols for each clan or tribe.
- Werewolf Tribe Stickers
- Black Furies Stickers
- Bone Gnawers Stickers
- Children of Gaia Stickers
- Fianna Stickers
- Get of Fenris Stickers
- Glass Walkers Stickers
- Red Talons Stickers
- Shadow Lords Stickers
- Silent Striders Stickers
- Silver Fangs Stickers
- Stargazers Stickers
- Uktena Stickers
- Wendigo Stickers
- Black Spiral Dancers Stickers
- Werewolf Tribe Stickers
- Temporary Tattoos
- Single sheets, each with multiple tattoos to decorate your body with symbols from the World of Darkness.
- Werewolf Tribe Tattoos
- Black Furies Tattoos
- Bone Gnawers Tattoos
- Children of Gaia Tattoos
- Fianna Tattoos
- Get of Fenris Tattoos
- Glass Walkers Tattoos
- Red Talons Tattoos
- Shadow Lords Tattoos
- Silent Striders Tattoos
- Silver Fangs Tattoos
- Stargazers Tattoos
- Uktena Tattoos
- Wendigo Tattoos
- Black Spiral Dancers Tattoos
- Werewolf Tribe Tattoos
- Single sheets, each with multiple tattoos to decorate your body with symbols from the World of Darkness.
- Mage Tradition Tattoos
- Akashic Brotherhood Tattoos
- Celestial Chorus Tattoos
- Cult of Ecstasy Tattoos
- Dreamspeakers Tattoos
- Euthanatos Tattoos
- Order of Hermes Tattoos
- Sons of Ether Tattoos
- Verbena Tattoos
- Virtual Adept Tattoos
- Hollow Ones Tattoos
- Mage Tradition Tattoos
- Signet Rings
- Antique-style silver rings that add class to any wardrobe or live-action game.
- Camarilla Signet Ring Size 7
- Camarilla Signet Ring Size 9
- Camarilla Signet Ring Size 11
- Camarilla Signet Ring Size 13
- Sabbat Signet Ring Size 7
- Sabbat Signet Ring Size 9
- Sabbat Signet Ring Size 11
- Sabbat Signet Ring Size 13
- Specify small, medium, large or extra large when ordering rings.
- Antique-style silver rings that add class to any wardrobe or live-action game.
- Chess Sets
- Gold- or silver-plated chess pieces that depict prominent Kindred and other creatures of the night from Vampire: The Masquerade.
- License Plates
- Ride in style with these World of Darkness license plates.
- World of Darkness Candles
- Slow-burning candles each etched with the symbol of a World of Darkness game line.
- Flasks
- Silver-plated 5 oz. flasks each with a pewter-cast World of Darkness game-line logo.
- Cigarette Cases & Lighters
- Brushed-silver Zippo lighters each engraved with a Vampire logo or symbol.
- Vampire: The Masquerade Lighter
- Camarilla Lighter
- Sabbat Lighter
- Vampire Cigarette Case
- A coffin-shaped, silver-plated cigarette case with a pewter-cast Vampire logo.
- Brushed-silver Zippo lighters each engraved with a Vampire logo or symbol.
- Diaries
- Keep game notes or memoirs in a silver-embossed, black-leatherette diary.
- Vampire Letterhead
- Coffee Mugs
- These 12 oz coffee mugs each bear a logo from a World of Darkness game line.
- Mage: The Ascension Coffee Mug
- Vampire: The Masquerade Coffee Mug
- Werewolf: The Apocalypse Coffee Mug
- Check out the latest White Wolf Wares, starting on page 8.
- These 12 oz coffee mugs each bear a logo from a World of Darkness game line.
The Year of Revelations[]
To the immortal, omnipotent and omniscient powers of the supernatural, the passage of time in the mortal world means little. What are days, months or even years to those who rule the night? And yet, even the creatures of shadow must acknowledge the unfolding of the ages, the very spans of time that measure when their insidious plots and patient schemes come to fruition. With the change of millennium, what meticulous machinations finally come to bear upon the World of Darkness and its hidden denizens? How do mages survive when the Technocracy seizes reality, once and for all? Is the Final Night nigh with the return of the Succubus Club and the death of Baba Yaga? Can the world survive as the Wyrm burrows to its very heart? Can monsters bear the onslaught of the mysterious new hunters, the beaters of light? 2000 is The Year of Revelations, when night-stalkers, shadow-puppeteers and desperate defenders play their hand to decide the fate of the World of Darkness.
- Check out the following Revelations books:
- Mage: The Ascension Revised Edition, page 52
- Nights of Prophecy for Vampire: The Masquerade, page 46
- The Bitter Road for Mage: The Ascension (Revised Edition), page 52
- Blood Treachery for Mage: The Ascension (Revised Edition), page 13
- World of Rage for Werewolf: The Apocalypse, page 17
- Hunter Apocrypha for Hunter: The Reckoning, page 19
- House of Tremere for Vampire: The Dark Ages, page 32
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