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White Wolf Magazine #47 was published in September 1994.

Contents[]

White Wolf Ads:[]

White Wolf ad for Wraith (Pg. 43)[]

Face Death.

Ad for The Grande Masquerade Convention by Night Owl Productions (Pg. 71)[]

Atlanta, GA Oct.28-30, 1994. Guests: James O'Barr, Mark Rein-Hagen and Joshua Gabriel Timbrook. Uriel's Embrace, a World of Darkness Mind's Eye Theatre story.

Runes[]

By Ken Cliffe. You can't go home again.

White Wolf at Bat[]

Believe it or not, White Wolf game studio has a softball team, and as you would expect, we suck. Thus far (at the time of this writing) we've played four games and are 1 and 3 (we won our first game by default). Of course, it's not whether you win or lose, but how many beers you drink. So far we've done pretty well, coming dangerously close to braking clubhouse rules against having beer on the field. We've even swiped clubhouse pitchers in order to get cheap refills. Our new credo?: if in doubt, swing at the ball in the middle. I'll keep you posted on our ongoing follies.

From the Pack[]

Some responses to recent articles and some otherwise weird stuff from y'all.

Subscription Problems[]

We've been hearing from several Canadian subscribers that issues of the magazine are slow in arriving to them. We've looked into the problem and are searching for a solution, but are baffled. There appears to be no reason for the slowdown, other than, perhaps, delays at crossing the border (shades of this issue's Runes column?). Until the problem is solved, we can only ask that Canadian subscribers bear with us. Thanks. - Ken

Industry Wired[]

By Teeuwynn. That gossipy girl is at it again, telling tales and whispering secrets about everything and everyone. What should we believe?

Howling Good[]

Look for The Masquerade: Second Edition, the live-action Mind's Eye Theatre version of White Wolf's Vampire in stores this month! [It was due out last month, so there's a good chance it's out by now!... Well, a chance anyway!] Also out from WW is the Verbena Tradition Book for Mage: The Ascension, and A Players Guide to Jyhad, featuring strategy hints and atmospheric aids for WW & Wizards of the Coast's new Jyhad Deckmaster game.

Howling at the Moon[]

Women (and men) in roleplaying respond to our editorial on women in roleplaying. This time it's your turn.

Responses to Amelia G.'s editorial from White Wolf Magazine #45 by Ed McKeogh and Kathy Ryan.

Into The Midnight[]

By Teeuwynn, Art by E. Allen Smith. Teeuwynn strikes again, this time offering part two of the first published adventure for Wraith: The Oblivion.

PeaceMaker[]

By Charles L. Grant. White Wolf publishes a series of horror anthologies that are edited by Tom Monteleone. We want to offer you a peak. This is extreme stuff. Don't eat before reading.

Short story from the Borderlands 2 anthology.

Feature Review: Heavy Gear[]

Reviewed by Marc A. Vezina. The folks at Ianus give us a unique opportunity to look over their new game of robotic warfare. Van the industry support another Mech game?

Heckel & Kooch's Heroes Guild and Emporium[]

By Rich Warren, Art by Gary Thomas Washington. Come adventure with two of Barsaive's greatest heroes. They drink more by 6 a.m. than you do all day. This Earthdawn article (save the drinking) is officially sanctioned by FASA.

The White Wolf EAC[]

By Jim Parks. Pinch-hitting with this month's column is "Minnesota" Jim, who, as a gamer, has his own experiences with environmental conservation. We could all do to follow in his footsteps.

Out of Character[]

By James A. Moore. Sam Lewis, President of FASA, is prepared to talk about the BattleTech animated TV show, but is he prepared to talk to Jim?! Interviewee: Sam Lewis, President of FASA.

The Silicon Dungeon[]

By Jim Trunzo. Jim overhauls his entire life, or at least his column, and reviews computer games. The subliminal conditioning seems to be working.
Reviews of Al-Qadim: The Genie's Curse, The Lawnmower Man, Alone in the Dark 2, Quantum Gate and Disciplines of Steel.

The Origins Awards: An Explanation[]

If you've always wondered what the Origins Awards are about, here's your chance to learn. Also look for the 1993 winners.

From the Chairman, Mark Matthews-Simmons

  • Origins 1993 Winners:
  • Best Role-Playing Supplement:

Beyond the Parents' Basement[]

By Chris W. McCubbin. Months ago Kurt Cobain kacked himself. Should we care? What does it say about society and gamers?

Powerful Characters and Their Families or My Son, the Adventurer[]

By Jonathan Tweet, Art by Matt Millberger. What do you do with a fantasy character whos slai dragons and looted treasure-troves? Send him home to his parents! Learn some new ways to humble powerful characters. Learn them at home in one easy article!

Artist Spotlight on Jeff Menges[]

Jeff Menges displays his work in this issue's Artist Spotlight.

Capsule Reviews[]

Yet more reviews of new and not-so-new game releases. Some releases are great, some not.

Reviews of Amazing Engine: The Galactos Barrier, Earthdawn: Barsaive Campaign Set, Fuzzy Heroes: Fuzzy Sooper Heroes, Marauder 2107, Mekton II: Jovian Chronicles, Over The Edge: Weather The Cuckoo Likes, Shadowrun: Eye Witness, Shatterzone: Arsenal, Spellfire CCG, Star Wars: The Movie Trilogy Sourcebook, Traveller: The New Era: Fire, Fusion & Steel: Treaveller Technical Architecture, TWERPS Basic Rules and Ralph Bakshi's Wizards: Montagar.

Miniature Reviews: Magic: The Gathering Miniatures, NightLife Miniatures and Warlords.

Play-By-Mail Reviews: Krahlizek: The Last Battle.

Gladiator Cow, Part 3 of 3[]

By Christopher Painter. The story of a treacherous Roman boy and his talking, battle-scarred cow.

Take a peek at next issue's brand-new Mage comic[]

A young Verbena struggles against her Avatar and the lure of power. Can she resist Embracing the Mask?

Top Twenty Games List[]

These are the big kids on the block from a couple months back. If you bought one of them, you may have contributed to its ranking

Information from Hobby Game Distributors.

July 1994:[]

On the Horizon[]

What to look forward to (or dread) next issue.

  • Next issue is October's, which means Halloween, but it also means White Wolf's Month of Darkness.
  • Call of Cthulhu article.
  • Official Two-part adventure for The Masquerade, featuring vampires and wraiths.
  • An article for NightLife.
  • What makes a horror story scary?
  • First ever comic based on Mage: The Ascension by Mike Nystul and illustrated by Andrew Kudelka.

Background Information[]

Memorable Quotes[]

Characters[]

From "Into The Midnight by Teeuwynn":

Faith:

  • Holy Symbol (Faith: 1)
  • Holy Water (Faith: 1)
  • Sword of Saint James (Faith: 3)
  • Censer of Saint James (Faith: 4)
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References[]

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