This Werewolf: The Apocalypse-related article is a stub. You can help WWWiki by fixing it.

Werewolf: The Apocalypse 20th Anniversary Edition is a revised rulebook for the Werewolf: The Apocalypse line, celebrating its 20th anniversary in the same vein as its Vampire counterpart.

Summary Edit

From the Onyx Path catalog:

These are the final days –
The signs are clear:
Even our pups know
That this is the age of the Apocalypse!
Werewolf the Apocalypse roared into hobby games in 1992, inspiring a generation of fans to stand up and howl their defiance at a corrupted world in a battle they knew they were doomed to lose. WtA presented the Garou: creatures at once both man and wolf, and filled with a Rage against the evils that would destroy and corrupt both the natural and spirit worlds. Capable of transforming into a variety of forms and blessed with Gifts that enabled superhuman and supernatural powers, the Garou fought many foes, always knowing that in the end they would fall. But what stories would be told and what songs sang of their exploits!
This epic tragic story, combined with the unwavering dedication of an unparalleled fan base, is the reason this book is being published. Werewolf: The Apocalypse – 20th Anniversary Edition brings the entire World of Darkness experience full circle and will serve as the perfect anniversary milestone to celebrate two decades of gaming the epic sagas of the Garou.
What's in it?
All thirteen original tribes, tribe variants and Lost Tribes, with their signature Gifts and Rites updated from the Werewolf: The Apocalypse Revised tabletop rules.
  • Rules for character creation and advancement.
  • Gifts from level one through six, including expanded lists.
  • Updated setting to the modern nights.
  • New full color original art by Ron Spencer, John Bridges, Steve Prescott, Dan Brereton, Richard Kane Ferguson, and other classic "Apocalypse" artists, as well as classic B&W pieces carefully chosen from the earlier editions.

Chapters Edit

Prologue: The Eighth Sign Edit

Book One: The Wyld Edit

Introduction Edit

Chapter One: A World of Darkness Edit

Chapter Two: The Garou Edit

Book Two: The Weaver Edit

Chapter Three: Character and Traits Edit

Chapter Four: Gifts, Rites and Fetishes Edit

Chapter Five: Rules Edit

Chapter Six: Systems and Drama Edit

Chapter Seven: The Spirit World Edit

Book Three: The Wyrm Edit

Chapter Eight: Storytelling Edit

Chapter Nine: Allies Edit

Chapter Ten: The Enemy Edit

Appendix Edit

Background Information Edit

  • Former Werewolf developers Ethan Skemp and Bill Bridges contribute.
  • The book contains both new artwork and a handful of selected old pieces to best reflect the game's past and present.

Memorable Quotes Edit


Characters Edit


Terminology Edit


Previous book:
WTA: Apocalypse Bullet-pdf
Game Books
Werewolf: The Apocalypse books
Next book:
W20: Skinner Bullet-pdf
Community content is available under CC-BY-SA unless otherwise noted.