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War in Concordia: The Shattered Dream is a sourcebook for Changeling: The Dreaming. It covers the political turmoil in Concordia after the disappearance of High King David and the slow slide towards civil war.

Summary[]

Concordia Lies In Ruins

The High King has Disappeared. Dark gates to nightmare realms have opened. Concordia's dream of peace shatters into nightmares of warring factions. The Parliament of Dreams dissolves as contenders vie to take King David's place. Behind the scenes, the Shadow Court lurks, ready to grab the reigns of power. The time for change is at hand...

Children Of Discordia Arise

War in Concordia provides Changeling: The Dreaming Storytellers and players with the chance to forge new dreams from the ruins of old and battered visions. Includes the major contenders for power in Concordia, suggestions for waging large-scale battles and an in-depth look at how changelings go to war.

Contents[]

Peacemaker by Nicky Rea[]

A tale of loss and rebirth.

Introduction[]

Gives a general summary of the contents of this book, including major themes and the overall mood of a land at war with itself.

  • References:
    • The following supplements: Kingdom of Willows, The Fool's Luck: The Way of the Commoner, Nobles: The Shining Host, Noblesse Oblige: The Book of Houses, Pour L'Amour et Liberte: The Book of Houses II, The Shadow Court and Denizens of the Dreaming.
      • Mel Gibson' film The Patriot

Chapter One: Parliament of Shattered Dreams[]

This chapter provides a background to the conflict, provides a list of the factions involved and chronicles the onset of the war. It also describes, in brief, the impact of Concordia's troubles on fae realms in other parts of the world.

Chapter Two: Fields of Battle and Places of Refuge[]

This chapter concentrates on the major locations of the war, with a focus on the Kingdom of Apples, the realm which first galvanizes into violent and irrevocable action. This chapter includes descriptions of embattled or contested freeholds as well as a few places of safety.

Chapter Three: Children of War and Peace[]

Details the major personalities that figure in the war and gives updates on significant characters described in earlier supplements.

Chapter Four: Battlefield Dreams[]

Gives guidelines for chronicles dealing with the material presented in this book. Descriptions of battle types, ideas for how to run mass combat (with and without dice), story seed for future events and ideas for how to integrate the war into your own chronicle appear in this chapter, along with some information on using questionable tactics on the battlefield.

Appendix[]

New Merits and Flaws, a list of treasures and an arsenal of war gadgets.

  • Merits and Flaws:
    • Commanding Voice (1 pt. Physical Merit)
    • Crack Shot (2 pt. Aptitude Merit)
    • Boon of Fate (1-5 pt. Supernatural Merit)
    • Divided Loyalties (3 pt. Social Flaw)
    • Oathtaken (4 pt. Supernatural Flaw)
  • An Arsenal of Arms:
    • Ferrous Wheel
    • Crackers (Level-Two Treasure)
      • Firecracker
      • Aircracker
      • Watercracker
      • Earthcracker
    • Heather Bomb (Level-Four Treasure)
    • Holly Grenade (Level-Four Treasure)
    • Defender's Gateway (Singular Treasure)
  • Wonderments of War:
    • Look! Up in the Sky!:
      • Personal Hot Air Balloon
      • Squad Balloon
      • Small Airship
      • Medium-Size Air Transport
      • Air Maxivan
      • Single Seat Ornithopter
      • Dual-Passenger Combat 'Thopter
      • Three-Person Airborne Fighter
      • Quad Fighter
      • Five Point Flyer
    • One if by Land:
      • Crawlers (Tanks)
      • Troop Transports
      • Siege Machines
    • ...And Two if by Sea:
      • Small Craft
      • Midsize Vessels
      • Large Ships
      • Submersibles
    • Betwixt and Between:
      • Amphibious Vehicles
      • Floating Bridges
      • Subground Vehicles

Background Information[]

An ad at the back of the book advertises: "Coming Soon for Changeling: The Dreaming: Book of Lost Houses & Kithbook: Eshu".

Characters[]

Terminology[]

Accordance War, Alabaster Mask (Treasure), Armies of the Dreaming, The Battle of Coldfort, Black Crystal Caverns, Boston Harbor Revels, Breakers Isle, Caer Palisades (Freehold), Caliburn, The Coming Storm (Painting), Commonwealth of Hope's Boundary (Connecticut), The Court of Monarch, Duchy of Back Bay (Boston), Duchy of Fair Winds (Delaware), Duchy of Freewill (New Hampshire), Duchy of Gardens (New Jersey), Duchy of the Golden Sigil (New York), Duchy of Liberty's Heart (Pennsylvania), Duchy of Maples (Vermont), Duchy of Mirrors, Duchy of Pewter (Massachusetts), Duchy of Sails (Rhode Island), Duchy of Stonecoast (Maine), Everheart Gallery, Falcon Throne, Fell, Freeheart (Freehold), Goblin Town (Freehold), Grayfern (Freehold), Greenbranch (Freehold), Green Mountain Duchy, The Hall of Advocates, Hearts-ease (Freehold), High North Trod, Homefires (David's Winter Court), Kingdom of Apples, King's Hope (Middle Path), Kingslake, Massacre at Mount Granite, Monarch (Virginia), Mountain Dreams (Freehold), Mountain Dreams Stables, Mount Granite (Freehold), Night of Iron Knives, Ogre Hunter Mark III, Oldenwaye (Freehold), Parliament of Dreams, Reverie (Count Conerlaihn's yacht), Rivenwood (Fortress), River Landing (Freehold), Seaspray (Freehold), Tara-Nar, Trueheart Brigade, War of Dreams, Well of Fire, Willow's Heart (Freehold), Windhoven (Freehold), Writer's Cove (Freehold), Wyntersnow (Freehold)

References[]

Previous release Game Books Next release
CTD: Kithbook: Pooka Buy it from DriveThruRPG! Now in Print! Changeling: The Dreaming books CTD: Kithbook: Eshu Buy it from DriveThruRPG! Now in Print!
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