Vampire: The Requiem is a role-playing game published by White Wolf, set in the Chronicles of Darkness (New World of Darkness) setting, and the successor to the Vampire: The Masquerade line. It was first released in August 2004, together with the core rule book for the World of Darkness.
Although it is an entirely new game, rather than a continuation of the old, it uses many elements of the old game in its construction. The game's title is a metaphor for the way vampires within the game view their life.
The second edition was initially introduced by Onyx Path Publishing in December 2013 as Blood and Smoke: The Strix Chronicle, and rereleased in December 2014 for Requiem's 10th anniversary as Vampire: The Requiem Second Edition.
The Kindred of Vampire: The Requiem
- Main article: Kindred (VTR)
The collective name by which the vampires of Vampire: The Requiem refer to themselves.
- Main article: Clan (VTR)
- Main article: Covenant
There are five major political factions, or covenants, in VTR.
Powers and Abilities
- Main article: Discipline (VTR)
Vampiric powers and capabilities which have often given rise to old wives' tales of superhuman speed, strength and endurance possessed by the Damned, along with their piercing gaze, their hypnotic and seductive voices and the unholy power to vanish into shadows and shapeshift into bats, wolves, mist and snakes.
The Vampires of the Chronicles of Darkness
- Main article: Vampire (CofD)
Differences Between Masquerade & Requiem
- Main article: Differences Between VtM and VtR
Vampire: The Masquerade went through Revisions before ending and being replaced by Vampire: The Requiem. In that time, the game acquired a lot of baggage that has since been swept clean. This article summarizes those revisions.