|Authors:||Justin Achilli, Rose Bailey, Matthew McFarland, Eddy Webb|
|20th Anniversary Development Team:||Justin Achilli, Rose Bailey, Shane DeFreest, Rich Thomas, Aaron Voss, Eddy Webb|
|Editor & Indexer:||Genevieve Podleski|
|Creative & Art Director:||Rich Thomas|
|Layout & Typesetting:||Ron Thompson with Craig Grant, Matt Milberger|
|Character Sheet:||Chris "Mr. Gone" Leland|
|Community Developer:||Shane DeFreest|
|Tim Bradstreet Photoshoot|
|Photography:||Meredith Gerber, Scott Harben, Jamais Vu|
|Clothing:||Peter at Shrine Clothing|
|Models:||Rose Bailey, Shawn Carnes, Shane DeFreest, Martin Ericsson, Greg Fountain, Reynir Harðarson, Heidi Kirchgesner, Angela de Lune, Bianca Carter-Mallory, Stacey Mell, Angela Richter, Mike Tinney, Sasha Travis, Dhaunae De Vir|
|Ken Meyer, Jr. Photoshoot|
|Photography:||Meredith Gerber and Zarli Win|
|Models:||Kristi Davis, Chase Ferguson, Lorenzo Melchor, Dhaunae De Vir, Shannon Withrow, Matthew Ziegenfuss|
|Publisher:||White Wolf Publishing, Inc.|
|Imprint:||White Wolf Game Studio|
|Published:||October 21, 2011|
|Price:|| Print: $99.99/$64.99/$44.99|
From the White Wolf catalog:
This book is divided into several chapters, each of which is designed to explore and explain a specific area of the game. Remember, though, that in a storytelling game, the most important "chapter" is your imagination. Never let anything in this book be a substitute for your own creativity.
Chapter One: A World of Darkness Edit
Describes the Kindred and the world in which they hunt.
Chapter Two: Sects and Clans Edit
Describes the 13 great "Clan" of Kindred and the organizations to which they hold allegiance.
Chapter Three: Character and Traits Edit
Gives step-by-step instructions for creating vampire characters as well as a description of the Traits that make them up.
Chapter Four: Disciplines Edit
Delineates the wide variety of mystical powers of the undead.
Chapter Five: Rules Edit
Provides the basic means of resolving the characters' various actions.
Chapter Six: Systems and Drama Edit
Describes a plethora of ways to simulate everything from gentle seduction to brutal combat.
Chapter Seven: Morality Edit
Chapter Eight: Storytelling Edit
Tells Storytellers how to build entertaining stories in which to involve the characters.
Chapter Nine: The Others Edit
Gives notes on the Kindred's (few) friends and (many) enemies.
Chapter Ten: Bloodlines Edit
Details a wide range of minor bloodlines, Clan variations, and some of the strains of vampire thought lost to the mists of time.
Provides addenda and miscellaneous rules.
- Everyone who had preordered either version of Vampire: The Masquerade 20th Anniversary Edition received a free PDF copy of the book, starting September 23, 2011. Several typos within the book and on the character sheet were fixed for the PDF. The PDF became available for general release on September 29, 2011.
- This is the first World of Darkness book and Vampire: The Masquerade book to be released since the cancellation of those lines in 2004 (not including a 2011's April Fools joke). It assumes Gehenna has not happened (yet), and places the metaplot in the hands of the players. The presentation is setting-agnostic, allowing individual Storytellers to choose which metaplot events (Assamite schism, Gangrel leaving the Camarilla, etc.) have occurred and which have not.
- The spine of the book bears the Roman numerals XX for 20, which is also a subtle reference to the notorious Page XX of previous editions.
- Tony DiTerlizzi was left out of the credits initially for a piece of his in the Antagonist section. This piece is from the same section of Vampire: The Masquerade Revised Edition, for which he was likewise uncredited; Tony's piece was misattributed to Vince Locke. This may make the longest time (13 years) between a piece's first appearance and its eventual proper credit, which appears in the V20 PDF.
"No one holds command over me. No man. No god. No Prince. What is a claim of age for ones who are immortal? What is a claim of power for ones who deny death? Call your damnable hunt. We shall see who I drag screaming to hell with me."
— Günter Dörn, "Das Ungeheuer Darin"
"The Children of Seth will always hate us again and again, for we are their predators. We are their Masters and they know this, deep in their soul."
— The Book of Nod
"All the Kindred hid from one another and from the humans that surrounded them. In hiding we remain today, for the Jyhad continues still."
— The Book of Nod
"When first I tasted the fruit of the Trees, felt the seeds of Life and Knowledge burn within me, I swore that day that I would not turn back..."
— From the Oath of Lilith
"For surely it is better to rule in the darkness than to humble myself falsely in the light."
— The Erciyes Fragments
Mortals thought they were fighting their own wars, but it is for us that they spilt their blood."
— The Book of Nod
"There will come a time, in the last days, when the Moon-Beasts will grow uneasy... and so they will find us and they will kill us."
— The Book of Nod
V20: Grand Masquerade EditionEdit
|Published:||September 16, 2011|
This book was only available to those who had pre-ordered and were attending The Grand Masquerade in 2011. "Antediluvian" pass holders got it a day early, pre-signed by many of the people responsible for creating the book.
| Previous release:|| Game Books|
Vampire: The Masquerade books
| Next release:|