Once among the most respected Guilds, the Usurers were considered among the power players of Stygia, up there with the Artificers and Masquers. Their ability to control the energies and physical matter of death was considered immensely important, and many worked to stay on their good side.
Then came the Guild Revolt. The Usurers threw in with the rest, but were also the first to recognize that they were fighting a losing battle. They withdrew, leaving the other Guilds short on Pathos and Corpus, and essentially ended the failure early. However, many Guilds saw them as traitors for their reversal, even as many knew the same truth that the Usurers did. They continue to suffer for their betrayal to this day, distrusted by many.
Three of the Guild's orders are currently extant:
- Vault of Bone - keep to their duty of enforcing the Usurers' ancient checks and balances, fighting to restore something of their former respect, but lack the official backing to give their enforcement teeth
- Vault of Breath - practice healing, including the study of afflictions caused by Arcanoi, Spectres, and stranger sources still
- Vault of Eyes - crime lords even the most vicious Spooks find formidable.
The Usurers are named for "usurers". A usurer is someone who lends money with an extremely high interest rate.
|Wraith: The Oblivion Guilds|
|Alchemists · Artificers · Chanteurs · Harbingers · Haunters · Masquers · Mnemoi · Monitors · Oracles · Pardoners · Proctors · Puppeteers · Sandmen · Solicitors · Spooks · Usurers|