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WARNING: Suitable for all Acolytes and Mages. This is just fiction, duh. NOT FOR SLEEPERS. If my blog offends you at any point, you have the option to not read it.  MONITOR YOUR SLEEPERS.

Joke of the Day:

Ravnos, a Knocker, and a Promethean walk into a bar.  The bartender looks up and says, "What is this, some kind of joke?"

Dharma Journal:

Need to take Tim Ferris's advice and get some help and focus on what I can do well and quickly.  I think I'll write the skeleton of the Chronicle and let the tarot cards and animal cards be the base for Characters, Locations, and Chronicle Hooks.  Also, vet out certain sources of information to use during each session and fill it in as I go.  Let the Storyteller decide what to use and what to ignore.

Cards for the day:

Six of Pentacles and Firefly [Air]

Chronicle update:

Chronicle: Ascent to Transcendence:  Each scene is associated with a tarot card(s) and animal spirit card(s).  To be played face up and in reverse in any order.  They could represent Characters, NPCs, plot hooks, locations, equipment, magic, yadda yadda.

Resources used throughout Chronicle:

"Big Eyes Small Mouth", by White Wolf

"Beckett's Jyhad Diary", by White Wolf

"Mage the Ascention AND Mage the Awakening", by White Wolf

"Mage the Awakening Tarot Cards", by White Wolf

"New World of Darkness", by White Wolf

"Werewolf:  The Apocalypse", by White Wolf

"Exalted", by White Wolf

"Wraith:  The Oblivion", by White Wolf

"Changeling:  The Dreaming", by White Wolf

"Promethean", by White Wolf

"Changing Breed", by White Wolf

"Demon the Fallen", by White Wolf

"Shadowrun 5th edition Core Book", by Catalyst Games

"Battletech: A Time of War", by Catalyst Games

"The Wild Unknown Animal Spirit", by Kim Krans

Any H. P. Lovecraft

Main Protagonist that is played by Storyteller:  Princess Ghost Fire:  Mokole, Ravnos, Euthanatos.  Illusionist matrix hacker in the year 2089. Located in and around the Seattle metroplex.  Was born in the middle East.  About 5'7" with nice brown skin, brown long brown hair with blond high lights, and green eyes.  Wears really thick good looking black BC [Birth control] glasses.  Dresses in a fancy mix of shaman clothes [Lizard], new age wizard stars and moons stuff, and leathers where possible.  She drives a Scorpion [Kind of like a Harley Davidson] and doesn't have any cyberware installed.  Princess Ghost Fire doesn't like violence and prefers to use matrix posts and illusions to solve her problems.  She will not hesitate to throw a fireball right up your punk ace if you mess with her.  NOTE:  Since Princess Ghost Fire is the main protagonist, she has no stats, no hit points, always fails or succeeds when the story benefits the most, yadda yadda.  As soon as you give her stats, she will die.  IF the NPCs or Characters somehow get her killed by burning rubble, she comes back stitched up with pixie magic and cyberware.

Twelve Main Actors of Chronicle to be split into different groups:  The Moon 18, Nine of wands, Three of wands, Two of Swords, King of Pentacles, Queen of Pentacles, Peacock [Air], Elephant [Fire], Fire Ant [Fire], Stingray [Water], Elk [Earth], Dragon [Spirit]

Prelude: 1 hour minimum per Character in Chronicle.  

Campaign 1: 7 sessions, 6 hours a piece

Campaign 2: 11 sessions, 4 hours a piece

Campaign 3: 13 sessions, 3 hours a piece

Campaign 1: Beckett's Diary: Session 1: Rude Awakening.  The Fool 0, The Nightingale [Air], Cosmic Egg [Spirit], Page of Wands, Five of Wands

Campaign 1: Beckett's Diary: Session 2: Bread run for Mr. Johnson.  The Hermit 9, Panther [Fire], Oyster [Water], King of Wands, Page of Cups

Campaign 1: Beckett's Diary: Session 3: White Knights and Black Mirror Wraiths.  Death 13, Sea Serpent [Spirit], Camel [Fire], Seven of Swords, Three of Swords

Campaign 1: Beckett's Diary: Session 4: Horse shoes, hand grenades, and Matrix Havens.  The Fool 0, Owl [Air], Tarantula [Fire], Ace of Cups, Four of Pentacles

Campaign 1: Beckett's Diary: Session 5: Dr. Beckett I presume?  The Magician 1, Black Egg [Spirit], Moth [Air], Ten of Wands, Four of Wands

Campaign 1: Beckett's Diary: Session 6: Earthquakes and Elysium.  The High Priestess 2, Deer [Earth], Dragon [Spirit], Knight of Swords, King of Cups

Campaign 1: Beckett's Diary: Session 7: Archaeology in Egypt.  The Empress 3, Octopus [Water], Eagle [Air], Two of Pentacles, Ace of Pentacles

Campaign 2: Giza and the Great Light House: Session 1: We're off to see the Magi of Nod.  The Emperor 4, Shark [Water], Crocodile [Water], Six of Pentacles, Five of Cups

Campaign 2: Giza and the Great Light House: Session 2Garou for gardeners.  The Heirophant 5, Bear [Earth], Lamb [Earth], Five of Swords, Queen of Cups

Campaign 2: Giza and the Great Light House: Session 3: Smokeless lighting.  The Lovers 6, Fox [Earth], Elephant [Fire], Six of Wands, Eight of Pentacles

Campaign 2: Giza and the Great Light House: Session 4:  What the Fea?!?  A year and a day!?!  The Chariot 7, Wolf [Earth], Elk [Earth], Page of Swords, Nine of Cups

Campaign 2: Giza and the Great Light House: Session 5:  Power plants of Giza.  Strength 8, Frog [Water], Starfish [Water], Queen of Wands, Ten of Pentacles

Campaign 2: Giza and the Great Light House: Session 6:  Cthulhu! Voodoo? Who do?  You Do!  The Hermit 9, Turtle [Water], Swan [Water], Ten of Swords, Six of Swords

Campaign 2: Giza and the Great Light House: Session 7:  The angel of death rises from the ocean.  Wheel of Fortune 10, Bat [Air], Fire Ant [Fire], Seven of Wands, Page of Pentacles

Campaign 2: Giza and the Great Light House: Session 8:  Off to see Santa at the North pole.  Justice 11, Firefly [Air], Whale [Water], King of Swords, Ace of Swords

Campaign 2: Giza and the Great Light House: Session 9:  City of dusk and dawn.  The Hanged Man 12, Beaver [Water], Fish [Water], Four of Cups, Nine of Pentacles

Campaign 2: Giza and the Great Light House: Session 10: White queen.  Black queen.  Death 13, Dragonfly [Air], Mouse [Earth], Eight of Swords, Five of Pentacles

Campaign 2: Giza and the Great Light House: Session 11: The Atlantis Manuscripts.  Temperance 14, Horse [Earth], Buffalo [Earth], Eight of Wands, Knight of Cups

Campaign 3: Atlantis at Last: Session 1: Beginning of the end.  The Devil 15, Golden Egg [Spirit], Scorpion [Fire], Seven of Cups

Campaign 3: Atlantis at Last: Session 2: Don't forget your Umbra.  The Tower 16, Hawk [Air], Earthworm [Earth], Three of Cups

Campaign 3: Atlantis at Last: Session 3Pentax Shmentax!  The Star 17, Crow [Air], Butterfly [Air], Four of Swords

Campaign 3: Atlantis at Last: Session 4: Robots unite!  The Moon 18, Zebra [Fire], Rabbit [Earth], Seven of Pentacles

Campaign 3: Atlantis at Last: Session 5: Battle in the Pacific.  The Sun 19, Cobra [Fire], Gazelle [Fire], Knight of Wands

Campaign 3: Atlantis at Last: Session 6: Shooting a bullet with a bullet.  Judgement 20, Tiger [Fire], Lion [Fire], Knight of Pentacles

Campaign 3: Atlantis at Last: Session 7: Bury my heart at wounded actuator.  The World 21, Cheetah [Fire], Dolphin [Water], Ace of Wands

Campaign 3: Atlantis at Last: Session 8: Power crystals in the Atlantic.  The Fool 0, Lizard [Fire], Hummingbird [Air], Two of Cups

Campaign 3: Atlantis at Last: Session 9: Polar bears, wasps, and wolves.  Hell yeah!  The Magician 1, Bee [Air], Phoenix [Spirit], Three of Pentacles

Campaign 3: Atlantis at Last: Session 10: Where all the white haired women at?  The High Priestess 2, Snake [Earth], Stingray [Water], Two of Wands

Campaign 3: Atlantis at Last: Session 11: Election year 2090.  The Empress 3, Vulture [Air], Peacock [Air], Eight of Cups

Campaign 3: Atlantis at Last: Session 12: Compromise at last.  The Emperor 4, Spider [Earth], Raccoon [Earth], Nine of Swords

Campaign 3: Atlantis at Last: Session 13: Ascent to Transcendence.  We love Gaia day celebrated around the world.  How about a game of Valhalla Ball!  The Fool 0, The Lovers 6, The World 21, Otter [Water], Hyena [Fire], Unicorn [Spirit], Queen Of Swords, Ten of Cups, Six of Cups

DON’T DO THIS AT HOME SLEEPERS. CONTACT YOUR LOCAL CHANTRY. I WILL NOT BE HELD RESPONSIBLE FOR ANY SLEEPY CREEPS TRYING TO THINK THEY ARE THE ANCIENT DWARVEN RUNE PRIEST SAURIAN SHAMAN! PLEASE AND THANK YOU!

Hope that intrigues some Creatures of the Night out there.  Hallelujah, Hail Satanis, Praise Evolution,

TheBeardedDragon

SensibleCenobite (talk) 20:16, March 7, 2019 (UTC)

Listen my fellow Chantry members, I'm going to leave the Chronicle as is.  It has more potential with less filled in than with more.  Take what you want and leave the rest.  It reminds me of the "Clown Hell" campaign.  I'll continue to read my DriveThruRPG.com library and do book and game reviews along with my dharma journal and jokes.  When that marathon is complete, I'll probably come back and fill in the Chronicle.  We'll see, I have one hundred five books in my library right now and still have to finish Ananasa.

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