Author: Brian Campbell
Werewolf and the World of Darkness created by: Mark Rein-Hagen
Storyteller game system designed by: Mark Rein-Hagen
Developer: Ethan Skemp
Editor Aileen E. Miles
Art Director: Aileen E. Miles
Art: Andrew Bates, Steve Prescott, Jeff Rebner, Ron Spencer
Cover Art: Steve Prescott and Sherilyn Van Valkenburgh
Layout, Typesetting & Cover Design: Aileen E. Miles
Publisher: White Wolf Publishing, Inc.
Imprint: White Wolf Game Studio
Published: December 3, 2001
Pages: 104
Year: 2001
Publication #: WW 03852
Reference #: ISBN 1-58846-300-1
PDF: Bullet-rpg
Price: Digital: $8.99

Print on Demad: $14.99

Tribebook: Bone Gnawers is a sourcebook for Werewolf: The Apocalypse. It succeeds the previous Bone Gnawers Tribebook.


Down and Dirty
For any werewolf, life is a struggle to survive - to the Bone Gnawers, that struggle's ten times tougher. Cities are full of vampires and sociopaths, their Kin are picked on and ignored by other humans, and the rest of the Garou Nation treats them like garbage. But that's okay. The Bone Gnawers are damn hard to kill, and they've learned to do whatever it takes to hang in there.
Meaner than a Junkyard Dog
The second of the revised Tribebooks is here, and this time the Bone Gnawers get their day in the sun. Tribebook: Bone Gnawers details the social pariahs of the Garou Nation, from their sardonic, pragmatic culture to their uncanny powers of survival, all updated. Now you can see what happens when werewolves are pushed to the limit.


Legends of the Garou: Falling Down Edit

Chapter One: The Bad Old Days (History)Edit

Chapter Two: Between the Cracks (Society)Edit

Chapter Three: Hidden Strengths (Character Creation)Edit

Chapter Four: Survivors (Templates & Heroes)Edit

Background InformationEdit

Memorable QuotesEdit




Previous book:
WTA: The Art of Werewolf: The Apocalypse Bullet-pdf
Game Books
Werewolf: The Apocalypse books
Next book:
WTA: Tribe Novels: Bone Gnawers & Stargazers Bullet-fiction
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