Concept and Design: Bill Webb and Ari Marmell
Authors: Keith Baker, Rich Burlew, C. Robert Cargill, Michael Gill, George Holochwost, Khaldoun Khelil, Patrick Lawinger, Rhiannon Louve, Ari Marmell, Anthony Pryor, C. A. Suleiman
Developer: Bill Webb
Producer: Clark Peterson
Editor: Patrick Lawinger and Bill Webb
Art Direction and Design: Mike Chaney w/Wes Mantooth
Interior Art: Jeff Laubenstein, David Day, Darren Calvert, Eric Lofgren, Brian Leblanc, Mike Chaney & Jeremy McHugh
Playtesters: Necromancer Games Staff
Special Thanks:
To Elizabeth, for putting up with my stress. —Khaldoun

To Anthony, Alex, and Natalie for keeping my sense of wonder alive. —Patrick

To Randy Harding, for ideas and brainstorming. —Rhiannon

To Matt, Soraya, and Andrew, for being sounding boards; to Jeff, for introducing me to most of my current gaming group; and to George, for all the usual reasons. —Ari

To my dog J.D. for inspiring one artifact, and the crew of the Origins 2005 road-trip for inspiring the other. —C. A.

Publisher: White Wolf Publishing, Inc.
Imprint: Necromancer Games / Sword and Sorcery Studio
Published: April 4, 2007
Pages: 323
Product #: ISBN WW 8397
PDF: Bullet-rpg
Price: Digital: $19.99

POD: $39.99

Tome of Artifacts is a d20 sourcebook from Necromancer Games.


From the White Wolf Catalog:
Let the Wonders of the Ages Inspire You!
Few elements of fantasy roleplaying are as rife with possibility and potential as are artifacts, those ancient and unpredictable items of potent magics. Travel in quest of mystic wonders, stand as civilization's only defense against villains equipped with horrific powers, or challenge the gods themselves. Within these pages lie sufficient ideas to inspire dozens upon dozens of quests, adventures and even entire campaigns.
Magics Beyond Measure, Curses Beyond Comprehension
You hold in your hand a codex of almost limitless potential. Each and every artifact within contains not only a detailed description of its powers, but also a rich and inspiring mythology, adventure seeds, and the various consequences and downsides of use that make artifacts such a mixed blessing. Better yet, the Tome of Artifacts also contains new spells, new monsters, new feats, and a tool to aid you in creating your own artifacts, a random system capable of generating literally millions of unique artifacts!
Brought to you in partnership between Necromancer Games and Lion's Den Press, the Tome of Artifacts contains contributions by some of the industry's best known names, including fan favorites Keith Baker, Rich Burlew, and Patrick Lawinger. Includes a foreword by David "Zeb" Cook!
This product requires use of the Dungeons and Dragons Player's Handbook published by Wizards of the Coast. This product uses rules from the v.3.5 revision.

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