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The Tomb is a Haunt associated with the restoration of things lost to the ravages of time.

Powers[]

Open the Tomb: The Bound can temporarily restore an object to a prior state. Doing so requires a part of the target.

Headstone: A representation of the object to be restored is sufficient, rather than a piece of the object itself.

Empty Graves: The Sin-Eater can create facsimiles of the dead which bear their physical traits, though the copies are lacking mentally and socially.

Stygian Treasures: That which is restored can be made to aid in detection and interaction with the dead.

Terra Cotta Soldiers: Open the Tomb may be used to turn a symbolic representation of something into that thing in truth (mechanically in the form of a Merit such as Retainer, Library, etc.).

References[]

Geist: The Sin-Eaters Haunts

First Edition Manifestations:

Boneyard · Caul · Curse · Marionette · Oracle · Pit · Rage · Shroud

Second Edition Haunts:

Boneyard · Caul · Curse · Dirge · Marionette · Memoria · Oracle · Rage · Shroud · Tomb · Void · Well

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