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The War Against the Pure is a sourcebook for Werewolf: The Forsaken. The book covers the secret war between the Tribes of the Moon and the Pure Tribes.

Summary[]

From the Onyx Path catalog:

"We stand as brothers and sisters tonight. Pack beside pack, rival beside rival, bound by blood and moon against the forces that would come here and murder us all and our kin. Someday we may have the luxury of fighting amongst ourselves again, but not tonight. Tonight we are one. Tonight we go to war."
--Ruth Hundred-Scars, Blood Talon
This book includes:
  • Tactics, tools, weaponry and other information for running large-scale covert wars between the werewolves and their many enemies
  • Details on the Silver Crusade chronicle hook, where Luna more directly empowers the werewolves to make war
  • Guidelines for historical war stories, from prehistory to the 20th century
  • A potential new rival faction in the form of five new beast-shifters and the rules to create and integrate as many more as appropriate

Contents[]

Prologue[]

Arguing Miller avenges the death of Shadowthief Marcy by killing the traitorous Thornpaw.

Introduction[]

Chapter One: Dogs of War[]

Maps out what it's like to go to war as a werewolf. From the opening shots that might set a war in motion to the logistics of organizing the fractious People into an army, this chapter goes into heavy detail on the various considerations that can make a war chronicle vital and gripping. Although the greater portion of the chapter is devoted to these simple considerations, here also are found new Gifts, rites and fetishes of particular use on the battlefield (even if some are likely Harmony violations in the making). The chapter rounds out with a pair of war scenarios that can be extrapolated into the makings of epic chronicles of war. "Reunion" is "The War Against the Pure," with the focus on the alpha pack leading the struggle - the players' pack. Then there's "The Endless Shadow War," a chronicle of war in a world that should make the players grateful for just how good they have it.

  • Merits
    • Fighting Style: Wolfpack (* to ****)
      • Worry (*)
      • Trip/Bowl-Over (**)
      • Slow the Prey (***)
      • Joint Attack (****)

Chapter Two: Historical Conflicts[]

Opens up the past for use and abuse. This chapter deals with setting war stories, or even chronicles, against the backdrop of a historical setting. Here we discuss the logistics of historical wars, the means of getting werewolves involved, the possibility of linking historical chronicles to modern Werewolf stories and other such questions. The chapter also includes the framework for three historical war stories: a border conflict set among the backdrop of Roman legions fighting for the Fertile Crescent, a secret menace cloaking itself in the Yellow Scarves Rebellion of the Han dynasty and a feud between two Forsaken households in Viking Iceland.

Terminus[]

  • Rank and File:
    • Legionnaire
    • Cataphract
    • Uratha Hunter

Fires of Heaven[]

  • Rank and File:
    • Common Soldier
    • Claimed Fanatic
    • Lesser Fire Spirits

Saga of the Wolf[]

  • Rank and File:
    • Uratha Berserker - Storm Lords or Iron Masters, Rahu
    • Viking Warrior

Chapter Three: The Silver Crusade[]

Introduces a new kind of war, and a new supernatural cause. This is the lunar crusade, or the Silver Road - a war that binds together many packs of Forsaken under the guiding influence of the Lunes themselves. As a chronicle-defining event, this religious war is even a step above other wars. The wrath is more focused, the bloodshed is more widespread and the cause seems more righteous. It may not be. The details of a Silver Crusade are laid out here, from the potential triggers and mustering practices to organization and the strange new lunar totems that oversee this kind of conflict.

The chapter also presents a number of optional new powers for raising the stakes of the crusade, granting those who walk the Silver Road a previously unseen measure of strength - for better or worse. This includes potential upgrades to auspice ability, a newfound sense of focus, new rites and a new Gift list, new powers for pack totems and a few legendary relics that could change the face of a war. Finally, this chapter offers the skeleton of a potential crusade chronicle, mapping out the events that might follow a seemingly ordinary pack along the road to champions, generals and perhaps martyrs.

  • The Crucible
    • Thayyanxul, the Intercessor Moon - Elunim, Crusade Totem

Chapter Four: Wayward Sons[]

Tells the story of a different kind of war, and a different kind of chronicle. This is the story of war against other shapeshifters, things that are part animal and part human and yet very different from the Forsaken. The chapter provides advice on how such a war might play out - how the other shifters might be discovered, how long they may have been around, the flashpoints that might trigger the war. And for optimal use, we provide both a system for designing the shapeshifter of your choice, and five sample shapeshifting races to bedevil your players... or entice them.

  • Ejèrcito de Toro (those Who Become Bulls)
  • Benesharu (Rat witches)
  • Aspects
    • Shapeshifting (Inborn)
    • Regeneration (Inborn)
    • Shadow Bond (Inborn)
    • Totem Guardian (Inborn)
    • Resurrection (Inborn)
    • Hivemind (Inborn)
    • Flight (Inborn)
    • Alarming Alacrity (* to *****)
    • Echolocation (* or ***)
    • Invisible Mark (*)
    • Parallel Gift (*+)
    • Spirit Animal (*+)
    • Unsettling Eye (*)
    • Carnivore's Puissance (**)
    • Cull the Weak (**)
    • Unnerving Cry (**)
    • Feral Collective (***)
    • Hypnotic Allure (***)
    • Near-Man Form (***)
    • Parallel Numina (***)
    • Venomous (*** or ****)
    • Near-Beast Form (*****)
    • War Heart (*****)
  • Merits
    • Fighting Style: Savage Fury (* to ****)
      • Caged Fear (*)
      • Beast's Bluster (**)
      • Predatory Defense (***)
      • Baiting (****)
      • Furious Assault (*****)

The Colony (Suthanu-Sua)[]

  • Unique Aspects:
    • Righting Reflex (* or **)
    • Malodor (***)
    • Spinebite (****)

The Distant Ones (Surthu Athilal)[]

  • Unique Aspects:
    • Keen Eye (* or **)
    • Sexual Dimorphism (**)
    • Swift Wing (***)

The Brineborn (Bith Balag)[]

  • Unique Aspects:
    • Bioluminescence (*)
    • Electroreceptors (*)
    • Water-Breathing (*)
    • Rigid Scales (** or ***)
    • Jawless (**)
    • Razorskin (*** or ****)
    • Needleteeth (***)

The Unclean (Nidmuzug)[]

  • Unique Aspects:
    • Darksight (Inborn)
    • Gross Eater (* or **)
    • Exoskeleton (**)
    • Asthmatic Reaction (***)

Baal-Hadad (Gudthabak)[]

Background Information[]

The Prologue was reprinted in the Idigam Chronicle Fiction Anthology as Only One Way to Win.

Memorable Quotes[]

Characters[]

  • Ruth Hundred-Scars, Blood Talon (Back Cover)
  • Henry Thornpaw - Forsaken, died
  • Lee Godspeaker - Forsaken
  • Shadowthief Marcy - Bone Shadow, died
  • Arguing Miller - Rahu, Blood Talon
  • Nuhahim - Spirit
  • Longseeker Douglass - Werewolf
  • Granite Stu - Forsaken
  • Janna Fireleaf - Forsaken
  • Roger the Hound - Forsaken
  • Gregor - ?
  • Nicholas - ?
  • Sextus Thracius Aquila - Roman Centurion, undergoes the First Change
  • Black Aud - Irraka, One of Hrafn's lieutenants
  • Ragnar Goldshirt - Iron Master, Iron-Biters pack alpha
  • Nihuru-Sehuz, "Fat-with-Hot-Blood" - Raven Spirit servitor of Lamashtu
  • Tooth of Darkness - Irraka Beta of the Split Water pack
  • Deacon Marsh - Fire-Touched Inquisitor, died
  • Red Stick - Predator King
  • Angela Bolton - Operation Twelfth Night agent
  • Hunter Team Members - Operation Twelfth Night, Monster Hunters
  • Argent Murder - Spirit, Ghost Child
  • Silver Chain, Claimed Gangbanger
  • Might of Stone - Pure Tribe
  • Proud Howls - Werewolf
  • Ten Knives - Forsaken
  • Bonebender - Forsaken
  • Sally - Brineborn
  • Gordo - Vampire
  • Aurelio - Vampire
  • Stoplight - Werewolf
  • Boneroller - Forsaken
  • Switcher - Forsaken
  • Janelle - Forsaken
  • Nurse McAvoy, "Nimbleclaw" - Suthanu-Sua, The Colony
  • Jenkins - Nidmuzug, The Unclean
  • Po-Boy - Nidmuzug, The Unclean
  • Squick - Nidmuzug, The Unclean

Gallery[]

Terminology[]

First Tongue: Nuhahim (?, Spirit), Kusa-Isi (?, Fire-Spirit), Menkushul (Dark Heart of the Moon, Irralunim), Adagmos (Dreaming Serpent, Maslunim), Dakulna (Reaping Beast, Maslunim), Demantu (Abyssal Queen, Maslunim), Lashnar (Bull of Fury, Maslunim), Saha-Ur (Silent Huntress, Maslunim), Dahzulna (Scepter of Battle), Hadakhu (Dream of the Valiant), Nindhru (War leader), Nahiri (pl.)/Nahiru (Heralds), Sugallum (War Council), Unihar Uruk’dhur (The Forest of Ghost Children), Agalu Delal (Daemon Eater), Mumaizadum (Fire and Water), Thayyanxul (Intercessor Moon, Elunim), Nihuru-Sehuz (Fat-with-Hot-Blood, Spirit), Maslunim (Hidden Lunes), Sugallum (Council of Alphas), Shukarran (Silver Crusade), Bith Balag (The Brineborn, fishmen), Gudthabak (Bull-men, Baal-Hadad), Nidmuzug (The Unclean Ones, werecockroaches), Surthu Athilal (The Distant Ones, werefalcons), Suthanu-sua (The Colony, werecats), Zithagh Hibizh Anhur (The Voice of the Red Horizon, Carl), Crusader Roles: Asgar (All-seeing eyes), Delal (Wicked Demon), Masgim (Ambusher), Redlu (Wolf Soldier), Resusdun (To their assistance); Brethren War, War Totems, Patron (Crusade Totem), Warband, Warband Totem, Silver Road, The Lunar Crusade, Lunar Patron, Oath of the Moon, "Take the Moon, Travel the Silver Road", Operation Twelfth Night,

References[]


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WTF: The Rage: Forsaken Player's Guide Buy it from DriveThruRPG! Now in Print! Werewolf: The Forsaken books WTF: Tribes of the Moon (book) Buy it from DriveThruRPG!
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