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The Sorcerers Crusade Companion is a sourcebooks for Mage: The Sorcerers Crusade.

Summary

An Era of Change

The Renaissance: an age of new ideas and amazing wonders. Events, cultures and customs change as fast as the wind blows in this exciting era of invention and adventure. New ideas ride these winds, and only mages and the well-informed can hope to keep pace in this ever-changing world.

A Look to the Past

This hefty book offers an intense look at the Dark Fantastic world of Mage: The Sorcerers Crusade. Everything from new combat and magick rules to religious conflicts to petty wars to astounding inventions can be found in these pages. All the things characters need to stay alive in the days of High Magick.

Chapters

Prelude: Mirror, Mirror

Introduction

Chapter One: Life in the Renaissance

Information about the period, the places and the people of the era.

Chapter Two: Matters of Faith

Details the most prevalent faiths and religions of the time.

Chapter Three: Lands Beyond the Sun

Explores the fringes of other lands and other cultures.

Chapter Four: The Disparate

A few of the many sects that exist outside the Coventions and the Traditions.

Chapter Five: Wizardly Treasures

New Abilities, Merits and Flaws.

Chapter Six: The Scourge of God

Storyteller hints, a FAQ, and stats for Scourgelings.

Appendix: The Cup and the Blade

Background

Characters

Previous book:
The Artisan's Handbook
Game Books
Mage: The Sorcerers Crusade books
Next book:
The Swashbuckler's Handbook
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