Design: | Mark Rein•Hagen with Mike Tinney and Ian Lemke |
Development: | Ian Lemke and Mike Tinney |
Authors: | Geoffrey Fortier, Frank Branham, Mark Rein•Hagen, Ian Lemke, and Mike Tinney |
World of Darkness created by: | Mark Rein•Hagen |
Editing: | Brian Campbell |
Art Direction: | Richard Thomas |
Interior Photography: | J. Lank Hancock |
Cover Design: | Lawrence Snelly and Matt Milberger |
Layout and Typesetting: | Kathleen Ryan |
Authors of The Masquerade, First Edition: | Mark Rein•Hagen, William Spencer-Hale, Jason Strayer, Ian Lemke, Mike Tinney, Frank Branham, Geoffrey Fortier, Chris Cowart, Darren McKeeman, and Sandra L. West |
Playtesters: | Unfortunately, the number of players who playtested The Masquerade, Second Edition are so many that we cannot mention them all by name, though we would like to thank each and every one of them by name for their insight and input. We would also liketo thank the playtesters of The Apocalypse whom we forgot to mention. We would like to offer our sincerest apologies for having forgotten them and our thanks to the Storytellers and players. |
Models: | (Brujah) Kirsten Huskeson, Allen Tower, Mark White (Gangrel) Kris Baseman, Lance Boggs, Wade Lee (Malkavian) Brian Black, Donna Howard, Matt Phillips (Nosferatu) Jennifer Hartshorn, Scott Leonard, Eddie Maise (Toreador) Kalina Mercer, Paul Mercer, Heidi Pritchett (Tremere) Shawn Carter, Maureen Kumpf, and Heather Pritchett |
Publisher: | White Wolf Publishing, Inc. |
Imprint: | White Wolf Game Studio |
Published: | 1994 |
Pages: | 168 |
Year: | 1994 |
Publication #: | WW 5200 |
Reference #: | ISBN 1-56504-154-2 |
Price: | $18.00 |
The Masquerade Second Edition is the revision of The Masquerade, the first Mind's Eye Theatre live action roleplaying game based on Vampire: The Masquerade.
Summary
From the White Wolf catalog:
- Do you want to live forever?
- Eternity stretches before you, but it is an eternity of fear and repression. Anarch against elder, clan against clan, Kindred against Kindred — all are pawns in the never-ending Jyhad — and from within, the Beast gnaws at your very soul, threatening to devour you. You lust for blood is all consuming.
- Despite the great power you wield, the mortal populace would rise up against you and destroy you should it learn of your existence. Thus, vampires maintain a tradition called the Masquerade, a veil of secrecy concealing vampires from the eyes of mortals. You must tread carefully, lest a misstep show them otherwise.
- The Masquerade...
- is a revolutionary storytelling game of live-action roleplaying. It is a type of improvisational theatre in which you assume the role of a vampire. You determine your character's actions, invent your own lines, and experience the dark passions of your alter ego. Costumes and props are optional, your imagination is all that matters.
- Elegantly simple rules allow you to resolve conflicts quickly and easily, without stepping out of character. Though luck always plays a role, no dice or charts are involved.
- The Masquerade: Second Edition features:
- Complete and revised rules for creating and playing a vampire character in a live setting.
- Details on the intricacies of Kindred society and social structures, as well as expanded rules for status.
- A plethora of ideas and inspirational material for creating your own stories in the World of Darkness.
Prelude: Hammer and Anvil
Chapter One: Introduction
Chapter Two: Character
Chapter Three: Characteristics
Chapter Four: Rules
Chapter Five: Systems
Chapter Six: Story Staging
Chapter Seven: Scripting
Chapter Eight: Narration
Chapter Nine: Chronicle
Chapter Ten: Adjudication
Background Information
Memorable Quotes
Characters
References
Previous book: Book of the Damned |
Game Books Classic Mind's Eye Theatre books (The Masquerade/Laws of the Night) |
Next book: The Masquerade Players Kit |