The Enchanted is a sourcebook for Changeling: The Dreaming. It deals with how changelings interact with mortals and the other supernatural beings of the World of Darkness.
Summary []
The Hidden Dreamers...
Sometimes mortals, fortunate or unfortunate, are chosen by the Dreaming to be a part of the world of enchantment. Some bear fae blood, though they are not changelings, and some are brought in under the spell of Glamour. However they come to the Dreaming, these people will never be the same.
The Gift of Enchantment
This book offers a wealth of information on how changelings interact with the rest of the world - from mortals to supernaturals. Here are uncovered the secret alliances of the fae and the Prodigals as well as their ties with mortals and the magi.
The Enchanted includes:
- Rules and clarifications on the effects of extended exposure to the Dreaming on changelings and mortals, from immortality to madness;
- Complete rules for playing kinain characters and information on how they interact with changelings;
- Clearly defined rules for the effects of enchantment on mortals and supernaturals.
Contents[]
Introduction: A Letter Home[]
Chapter One: Kith and Kin[]
Chapter Two: The Enchanted[]
Chapter Three: The Turning Wheel[]
Chapter Four: Kinain Characters[]
- Backgrounds
- Fae Gifts:
- An-da-shealladh (2 Pt. Fae Gift)
- The Bardic Gift:
- Strain of Soothing •
- Strain of Laughter ••
- Strain of Sorrow •••
- Strain of Slumber ••••
- Strain of Truth •••••
- Fith-Fath
- Honored Birthright (5 Pt. Fae Gift)
- Nine Lives (4 Pt. Fae Gift)
- Parted Mists (5 Pt. Fae Gift)
- Riastradh (5 Pt. Fae Gift)
- The Second Sight (1-5 Ability)
- Spearman's Shield
- Taghairm (2 Pt. Fae Gift)
- Taibhsear (1 Pt. Fae Gift)
- Weakened Mists (1-3 Pt. Fae Gift)
- Merits and Flaws
- Kinain can have the following Supernatural Merits from the Player's Guide as Fae Gifts: Spirit Mentor, Unbondable, Luck, Sphere Natural, Guardian Angel and Poetic Heart. The Merits True Love, Danger Sense, Werewolf/Vampire Companion and True Faith are not considered Fae Gifts and can only be taken with permission of the Storyteller.
- Psychological: Higher Purpose, Driving Goal, Addicted and Obsession.
- Mental: Iron Will, Confused, Absent-Minded and Amnesia.
- Mortal Society: These Merits and Flaws are even more common for kinain than changelings. Kinain can be Hunted.
- Physical: Huge Size, Double-Jointed, etc.
- Changeling Ties: Rarer for kinain to have extensive ties to changeling society. Kithain Enemies and Boon.
- Faerie Marks: Wyld Mind, Surreal Quality, Iron Allergy, Cursed, Magical Prohibition or Imperative, Bard's Tongue, Haunted, Changeling's Eyes, Dark Fate, Greedy Glamour, Psychic Vampire and Sidhe's Curse. Unique: Enchanted Blood, Geas, Inherited Frailty, Iron's Curse, Mark of the Blood and Ravaged.
Chapter Five: Storytelling[]
Appendix: Character Templates[]
- Alternative Bard - Seelie Satyr Kinain
- Invisigoth - Unseelie Slaugh Kinain
- Quixote Knight - Seelie Sidhe Kinain
- Child Seer - Seelie Eshu Kinain
- Rip Van Winkle - Seelie Troll Kinain
Background[]
This was the Changeling book for the Year of the Ally.
Characters[]
- Eric - ?
- Sarah Shaunessy - Kinain
- Bugs - Rabbit Pooka
- Lisp - Slaugh
- Anton Stark
- Lieutenant Carmichael
- Ariadne - Sluagh
- True Thomas, mentor and protector of High King David Ardry
- Richard Henderson, CEO of Playtime Toys, Inc.
- Amanda DeFleur, mortal knight in service to High King David Ardry
- Adam Tierask, sluagh kinain and prophet
Terminology[]
Togail an Ainm (Or Gailday), Fior-Righ, Geasa, Cantrips, Faerie Marks, Kinain, enchanment, Retinues, Muses, Freeholds, Dream-Struck, Glamour, Epiphany, Ravaging, Rapture
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CTD: Kithbook: Sluagh | Changeling: The Dreaming books | CTD: Changeling: The Dreaming Second Edition |