Written by: Phil Brucato, Shanti Fader, Eric Griffin, Jess Heinig, Kenneth Hite, Sian Kingstone, Angel McCoy
Additional Material by: Richard E. Dansky, Kraig Blackwelder, Carl Bowen, Mark Cenczyk, Ken Cliffe, Ian Lemke, Laurah Norton, Ethan Skemp
Developed by: Phil Brucato, with Ken Cliffe and Ian Lemke
Edited by: Carl Bowen
Art Director: Aileen E. Miles
Layout and Typesetting: Katie McCaskill
Art: Barbara Armata, Patrick Kochakji, Matthew Mitchell, Paul Phillips, Steve Prescott
Front Cover Art: Mark Jackson
Back Cover Art: Steve Prescott
Cover Design: Katie McCaskill
Special Thanks to:

Shane “Tour of Duties” DeFreest, for finally joining the Wolf pack.
Rich “Thon” Dansky, for neutering the Weasels.
Kathy “Revivisection” Ryan, for sorting out that War in Heaven.
Jess “Devil Tiger” Heinig, for showing what he’s made of in the brainstorming meetings.
Ed “I’ll Nuke the Sucker” Hall, for defending his realm(s) against the unwashed hoards.
Chris “Little Green (and Tan and Gray) Men” McDonough, for commanding the Battleground’s forces.
Greg “Cagey Dragon” Fountain and Matt “Gatefold” Millberger, for putting together a kick-ass Sorcerers Crusade promo.

Publisher: White Wolf Publishing, Inc.
Imprint: White Wolf Game Studio
Published: September 1998
Pages: 128
Years Covered: 1466 CE
Publication #: WW 04802
Reference #: ISBN 1-56504-491-6
Online: Bullet-rpg Bullet-nip
Price: Print: $15.99
PDF: $9.99

The Bygone Bestiary is a sourcebook that details the reality of mythological creatures and their role in the World of Darkness throughout history.


From the White Wolf catalog:

Here Be Dragons!
In the modern world, the walking legends known as Bygones are considered mythology. To those who stand beside them, however, such beasts are very, very real
...And Unicorns and Gryphons and Other, Darker Things.
See the world through the eyes of a beast in this crossover book of mythological creatures.
An essential tome for dark fantasy games,
The Bygone Bestiary includes:


Prelude: Death DanceEdit

A girl has an encounter with mythological creatures that changes her life.


Suggestions for putting mythological beasties into campaigns in both the modern World of Darkness and the Dark Ages.

Chapter One: The Greater BeastsEdit

Details on the cockatrice/basilisk, the dragon and its many varieties such as the drake and wyvern, the feng-huang (Chinese phoenix), the ghul, the gryphon, the harpy, the hippocampus and kelpie, the hippogryph, the homunculus, the manticore, the pegasus, the peryton, the phoboros, the roc, the seabishop, the sea serpent, the shadhaver, the simurgh, the umkovu, the unicorn, the vodayany, and the wilde beast.

Chapter Two: The Lesser BeastsEdit

Information on less powerful, more common animals, how they have played into mythology and stories from around the world, and how they can be incorporated into a game.

Chapter Three: The Beast Comes AliveEdit

How to create your own beast to play as a character.

Background InformationEdit


Memorable QuotesEdit






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WOD: World of Darkness: Demon Hunter X Bullet-pdf
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