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Overview[]

From the Back Cover:

The Bell of Ibyn Never Tolled.

And so the covenant fell. The wonderous Bell warned the wizards of all dangers, or so the magi of Calebais thought. But fifty long years ago, some malignant force destroyed their beautiful fortress, and its opulent halls have remained untouched ever since. Until now. Into your hands has fallen a document that hints at how to pierce the protective Veil of Riddles and you have an opportunity denied to all wizards before you: to explore the covenant of Calebais, to solve its mysteries, and to loot its treasures. But how did Calebais fall, and does the danger lurk there still?

For the adventurous, there wait bestial creatures, deadly traps, and fascinating prizes.

For the thoughtful, there wait riddles, mysteries, and tales yet untold.

For the slow of mind or body, there waits failure, injury, or death.

The story includes:

  • Everything has been updated to 2nd edition Ars Magica.
  • A new chapter featuring a medieval convent. This intricately connects the "dungeon" to the "real world."
  • Mormool's challenging and intricate Veil of Riddles. More than a clichéd plot device, this riddle makes sense in terms of the story.
  • Rules for intriguing ghosts which give them new vitality, interest, and possibility.
  • Rules for running elementals, adapted from 1st edition Ars Magica.
  • Profusely detailed with realistic and innovative encounters and "finds." Creatures to talk to, to fight with, and to flee from.
  • At last, a "dungeon" that makes sense, whose inhabitants have reasons for being where they are and for doing what they do.
  • From the original edition many additions have been made, and the "missing" sixth chapter has been returned.

"Well done and well conceived, contained one of the few playable riddles I have come across in gaming." - White Wolf, Stewart Wieck

"A first class fantasy adventure... imaginative, challenging, mysterious fun...The Broken Covenant [of Calebais] pleased me immensely, my recommendation is unreserved." - Dragon, Ken Rolston

Contents[]

0 •Introduction[]

  • How To Use This Book
  • The "First Mate" Option
  • The Arrival of the Red Cap
  • Krenval's Letter
  • What the Magi Know...
  • History of Calebais

1 •Knight Errant[]

  • Montpalier's Camp
  • What Sir Gilbert Knows...
  • Luc Tremouse
  • Paul Guevarre
  • Sir Gilbert's Men

2 •The Veil of Mormool[]

  • Entering the Veil
  • The Guides
  • Magic in the Veil

3 •The Ruins of Calebais[]

  • What Characters Should Know
  • Summary of Inhabitants
  • The Hrool

Level One[]

  • New Rules for Ghosts
    • Perdo Mentem
      • Lay to Rest the Haunting Spirit
    • Rego Mentem
      • Coerce the Spirits of the Night
      • Incantation of Summoning the Dead
  • Paulo

Level Two[]

  • Josephine

Level Three[]

  • David de Simille
  • Hofot

Level Four[]

  • Gemaric
  • Igac

Level Five[]

  • Ferdina

Level Six[]

  • Maps 1, 2, 3
  • Maps 4, 5
  • Maps 6, 7
  • Maps 8, 9
  • Elemental rules
    • Destroy Spirits of the Element
    • Bind Spirits of the Element
    • Summon Spirits of the Element
    • Ward Against Spirits of the Element
    • Craft the Bottle of the Elements
  • The Undertakers
  • Mormool's Laboratory
  • Mormool of House Merinita
  • Ierimyr's Laboratory
  • Ierimyr, Mistress of the Hrools
  • Hukla

Level Seven[]

Level Eight[]

  • Pitsdim, Magus of Flames
  • Library

Level Nine[]

  • Ventus Gurges' Lab
  • The Flooded Levels
  • Althane

4 •The Vault of the Bell[]

  • The Cave
  • The Three Caverns
  • Granordon, House Ex Miscellanea
  • Krenval, House Tytalus
  • Uderzo, House Tremere
  • Chamber of the Treasure Chests
  • Chamber of Corpses
  • The Chamber of the Bell
  • The Bell of Ibyn
  • Bringing the Bell Home

5 •The Convent of St. Douceline[]

  • The Lead-In
  • Places in The Convent
  • Daily Life
  • The Initial Meeting
  • Sister Harrien, the Prioress
  • Sister Maria Palona de Lombus
  • Sister Maria Alemare Viscoury
  • Sister Malores, the mute
  • Sister Marie Nadaline Delory
  • Others at the Convent
  • The "Tests"
  • Sister Larine's Letter
  • Conversion to Other Systems

Background Information & Trivia[]

The book encourages usage of Whimsy Cards, but they are not required to use the supplement.

Near the end of the book is a section on conversion of the supplement with other Roleplaying systems.

The back of the book contains a special edition of the Running Rampant newsletter. This issue contains a spell, "The Song of Spring," created by Brad Butts, Davis CA; a creature, "The Hookman," by Guy Dondlinger, Beaufort, Luxembourg; and Grellen Speaks by Lisa Stevens.

Also at the back of the book is an ad for: Ars Magica Revised Edition, Jump-Start Kit: The Stormrider, Saga Pack, Covenants, The Tempest, Story Paths (Path of Horror and Path of Intrigue), the Challenge Board Game and Bard's Song: Battle Cry.

Memorable Quotes[]

Characters[]

  • Baron de Duvaliel
  • Krenval - House Tytalus Mage Ghost
  • Sister Larine - Nun of St. Douceline
  • Ash of the Broken Branch - Redcap
  • Ornath - Wizard
  • Mormool - House Merinita, Magus Ghost
  • Pitsdim - Wizard
  • Sir Gilbert Montpalier - Knight
  • Satyrs - Stats
  • Paul Guevarre - Gilbert's Squire
  • Luc Tremouse - Gilbert's Advisor
  • Sir Gilbert's Men - (Foresters and Warriors) Stats
  • Drininkeana - Mage
  • Quendalon - Famous Mage
  • Ierimyr - Mage Ghost, Animál and Mentem Wizard
  • Pitsdim - Mage Ghost, Magus of Flames
  • Ferdina - Autocrat, Ghost
  • Paulo - Grog, Ghost
  • Josephine - Companion Ghost
  • Althane - Ghost
  • Igack - Fire Drake, Pitsdim Familiar
  • Gemaric - Joesphine's son in rock form
  • Ventus Gurges - Mage
  • Hofot - Hrool
  • Nungasing - Albino Hrool
  • Yuzod - Albino Hrool
  • Knalrack - Librarian
  • Parcimides - Scribe
  • Elementals - Stats
  • Undertakers - Stats
  • Eono - Mage
  • Hukla - Hrool
  • Arz - Hrool
  • Kremin - Hrool
  • Malevolus Videri - Mage
  • Dargaud - Mage
  • Erechtheus - Mage
  • Granordon - Magus Ghost, House Ex Miscellanea
  • David de Simille - Companion, Captain of the Grogs, Ghost
  • Uderzo - House Tremere Mage Ghost
  • David - Sister Larine's Love, Died
  • Zombies - Stats
  • Sister Harrien - Prioress of St. Douceline
  • Sister Maria de Lombus - Senior Advisor to Sister Harrien, St. Douceline
  • Sister Maria Alemare Viscoury - Senior Advisor to Sister Harrien, St. Douceline
  • Sister Malores - Mute Nun, St. Douceline
  • Sister Marie Nadaline Delory - Chief Cook, St. Douceline
  • Father Marinas - Priest, St. Douceline
  • Raphael de Martin - Troubadour, St. Douceline

Terminology[]

Animál, Apprentices, Belancose Abbey, Bell of Ibyn, Calebais, Certámen, Companion, Córporem, Covenant, Credo, Demon, Diabolism, Diadem, Doissetep, Dominion, Dryad, Duvaliel (Village), Faerie, Familiar, Flamen, Ghosts, Grimgroth, Grogs, House Merinita, House Ex Miscellanea, House Tremere, House Tytalus, Hrool, Illusion, Intéllego, Laboratory, Languedoc Tribunal, Magi/Magus, Mentem, Mythic Europe, Order of Hermes, Parma Magica, Possession, Prima Facie, Sanctum, Redcap, Rego Mentem, Shrouded Glen, Spell, St. Douceline (Convent), Stormrider, Sundering, Terram, Tribunal, True Faith, Two Crag Hill, Veil of Mormool, Vis, Ward, Wizards, Wizard Ghosts,

References[]

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