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For the order this book covers, see Adamantine Arrow.

The Adamantine Arrow is a sourcebook for Mage: The Awakening. It explores the history and culture of the Adamantine Arrow order.

Summary[]

From the Onyx Path catalog:

The Dragon’s Talon
Existence is war. The Exarchs’ power cannot be thrown off by calm words and gentle gestures. The Banishers won’t relent if they see you’re harmless. Sometimes you need to fight harder than you’ve ever fought before — swift and unbreakable, like arrows made of adamantine.
A Character Book for Mage: The Awakening™
  • The history, society and culture of the Adamantine Arrow
  • Artifacts and spells to aid the Arrow’s constant struggle
  • Allies and antagonists of the Ungula Draconis

Contents[]

Prologue: Why We Fight[]

Introduction[]

  • Sources and Inspiration
    • The Art of War by Sun Tzu
    • Sun Pin, Military Methods
    • The Book of Five Rings by Miyamoto Musashi
    • Carl von Clausewitz’s On War
    • The Bhagavad Gita
    • The Iliad
    • The Song of Roland
    • Arthurian legend
    • Beowulf
    • The Icelandic sagas such as Njal’s Saga
    • The Seven Samurai
    • Saving Private Ryan
    • Kenneth Branagh’s Henry V

Chapter One: The Smoke from Distant Fires[]

The history of the Adamantine Arrow follows in the path of conflicts. Their legends focus on the battles that erupted around Atlantis and the roles these mages played in the strife surrounding the Fall. In addition, the Arrows have gradually evolved along with the face of war itself, learning and teaching wherever conflict has erupted throughout the centuries.

Chapter Two: Sown from the Dragon’s Talons[]

The Arrow could be said to be both occult brotherhood and military organization, and both need rules to be effective. The philosophies that drive the order need to be explained, as does the order’s praxis — as well as the sort of actions Arrows find heretical. This chapter explores those aspects of the order that are predicated on internal rule and ritual, the traditions that have sustained the Ungula Draconis for centuries and even millennia without warping the Arrow so that it can no longer fly.

  • Martial Arts
    • Martial Curriculum
    • Fighting Style: Grappling (• to ••••); Prerequisites: Strength ••, Dexterity •••, Stamina ••• and Brawl ••
      • Sprawl (•)
      • Takedown/Throw (••)
      • Chokehold (•••)
      • Submission Hold (••••)
    • Fighting Style: Sojutsu/Jukendo (Spear/Bayonet Combat) (• to ••••); Prerequisite: Strength •••, Dexterity •• and Weaponry •••
      • Warding Stance (•)
      • Thrust (••)
      • Block and Strike (•••)
      • Great Thrust (••••)
    • Martial Arts: The Adamantine Hand
      • Fighting Style: Adamantine Hand (• to •••••); Prerequisites: Five dots of Fighting Style Merits (at least one of which must have ••• ranks), Awakened, Arcanum • (see below), Adamantine Arrow Status ••
        • Thunder (•)
        • Diamond (••)
        • Star (•••)
        • Blood (••••)
        • Abyss (•••••)
  • Oaths and Oaths
    • Merit: Oathbound (• to •••••); Prerequisites: Awakened, Adamantine Arrow Member
    • Oaths of Allegiance
    • Oaths of Principle
    • Questing Oaths
  • Titles and Duties
    • Talon (Status 0)
    • Banner Warden (Status •)
    • First Talon (Status ••)
    • Thunderbolt Guardian (Status •••)
    • Adamant Sage (Status •••• +)

Chapter Three: Among Warriors[]

The Adamantine Arrow’s ideology places less import on internal politics, but the order is ultimately a society as human as any other. Arrows have their prejudices and preferences, many of which evolve separately from their traditions. The looser culture surrounding the order is detailed here, such as internal politics, dealings with other orders and interactions with those outside Awakened society, from Sleepers to supernaturals.

  • Rank and Recognition
    • Neophyte (Status 0 to •)
    • Famulus (Status ••)
    • Magister (Status ••••)

Chapter Four: Factions and Legacies[]

Even within the greater cause of opposition to the Exarchs and their pawns, Arrows are prone to factionalize based on methodology or perceived priorities. What are the most important principles of the larger war? What is the best path for the warrior to take? Here you’ll find some details on those factions, and some sample warrior-cults that arise. In addition, three new Legacies based on the Arrow’s teachings are presented here, including a Left-Handed Path that twists the Arrow’s principles into something bloodier.

  • Factions
    • The Black Tower
    • The Council of Dragons
    • The Crucible
  • Cults
    • The Black Tower: The Hand of Fate
    • The Council of Dragons: The Adamant Crown
    • The Crucible: The Arisen
  • Legacies
    • The Awakening Gambit
      • Attainments
        • First Attainment: En Passant; Prerequisites: Gnosis 3, Fate 2, Mind 2 (primary), Time 2, Empathy 2
        • Second Attainment: Mysterious Rook; Prerequisites: Gnosis 5, Mind 3
        • Third Attainment: Grandmaster’s View; Prerequisites: Gnosis 7, Mind 4
    • Brotherhood of the Demon Wind
      • Attainments
        • First Attainment: Yanagi ni Kaze; Prerequisites: Gnosis 3, Space 1, Time 2 (primary), Weaponry 2, Quick Draw (Weaponry)
        • Second Attainment: Tazei ni Buzei; Prerequisites: Gnosis 5, Time 3
        • Third Attainment: Akuma no Ken; Prerequisites: Gnosis 7, Time 4
    • Devourers of the Flesh
      • Attainments
        • First Attainment: Mask the Hunger; Prerequisites: Prerequisites: Prerequisites: Gnosis 3, Death 2 (Gnosis 3, Death 2 (primary), Life 1, Survival 2
        • Second Attainment: Life Feeds on Life; Prerequisites: Gnosis 5, Death 3
        • Third Attainment: The Sweetest Savor; Prerequisites: Gnosis 7, Death 4

Chapter Five: Magic[]

The Adamantine Arrow’s use of magic reflects the principle that existence itself is conflict. The order’s various magical methods, from Arcana tactics and rote specialties to mudras, are explored here. In addition, a number of spells and items can be found to bolster the Arrow’s cause in your chronicle.

  • Death Spells
    • Corpse Flesh (Death ••• + Life •••)
      • Adamantine Arrow Spell: Reaper’s Aegis
    • Self-Repairing Zombie (Death ••• + Matter •••)
      • Adamantine Arrow Rote: Mend the Corpse-Slave
    • Shadow-Forged (Death ••• + Matter •••)
      • Adamantine Arrow Rote: Shadow Breastwork
    • Cloak of Decay (Death •••• + Fate ••)
      • Adamantine Arrow Rote: Entropic Armor
  • Fate Spells
    • Heroic Effort (Fate ••)
      • Adamantine Arrow Rote: Better Lucky Than Good
    • Tangle the Threads (Fate ••• + Mind •• + Prime ••)
      • Adamantine Arrow Rote: Blinding the Three Sisters
    • Fortify Oath (Prime •••)
    • Fortune’s Fool (Fate ••••)
      • Adamantine Arrow Rote: Sorrows Shared
  • Forces Spells
    • Modulate Frequency (Forces •• + Fate •)
      • Adamantine Arrow Rote: Elusive Transmission
    • Nullify Combustion (Forces •• + Death ••)
      • Adamantine Arrow Rote: Thwarting Prometheus
    • Cutting Scream (Forces •••)
      • Adamantine Arrow Rote: Battle Cry
    • Empowered Voice (Forces •••)
      • Adamantine Arrow Rote: Thunderword
    • Gravity Shift (Forces ••••)
      • Adamantine Arrow Rote: Human Fly
    • Firebolt (Forces ••••)
      • Adamantine Arrow Rote: Sword of Michael
    • Kinetic Ripple (Forces ••••)
      • Adamantine Arrow Rote: Break the Line
  • Life Spells
    • Feral Reflex (Life ••• + Mind •••)
      • Adamantine Arrow Rote: Savage Dance
    • Gaia’s Hold (Life •••)
      • Adamantine Arrow Rote: Cage the Rabbit
    • Accelerate Healing (Life ••••)
      • Adamantine Arrow Rote: Pain Is an Illusion
  • Matter Spells
    • Breach Point (Matter • + Death • + Space •)
      • Adamantine Arrow Rote: Nowhere to Hide
    • Weaponize Object (Matter ••)
      • Adamantine Arrow Rote: The Weapon at Hand
    • Acidic Spatter (Matter ••• + Life ••)
      • Adamantine Arrow Rote: Blood Vengeance
    • Fold Object (Matter ••••, Space •••)
      • Adamantine Arrow Rote: Pack Up Your Troubles
  • Mind Spells
    • Eagle-Eye View (Mind •• + Space ••)
      • Adamantine Arrow Rote: Battlefield Tactician
    • Phantom Thoughts (Mind ••)
      • Adamantine Arrow Rote: Disinformation
    • Kinesthesia (Mind ••• + Space • + Time •)
      • Adamantine Arrow Rote: One with Emptiness
    • Defer Conscience (Mind ••• + Time •••)
      • Adamantine Arrow Rote: Heart of Stone
    • Skeptic (Mind ••••)
      • Adamantine Arrow Rote: Pride Goeth
  • Prime Spells
    • False Signature (Prime ••• + conjunctional Arcanum)
      • Adamantine Arrow Rote: Feint
    • Bodyguard’s Blessing (Prime ••••)
      • Adamantine Arrow Rote: Lightning Rod
    • Supernal Augmentation (Prime •••• + Life ••• or Matter •••)
      • Adamantine Arrow Rote: Sword of Ruin
  • Space Spells
    • Track Projectile (Space ••, or Space •• + Time ••)
      • Adamantine Arrow Rote: From Bowstring to Target
    • Interpose (Space •••)
      • Adamantine Arrow Rote: Taking a Bullet
    • Repel (Space ••• + conjunctional Arcanum)
      • Adamantine Arrow Rote: Mantlet
    • Phased Strike (Space ••••• + Matter •••, •••• or •••••)
      • Adamantine Arrow Rote: Subtle Blade
  • Spirit Spells
    • Cowing the Spirit (Spirit ••)
      • Adamantine Arrow Rote: Turning Aside the Shadow
    • Read Spirit (Spirit ••)
      • Adamantine Arrow Rote: Sense Ban
    • Spirit Steed (Spirit ••• or Spirit ••• + Space •• + Fate ••)
      • Adamantine Arrow Rote: Sleipnir’s Get
  • Time Spells
    • Rapid Fire (Time ••• + Forces •• + Life •• + Matter ••)
      • Adamantine Arrow Rote: Pissing Metal
    • Duplicate (Time •••••)
      • Adamantine Arrow Rote: Multiplicity
  • Artifacts and Relics of the Dragon’s Talon
    • The Adamant Banner (Artifact ••••••, Enhanced Item •••••); Durability 7, Size 5, Structure 12; Mana Capacity: Maximum 12
    • The Aegis (Artifact ••••••); Durability 5, Size 3, Structure 8; Mana Capacity: Maximum 11
    • Black Beauty (Artifact, •••••••); Durability 4, Size 7, Structure 11; Mana Capacity: Maximum 13
    • Bottled Aether (Artifact •••••••); Durability 3, Size 1, Structure 4; Mana Capacity: 12
    • Clockwork Heart (Artifact •••••••••); Durability 5, Size 1, Structure 6; Mana Capacity: Maximum 12
    • The Dragon’s Eye (Artifact •••••••); Durability 5, Size 0, Structure 5
    • Ferryman’s Flask (Artifact ••••); Durability 4, Size 1, Structure 5; Mana Capacity: 11
    • Gabriel’s Horn (Artifact, •••••••); Durability 5, Size 1, Structure 6; Mana Capacity: Maximum 12
    • Gravity Well (Artifact •••••••); Durability 4, Size 1, Structure 5; Mana Capacity: Maximum 11
    • The Hound’s Manacle (Artifact ••••); Durability 5, Size 1, Structure 6; Mana Capacity: Maximum 11
    • Perpetual Motion Machine (Artifact ••••••); Durability 4, Size 1, Structure 5; Mana Capacity: 11
    • Queen Sorra’s Jewelry (Artifact •••••); Durability 3, Size 1, Structure 4; Mana Capacity: Maximum 12
    • Quicksilver Spear (Artifact •••••••); Durability 5, Size 4, Structure 9; Mana Capacity: Maximum 13
    • Rays of Dawn (Artifact •••••••); Durability 3, Size 4, Structure 7; Mana Capacity: Maximum 11
    • Shadow and Light (Artifact •••••••••); Durability 5, Size 4, Structure 9; Mana Capacity: Maximum 13
    • Shard of the Mountain (•••••••); Durability 5, Size 4, Structure 9; Mana Capacity: Maximum 11
    • The Star of Athichi (Artifact ••••••••••••••); Durability 9, Size 1, Structure 10; Mana Capacity: Maximum 16
      • Imbued Items
        • Adamantine Taser (•••••); Durability 2, Size 1, Structure 3; Mana Capacity: None
        • All-Gas Grenade (•••••); Durability 2, Size 1, Structure 3; Mana Capacity: None
        • All-Terrain Mobile Energy Source (•••••); Durability 3, Size 3, Structure 6; Mana Capacity: None
        • Back Box (•••••); Durability 3, Size 2, Structure 5; Mana Capacity: None
        • Band of Armored Thoughts (•••); Durability 2, Size 0, Structure 2; Mana Capacity: None
        • Beast Mantle (••••); Durability 1, Size 4, Structure 5; Mana Capacity: None
        • Black Ribbon (•••••); Durability 1, Size 1, Structure 2; Mana Capacity: None
        • Cloak of Many Colors (••••); Durability varies, Size 1–3, Structure varies; Mana Capacity: None
        • Destiny’s Quill (•••); Durability 1, Size 1, Structure 2
        • Endless Clip (••••); Durability 2, Size 1, Structure 3; Mana Capacity: None
        • Flawless Barrel (••••); Durability 2, Size 2, Structure 4; Mana Capacity: None
        • Freeman’s Collar (•••••); Durability 3, Size 1, Structure 4; Mana Capacity: None
        • Ghost Shirt (•••••); Durability varies, Size 3–5, Structure varies; Mana Capacity: None
        • Grim Specs (••); Durability 1, Size 1, Structure 2; Mana Capacity: None
        • Improved Grip (••••); Durability varies, Size 1, Structure varies; Mana Capacity: None
        • Insult to Injury (•••••); Durability 3, Size 1 (usually), Structure 4 (usually); Mana Capacity: None
        • Lucky Boots (••••); Size 2, Durability 3, Structure 6; Mana Capacity: None
        • Nightmask (•••); Durability 1, Size 1, Structure 2; Mana Capacity: None
        • Omniscope (•••); Durability 2, Size 1, Structure 3; Mana Capacity: None
        • Phantasmic Lantern (•••••); Durability 5, Size 2, Structure 7; Mana Capacity: 11
        • Portable Armory (•••••); Durability 3, Size 2, Structure 5; Mana Capacity: None
        • Portable Window (•••); Durability 1, Size 1, Structure 2; Mana Capacity: None
        • Raiment of Return (••••••); Durability 3, Size 4, Structure 7; Mana Capacity: None
        • Sleep/Wake Watch (••••); Durability 2, Size 0, Structure 2; Mana Capacity: None
        • Spatial Binoculars (••••); Durability 2, Size 1, Structure 3; Mana Capacity: None
        • Tin Whistle (••••); Durability 1, Size 1, Structure 2; Mana Capacity: None
        • TK Gloves (••••••); Durability 1, Size 1, Structure 2; Mana Capacity: 11
        • Universal Toolkit (••••); Durability 3, Size 2, Structure 5; Mana Capacity: None
          • New Enhanced Item Merit Rule: Armor
          • New Enhanced Item Merit Rule: Bulletproof
    • Cursed Items
      • Blársemhel - Rank 3
      • Shackles of the Sleeper

Appendix: Allies and Antagonists[]

Many roads cross on a battlefield, and many paths might intersect with the Adamant Way. The mages presented here may serve as allies and rivals to Awakened of any stripe. These characters may come to oppose the troupe’s characters in direct conflict, or act to support them no matter who the enemy.

  • Non-combatants
    • Arms Dealer
    • Chessmaster
    • Driver
    • Drill Instructor
    • Game Theorist
    • McDojo Operator
    • Monster Hunter
    • Redeemed Killer
    • Scornful Doctor
    • Survivalist
    • Thug
    • Vidantus
    • Wandering Scout
  • Combatants
    • Recce, Robert Hope - Thyrsus, Adamantine Arrow, Stats
    • Mizong, Chad Jones - Obrimos (Devourer of the Flesh), (Former) Adamantine Arrow, Leader of the Hunt Cabal, Stats
    • Pallas, Katherine Garamond - Acanthus, Adamantine Arrow, Stats

Background Information[]

Memorable Quotes[]

Characters[]

  • Megiddo, on the First Phalanx of the Adamantine Arrow - Back Cover
    • Prologue: Why We Fight
      • Michael Colter
      • Nathaniel Wilson
      • The Man-eater
      • Thunder-catcher
      • Conrad Shane
      • Martin
      • Black Dragon
      • Laurie Colter
      • Manticore - Creature
    • Chapter One: The Smoke from Distant Fires
      • Crimson River
      • Serpentine
      • General Leomundis
      • Battle Mage Estarienne
      • Willem Klannach - Servant of the Exarchs
      • General Arabaccis - Ungula Draconis
      • Suebi into Keenheart - Adamantine Arrow
    • Chapter Two: Sown from the Dragon’s Talons
      • Ax
      • Anacaona de Xaragua
      • Opensource
      • Al-Ghayba of Istanbul
      • Erebus - First Talons
      • Walpurga - First Talons
      • Kalkin - Adamantine Arrow, Died
      • Morganna - The Hunt Cabal
      • Prince of One Hundred Thousand Leaves - Abyssal
    • Chapter Three: Among Warriors
      • Rowan
      • Kali - Moros, Adamantine Arrow
      • Helen - Mastigos, The Guiding Hands
      • Stefano - Moros, Adamant Sage
      • Kiss - Adamantine Arrow, The Green Hollow
      • Garrett - unaligned Gangrel, Vampire
      • Eurydice - Galateid, Copper, Promethean
      • River - Osiran, Iron, Promethean
      • Mr. Bufo - Beast, Venombite, Changeling
    • Chapter Four: Factions and Legacies
      • Fisher
      • Hagetaka (“Vulture”) - Brotherhood of the Demon Wind
    • Chapter Five: Magic
      • Antonia
      • Arclight - Adamantine Arrow
      • Gregory Saint - Adamantine Arrow
      • Yao Tzu
      • Konrad Torvald - Adamant Sage
      • Kamimori
      • Kusanagi - Perfected Adept
      • Tsukiyomi - Adamantine Arrow
      • Sharmach-il
      • Six-Gun Kate - Adamantine Arrow
      • Sarge - Adamantine Arrow
      • Queen Sorra
      • Athichi
      • Mako
    • Appendix: Allies and Antagonists
      • Recce, Robert Hope - Thyrsus, Adamantine Arrow
      • Mizong, Chad Jones - Obrimos (Devourer of the Flesh), (Former) Adamantine Arrow, Leader of the Hunt Cabal
      • Pallas, Katherine Garamond - Acanthus, Adamantine Arrow

Terminology[]

1550 BCE, 1517 BCE, 1500 BCE, 1457 BCE, 547 BCE, 500 BCE, 55 BCE, 54 BCE, 325, 379, 394, 451, 476, 632, 676, 732, 750, 800, 1097, 13th century, 1291, 15th Century, 1453, 1499, 16th-Century, 1714, 1720, 1725, 17th Century, 19th Century, 1886, 20th Century, 1928, 1931, 1950s, 1955, 1960s, 1965, 1968, 1974, 1980s, 1989, 1998, 21st Century, 2000, 2003, 2004, 2007, Adamantine Arrow, Arête, The Awakening Gambit, The Black Tower (Foederati/The Hand of Fate), Brotherhood of the Demon Wind, Caucus, Changeling, The Council of Dragons (The Adamant Crown), The Crucible (The Arisen), Devourers of the Flesh, Exile, First Battle of Megiddio, The Four Treasons, The Free Companies (52 Brothers, The Garduna, Saikashu), The Free Company of Miraculous Knights, Ghost, Great Games (Kongoyumiji Enbu, The Fourth Pythian Games, Committee for Special Research), The Green Hollow (Sample Cabal), Guardian Angels (Sample Cabal), The Guiding Hands (Cabal), Hunger, The Hunt (Cabal), Lex Magica, Martial Arts, Oath, Oblations, Phalanx, Promethean, Ruling Council, Sacraments, Secret Order of Saint George, Shadow Realm, Sleepers, Soul Stone, Spirit, Tlachtli, The Untold Stories Cabal, Vampire, The Vidanti, Vidantus Rite, Werewolf,

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