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Tales of Magick: Dark Adventure is a sourcebook for creating chronicles in Mage: The Ascension.

Summary[]

From the White Wolf catalog:

Kick Ass!
 
Some people think the Awakened sit around dreaming about Ascension. Wrong. Dead wrong. When reality itself is on the brink of destruction, you don't contemplate your navel. You fight — and sometimes die — for the sake of the future.
And Live to Tell About It!
Tales of Magick takes Mage from the realm of abstraction and kicks it screaming into high gear. If you ever wondered how to run an exciting chronicle, check this out:
  • Story ideas for high adventure in the World of Darkness
  • Earthshaking events in the world of Mage
  • Character templates, cool toys, classic bits and more!

Contents[]

Prelude[]

By Kathleen Ryan. The most nefarious mysticks can still serve a worthwhile end. Even if his motives aren't exactly "pure," Gericault's not a bad guy to have at your back... so long as you know he's there.

Introduction[]

Chapter One: Tick, Tick, Tick[]

A pile of hints, plot hooks, themes and suggestions for setting up your Dark Adventures.

Chapter Two: You Hear Something?[]

When the clock's ticking, these techniques, character types and classic bits help you keep the tension high. When the bomb goes off and the ashes settle, a few pointers help you wrap things up successfully.

Chapter Three: Boom![]

The mystick is in motion. These plot hooks and crossover suggestions work your troupe's adventures into the ongoing events of the Ascension War.

Appendix: Bits and Pieces[]

So how do you do that "drop, roll and fire six times" thing? And what if you add magick to the stunt? This systems section offers a host of classic action bits, plus a selection of cool hardware, helpful systems and inspirational films.

  • Character Templates
    • Beat Cop
    • Detective
    • SWAT Officer/Riot Cop
    • Thug
    • Gangbanger
    • Streetwalker
    • Call Girl/Stripper
    • Vagabond/Street Person
    • Urban Shaman/Cultist
    • Assassin
  • Classic Stunts
    • Alone in a Crowd
    • And Then...
    • Bad Aim, Buddy
    • The "Broadway"
    • The Chow Yun Fat
    • Cire Dump
    • Crumbling Mortar
    • The Duke
    • The Grand Entrance
    • The Jackie Chan
    • The Knockout Blow
    • Out of the Fire
    • Right Here, Sir
  • Cool Stuff
    • Street-Fighting Gear
    • Explosives
      • Blasting Powder
      • Concussion Grenade
      • Dynamite
      • Fragmentation Grenade
      • Gasline
      • Gas Grenades
      • Molotov Cocktail
      • Napalm
      • Nitroglycerine
      • Plastique (C-4)
      • Primacord
    • Street-Fighting Weapons Chart
    • Firearms Chart
    • Protective Devices Chart
    • Vehicles
    • Super-Vehicles
    • Vehicle Reference Chart
    • Super-Vehicles Chart
  • Inspiration
    • Batman and Batman Returns
    • Big Trouble in Little China
    • Blade
    • Bladerunner
    • Dark City
    • Face-Off
    • Hard-Boiled
    • La Femme Nikita
    • The Long Kiss Goodnight
    • Mission: Impossible
    • The Professional
    • Strange Days
    • The Terminator

Background Information[]

  • As the final book to use the term "magick," the final cover was still in flux. Many websites display an alternate version of the cover spelled as "Tales of Magic" (see left).
  • The Jan-Jun 1999 Catalog book entry has some different text after "screaming into high gear": "If you ever wondered how to run an epic, exciting modern sorcery chronicle, Dark Adventure is for you. Indeed, Tales of Magick is an ongoing series of books dedicated to playing Mage in a variety of genres and settings. Now your Mage game can go anywhere, anywhen."
  • Page 50 has a piece of artwork that is reprinted from The Bygone Bestiary.
  • Ads at the back of the book include: Hunter: The Reckoning (1999), Vampire: The Masquerade Revised, The Vampire Guides (Deluxe Slipcased Guide Set: Feb. 1999, Guide to the Camarilla: Feb. 1999 and Guide to the Sabbat: Mar. 1999) and Aberrant (99).

Memorable Quotes[]

Gallery[]

Characters[]

  • Prelude
  • Introduction
    • Golden Lantern Dim Sum Snacks - Mage
  • Chapter One: Tick, Tick, Tick
  • Chapter Two: You Hear Something?
    • Mark - Mage
    • Simms - Mage
    • Dr. Kilroy
    • Gregor Montgomery
    • Capricorn
    • Benjamin
    • Maestro
    • Deacon Patrick
    • Jimenez
    • Rafe Vaughan
    • Supervisor Betson
    • Meg
    • Eddie Flint
    • Marcus Blin - Mage
    • Begasi - Akashic Brother
    • Lisa Rain - Mage
    • Melody - Mage
    • Harlan - Mage
  • Chapter Three: Boom!

Terminology[]

Astral Epiphanies, Astral Realms, Autumn Realm, Bane, Black Spiral Dancers, Bridge of Despair, Chapman's Curious Goods, Concordia War, Digital Web, Doissetep, Drachus Vachor, Enviroprep Incorporated, Ethership, Fire Court, Fire Realm, Fomori, Fortus Fitz-Empress, Gauntlet, Grand Hall, Helekar, Hells, Hollow Earth, House of Helekar, Kasaa Shaaron (Nephandic Labyrinth), Lost City of the Goro Monks, Malfeas, Mars, Martian Venture Security Station Beta (Void Engineer), Martian Venture Security Station Delta (Void Engineer), Martian Venture Security Station Epsilon (Void Engineer), Maya, Middle Realms, Midrealm, Order of Jadrax (Infernalists), Paradigma, Paradox Realm, Pentex, Project Invictus (Technocrats fighting the SPD), Qui la Machinae, "Qwl'haqqa" (Nephandic Entity), Raamas Ka, Sabbat, Seasonal Realms, Second Seven (Group), Shade Realms, Shade Realm of Forces, Shade Realm of Spirit, Special Projects Division, Spirit, Spy's Demise, Tellurian, Underworld, Vali Shallar, Vampire, Watchers in the Deep, Well of Souls, Werewolf, Wyrm Taint,

References[]

Previous release Game Books Next release
MTAs: The Orphans Survival Guide Buy it from DriveThruRPG! Mage: The Ascension books MTAs: Traditions Gathered II: Blood and Dreams Buy it from DriveThruRPG! Now in Print!
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