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T. F. MacNeil leads First Team #21. He appears in Rage.

Biography[]

T. F. MacNeil began his career in the U.S. Marines. He quickly rose through the ranks and became an officer. After Vietnam, he mustered out and hired out his skills to corporations and Third World countries. After nearly 10 years' freelancing, MacNeil accepted regular employment with Pentex. The company offered him the resources he needed and sent him against opponents and into situations that he'd never dreamed of before. Thrilled by his new missions, MacNeil rose to the occasion every time.

MacNeil now commands one of Pentex's deadliest First Teams. His leadership skills are remarkable, and his tenacity is legendary. Pentex executives know that no matter where they send MacNeil, he and his team will come back with another success to report.

Image[]

A grizzled combat veteran, MacNeil is tough-as-nails and looks it. He has a stern face that has never cracked a smile, he always wears sunglasses and he bears the scars of many battle. He is very intimidating, moreso than Garou expect from a "mere human."

Stats[]

Nature/Demeanor: Director/Director
Attributes: Strength 3, Dexterity 4, Stamina 4, Charisma 5, Manipulation 4, Appearance 2, Perception 3, Intelligence 4, Wits 5
Talents: Alertness 4, Athletics 3, Brawl 2, Dodge 3, Empathy 3, Intimidation 4, Streetwise 2
Skills: Drive 3, Etiquette 4, Firearms 5, Leadership 5, Melee 3, Stealth 3, Survival 4
Knowledges: Bureaucracy 4, Computers 3, Investigation 4, Law 3, Linguistics 4, Medicine 3, Occult 4, Politics 2, Science 1
Backgrounds: Allies 2, Contacts 4, Resources 5
Equipment: 9 mm semi-auto pistol, flak jacket, silver ammo
Willpower 9
Special: T. F. MacNeil has a nearly insurmountable will. He can use all types of Fetish and Bane Fetish equipment. Furthermore, he is such an inspiration to his teammates that they each gain one point of Willpower before each battle.

References[]

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