Faith in the Final Nights sometimes tends to polarize people, and the Kindred are no exception. Despite the cynical lack of faith that all too often characterizes the modern nights, a rare few find strength in reverence of a higher power. For these Kindred, spirituality is often a harrowing road as they are forced to reconcile their undead natures with the tenets of a God they may well feel has abandoned them.
State of Grace includes:
Insight and information on playing a character devoted to a certain faith
An examination of the nature of faith and some of the groups that act in its name
Advice for building characterization as well as for introducing new plot threads
An Open Window
Hector Pellegrino, a vampire native to North Carolina, defends his religiousness before his sire.
Introduction: Mysterious Ways
A short exposition of the themes of the book.
Chapter One: The Faiths of Men
Details the great world religions and summarizes their theology for reference, along with how Kindred might be influenced by their tenets.
Chapter Two: Tainted Blood
Details how the Kindred adopt these religions for themselves, warping them into sects that address their own needs. Includes modern information about the Ashirra.
Chapter Three: Beyond the Ken of Mortals
Details various Kindred-specific religions that bear little to no resemblance to mortal theology.
Chapter Four: Faces of Death
Presents several vampire-specific religious sects and cults.
Chapter Five: Storytelling
Advice how to incorporate religion and faith into a vampire game.