Spirit Slayers is a sourcebook for Hunter: The Vigil. This book focuses on hunters who pursue the creatures tied into the spirit world, particularly werewolves and ghosts.

Summary Edit

From the Onyx Path catalog:

Hunting Under the Full Moon
The night is full of beasts — beasts that walk as men and women, that prey on those who stray from the herd, that hunger for blood and flesh when the moon rises. We will not be the sheep to these wolves. We will hunt the wolves ourselves.
A Chronicle Book for Hunter: The Vigil™
  • A Hunter’s look at shapeshifters: those who form lunatic tribes, those who steal their power from the Devil or from animal skins, those who become infected or cursed. This book also looks at spirits from a hunter’s perspective.
  • Three new compacts and one new conspiracy: the confederation of spirit cults known as Les Mystéres.
  • New tools in the hunter’s arsenal for hunting shapeshifters and spirits, and rules provided to create both powerful hunter protagonists and frightening werewolf antagonists.
  • Hunting Ground: Philadelphia takes a look at the hunter-werewolf struggle that has been going on in the City of Brotherly Love since the Revolutionary War and before.

Gut Feelings Edit

Short story.

Introduction Edit

Chapter One: The Untamed Storm Edit

Mythological origins of those known as "skinchangers" and how they connect to modern day hunters and the writings of past hunters on werewolves and their kin, along with story hooks in each section.

Siesta en la Puebla Luna y Sol Edit

Short story.

Chapter Two: Sheep's Clothing Edit

The established compacts and conspiracies' views on werewolves and spirits. Three new compacts (the Bear Lodge, the Illuminated Brotherhood, and the Talbot Group) and one new conspiracy, Les Mystères are included.

Stories My Uncle Don Told Me Edit

Short story.

Chapter Three: Silver Bullets Edit

New Tactics, Merits, equipment, Endowments, and the powers of the werewolf and spirit unveiled.

Birthright Edit

Short story.

Chapter Four: Moonstruck Edit

Themes and ideas for werewolf-based campaigns, more information on werewolf society, and the final part of the city-based campaign, Hunting Ground: Philadelphia.

Background Information Edit

The first chapter notes using Werewolf: The Forsaken as a reference for enemy creation.

Memorable Quotes Edit

Characters Edit

Terminology Edit

Cell, Compact, Conspiracy, Endowment, Hunter (CofD)

References Edit

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