Sierra Van Burrace, born as Lucy, is an 8th generation Lasombra, childe of Talley.


From a young age, Lucy enjoyed spending time with movers and shakers, attending galas and social events. When Lucy’s father Shinji emigrated to Chicago to continue running their international hotel chain from there, she found herself frequently traveling back and forth between Japan and America, staying with her dad whenever possible.When Lucy’s father passed away, she took over the family business. She knew how to make profitable business deals, but also to not bend easily when faced with adversity. Lucy ruthlessly negotiated large-scale acquisitions for her company, a task not easily completed due to the ingrained prejudice she met every day.

It was her skills as a ruthless negotiator and her refusal to let anyone diminish her self-worth that caught the attention of a Lasombra admirer. Lucy demonstrated a strong conviction that this vampire, named Talley, found intriguing. He took Lucy under his tutelage as a ghoul for a while, allowing her enough time to transition the company into the ownership of a prefabricated Mask named Sierra Van Burrace. She had the board take over day-to-day running of the business once she could not safely continue her position, but Sierra acted as majority shareholder. Lucy continued to conduct operations from the shadows, using it as a way to help her sire. Talley eventually Embraced Lucy, inducting her into the horrors of the Sabbat.

Character SheetEdit

Sierra Van Burrace
Sire: Talley
Embraced: 1998 (Born 1970)
Ambition: Have the Lasombra accepted within the Camarilla of Chicago
Convictions: I will never show weakness
Touchstones: Asako Aiko — beloved grandmother residing in the Autumn Health Retirement Community
Humanity: 4
Generation: 8th
Blood Potency: 2
Attributes: Strength 2, Dexterity 2, Stamina 2; Charisma 3, Manipulation 4, Composure 2; Intelligence 4, Wits 3, Resolve 4
Secondary Attributes: Health 5, Willpower 6
Skills: Firearms 2, Larceny 2, Melee 1; Etiquette (Boardroom) 4, Insight 4, Intimidation 3, Leadership 3, Persuasion (Negotiation) 4, Subterfuge 2; Awareness 2, Finance (Hotel Operation) 4, Occult 1, Politics (Amici Noctis, Camarilla Court) 2
Disciplines: Dominate 2, Fortitude 3, Oblivion 2, Presence 2



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