White Wolf Wiki
Advertisement



Sheriff Gideon was a homid Shadow Lords Theurge who lived in the 19th century United States.

Biography[]

Gideon keeps the details of his past shrouded in mystery and legend. He's reinvented himself a half-dozen times - "Gideon" is almost certainly not his real name - but always with an eye toward manipulation as opposed to outright force. Still, he's never been above using violence when it suited him. Most Garou would know virtually nothing about him; only another Shadow Lord might have an inkling of Gideon's long past.

Gideon has been in Malvado Canyon for a number of years prior to the characters' arrival, and was instrumental in bringing prosperity to the town. When he first arrived, Gideon set about making the place safe for trade and settlement. His greatest obstacle was the local Indian populace. He'd barely pushed back the Shoshoni, but things were going poorly for Gideon until his deputies were slaughtered by the Wendigo pack.

Since Gideon was already in the Dark Umbra when his deputies emerged as new wraiths, he was well-poised to draw them to him before Oblivion or any local reapers did. He cultivated the posse to the full extent of his abilities, and was rewarded by having three of them re-inhabit their mortal shells. The fourth remained in the Shadowlands, but proved to be just as useful.

With his posse of Walking Dead, Gideon has withstood every sortie the Wendigo pack has thrown against him. This buffer allows Gideon to finally take the time to devote most of his attention to experiment with Malvado Canyon's incredible energy reserves.

Profile[]

  • Image: The werewolf known as Gideon is a tall, lean man in his early 40s. Although his deeply lined face and slightly graying hair attest to the long roads down which he's traveled, they also serve to give him an air of distinction. Gideon's dark, Slavic complexion, hawk nose and piercing black eyes add a combination of keen intelligence and veiled menace. Although his mouth often quirks into a smile underneath his thick mustache, Gideon's grins seldom show any warmth. He's a man who's obviously taken a lot of time to cultivate an appearance of formidable power, and his efforts seem to have paid off.
  • Roleplaying Hints: You've followed many paths in your pursuit of renown, and you have much to show for your accomplishments. You are a figure of note in your tribe, and have attained a rank any Garou could be proud of. Yet still it is not enough. You must constantly challenge yourself, and strive to attain ever more ambitious goals.
  • In Malvado Canyon, you see the greatest challenge of your long life. It is a place of spiritual power, but tied too closely to the Dark Umbra to be useful as a caern. Still, this very connection could be a useful tool were it harnessed correctly. You study the wraiths in this place with enthusiasm, hoping to bend them to your will like you would a spirit. So far you've met with little success, although the "accident" involving your posse's untimely demise resulted in the surprise of three Risen.
  • If you can encourage more wraiths to focus themselves, and to channel this attention against malevolent forces like the Wyrm and the Storm Eater on both sides of the Shroud, you will achieve incredible renown. You will allow no one to stop your efforts., least of all the Wendigo pack that roams the nearby mountains. Still, those who would join you are welcomed (though not entirely trusted).
  • Your efforts as a lawman in the past were a convenient means to an end. Similarly, you follow your duties as sheriff mainly to sustain the posse's desperate need for spiritual energy (Pathos), and to satisfy your own desire to manipulate others.
  • The recent problems in Malvado have shaken your resolve, but you're determined to persevere in your goal. Your pride is too great to simply cut and run. You will be victorious against the upstart Wendigo, the wraiths who defy you and against the canyon itself - or you'll die trying.
  • Destiny: Gideon's bullying eventually proves too much for the people of Malvado Canyon. One by one, they defy his Boss Tweed-like "rule," and keeping up with them is more than he and the Posse can do. Gideon "retires" after the veritable revolt, and becomes a recluse on the outskirts of the town.
  • Nature/Demeanor: Architect/Leader
  • Physical: Strength 4 (6/8/7/5), Dexterity 3 (3/4/5/5), Stamina 4 (6/7/7/6)
  • Social: Charisma 4, Manipulation 5 (4/2/2/2), Appearance 3 (2/0/3/3)
  • Mental: Perception 3, Intelligence 4, Wits 3
  • Talents: Alertness 2, Awareness 3, Athletics 2, Brawl 3, Expression 3, Intimidation 4, Primal-Urge 4, Subterfuge 4
  • Skills: Animal Ken 1, Etiquette 3, Firearms 4, Leadership 4, Melee 2, Ride 2, Stealth 3, Survival 1
  • Knowledges: Culture 2, Enigmas 3, Law 2, Linguistics 2, Occult 4, Rituals 5
  • Backgrounds: Contacts 4, Fetish 4, Resources 3,
  • Gifts: Aura of Confidence, Brand of Suspicion, Persuasion, Spirit Speech, Commanding Voice, Command Spirit, Luna's Armor, Sight from Beyond, Disquiet, Icy Chill of Despair, Pulse of the Invisible
  • Rage: 5
  • Gnosis: 8
  • Willpower: 7
  • Rites: Rite of Binding, Rite of New Territory, Rite of Summoning, Rite of Talisman Dedication

References[]

Advertisement