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Cover Image
Authors: Andrew Cermak, John W. Mangrum and Andrew Wyatt
Additional Playtesting: Biscuit, Jeff Cisneros, Adam Garret, Jess Heinig, Virginie Lagrange, Nick Peretta, Colin Stuck and Ian Stuck
Developer: Kelly Jester
Editor: Jeanee Ledoux
Art Director: Richard Thomas
Layout and Typesetting: Ron Thompson
Interior Artists: Leanne Buckley, Mike Chaney, Talon Dunning, Anthony Hightower, Jeff Holt, Steve Prescott and Richard Thomas
Additional Thanks: Based on the Original Dungeons & Dragons rules created by E. Gary Gygax and Dave Arneson and the new Dungeons & Dragons game designed by Johnathan Tweet, Monte Cook, Skip Williams, Richard Baker and Peter Adkison.
Publisher: White Wolf Publishing, Inc.
Imprint: Arthaus / Sword and Sorcery Studios
Published: October 29, 2001
Pages: 223
Publication #: WW 15000
Reference #: ISBN 1-58846-075-4

Ravenloft Rulebook is the first Ravenloft book produced by White Wolf under the Open Gaming License.

SummaryEdit

From the back cover:

A Domain of Dread; a World of Gothic Adventure
A night of eternal terror. A world ruled by fear and horror. Vampires who rule the night. Shapeshifters who prowl the forests. Eldritch ghouls and undead skeletons who prey upon a fearful populace. If ever a world needed heroes, it is the world of Ravenloft. The Ravenloft setting takes one of the classic roleplaying game worlds and brings it up to date for the Third Edition using the D20 rules system. Players assume the roles of brave adventurers facing ultimate evil in hopes of saving the world, all in a Gothic setting of high adventure.

Background InformationEdit

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CharactersEdit

ReferencesEdit

Previous book:
Ravenloft: Ravenloft Rulebook (limited)
Game Books
Ravenloft books
Next book:
Ravenloft: Secrets of the Dread Realms
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