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Rage-in-the-Streets is a Red Talon Ahroun from Australia.[1] He has assumed the role of Sept Leader after Mamu's disappearance.[2]

Biography[]

As a dingo pup Rage-in-the-Streets went by the name Outruns-the-Elders. He lived in the Cape York Protectorate with his mother's pack, which was shot by dingo hunters. He never forgot the helplessness he felt over his mother's death. He was found by patrolling Red Talons, who guided him through his Rite of Passage, nurturing his growing hate for humans. A promising young Garou, Outruns-the-Elders traveled to Brisbane with the aim of killing as many people as savagely as possible.

On his first night in Brisbane, however, Outruns-the-Elders was noticed by the city's Sabbat vampires, who immediately saw the potential for amusement in the young Lupine. Luring him into a trap with their Protean Discipline, the Leeches injected Outruns-the-Elders with a massive dose of heroin. To their surprise, Outruns-the-Elders survived the attack, but soon found himself addicted to the drug. Through his introduction to heroin, Outruns-the-Elders conceived of a new way to destroy the humans, by exploiting their own weakness. Renaming himself Rage-in-the-Streets, he learned all he could about drugs and their deadly possibilities. Rage-in-the-Streets now manufactures and distributes large quantities of illicit drugs throughout Brisbane. Rage-in-the-Streets is still observed by the Sabbat, and is their unwitting tool in a campaign to corrupt the structure of Brisbane society.

Appearance[]

Although he despises the Homid form, Rage-in-the-Streets is forced to wear it often. He appears as a gaunt, unshaven man in his early 20s, with bloodshot, brooding eyes and lank, unkempt hair. His cheeks are hollow and his complexion is poor. He wears a stained overcoat and goes barefoot. His Lupus form is that of a mangy dingo, encrusted with open sores.

Stats[]

Breed: Lupus
Auspice: Ahroun
Tribe: Red Talon
Nature/Demeanor: Alpha/Masochist
Attributes: Strength 2, Dexterity 2, Stamina 1, Charisma 2, Manipulation 4, Appearance 1, Perception 4, Intelligence 2, Wits 3
Abilities: Alertness 3, Dodge 2, Intimidation 3, Primal-Urge 3, Streetwise 5, Subterfuge 2
Skills: Stealth 3
Knowledges: Investigation 2, Law 1, Medicine 3, Science 2
Backgrounds: Contacts 3, Pure Breed 3
Gifts: The Falling Touch, Heightened Senses, Scent of Running Water, Scent of Sight
Rank: 2
Rites: None
Fetishes: None
Rage 5, Gnosis 4, Willpower 4

References[]

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