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==Pure Tribe Fetishes== |
==Pure Tribe Fetishes== |
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− | {{dot|4}}'''Betrayer Skull''': |
+ | {{dot|4}}'''Betrayer Skull'''<ref>{{b|WTF|The Pure|page=132|pdf=23681|nip=1}}</ref>: |
− | {{dot|4}}'''Parasite Shard''': |
+ | {{dot|4}}'''Parasite Shard'''<ref>{{b|WTF|The Pure|page=132-133|pdf=23681|nip=1}}</ref>: |
===[[Fire-Touched]]=== |
===[[Fire-Touched]]=== |
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+ | '''Dye of Shame (Talen)'''<ref>{{b|WTF|The Pure|page=131|pdf=23681|nip=1}}</ref>: The Fire-Touched sometimes infiltrate the Forsaken, though doing so is dangerous to the Fire-Touched's Harmony (since infiltration requires them to break their tribal vow) and shameful and uncomfortable to them. Still, good reasons exist for this subterfuge, and so the ''Izidakh'' created the Dye of Shame to help with the deception. The Dye is made from any shiny metal ''other'' than silver, the shavings of which are mixed into boiling water and thickened with blood, ash and mud. A spirit associated with deception is bound into the mixture, which then takes on a luminous silver color. This paint can be spread over a Pure werewolf's Renown scars or brands. When activated, the paint gives the appearance of Renown tattoos of the sort worn by the Forsaken (meaning that the paint is normally only activated in the ''Hisil'', though it is rumored that some Forsaken werewolves know Gifts enabling them to see another Uratha's spirit brands in the physical world). Once activated, the paint remains visible for a scene. A dose of the paint is good for one day. |
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− | '''Dye of Shame (Talen)''': |
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+ | * '''Action''': Instant |
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⚫ | |||
⚫ | |||
− | {{dot|5}}'''Moonshunner''': |
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+ | |||
+ | {{dot|5}}'''Moonshunner'''<ref>{{b|WTF|The Pure|page=133|pdf=23681|nip=1}}</ref>: |
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===[[Ivory Claws]]=== |
===[[Ivory Claws]]=== |
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===[[Predator Kings]]=== |
===[[Predator Kings]]=== |
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+ | '''Face of Blood (Talen)'''<ref>{{b|WTF|The Pure|page=131|pdf=23681|nip=1}}</ref>: The Predator Kings have a safer (though arguably no better) relationship with the denizens of Shadow than their Forsaken brethren, but ''Ninna Farakh'' are just as likely to earn the ire of some spirits as any werewolf. This talen was created by Predator Kings warriors as a means of signaling to local spirits that the usual state of affairs was suspended, and that a pack was on the warpath. The werewolves take the fresh blood from a kill, usually human or animal depending on what prey is nearby, and pour a small quantity of the blood into a bowl. A spirit of fear or panic is bound into the blood, and each ''Anshega'' dips his hands into the bowl, then presses his palms and fingers to his own faces, leaving two handprints in blood on his skin. When activated, the talen lasts until sunrise before fading. Until then, even if the werewolf washes her face clean, the bloody handprints are visible in the Shadow Realm. All spirits instinctively recognize this fearsome display, and any denizen of the ''Hisil'' that attacks the Pure suffers a -1 to attack rolls, from the emanations of supernatural fear. |
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− | '''Face of Blood (Talen)''': |
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+ | |||
+ | '''Action''': Instant |
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+ | |||
+ | '''False Hunt Stones (Talen)'''<ref>{{b|WTF|The Pure|page=131|pdf=23681|nip=1}}</ref>: Used by ''Ninna Farakh'' to throw Forsaken pursuers off the Predator Kings' scent, these stones are created in sets - one for each member of the ''Anshega'' pack. Each pebble has one of the werewolves' names on the largest surface, painted on by the fetish maker using the blood of each werewolf to write each name. Once completed, a fox-, jackal- or coyote-spirit is bound into the handful of rocks. When activated. each of the rocks gives off the scent of the packmember whose name and blood the rock bears. Any werewolf trying to track one of the pack by natural means (see p. 178 of '''[[Werewolf: The Forsaken Rulebook|Werewolf: The Forsaken]]''') finds herself drawn to the False Hunt Stones instead of the real Predator Kings unless the character rolls an exceptional success on her tracking rolls. Obviously, the character's mistakes will only be discovered when she ceases her tracking only to discover she has been hunting a handful of stones left as a distraction. False Hunt Stones last for six hours after activation before crumbling to dust. |
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+ | '''Action''': Instant |
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− | '''False Hunt Stones (Talen)''': |
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− | {{dot|1}}'''Breath of Agony''': |
+ | {{dot|1}}'''Breath of Agony'''<ref>{{b|WTF|The Pure|page=131|pdf=23681|nip=1}}</ref>: |
− | {{dot|1}}'''Chargebreaker''': |
+ | {{dot|1}}'''Chargebreaker'''<ref>{{b|WTF|The Pure|page=131-132|pdf=23681|nip=1}}</ref>: |
− | {{dot|2}}'''Boundary Markers''': |
+ | {{dot|2}}'''Boundary Markers'''<ref>{{b|WTF|The Pure|page=132|pdf=23681|nip=1}}</ref>: |
{{dot|5}}'''Alphaskin (Stolen)'''<ref>{{b|WTF|Lore of the Forsaken|page=157-158|pdf=2733|nip=1}}</ref>: Crafted from the skin of alpha wolves by members of the Predator Kings, this rather crudely stitched cape of wolfskin makes the alternate forms of the Uratha even more formidable. When the wearer is shapeshifting, the cape molds itself to the new form of the werewolf. The Dalu form is given a thick mane of hair, while Gauru and Urshul have a dark fringe that stands up along the spine. This fetish is powered by an ancestor-spirit of the Predator Kings. Upon activation, the fetish grants a potent boost to the Physical Attributes of its wearer, the bonuses last for one minute per success on the activation roll. However, while the Alphaskin's blessing is in effect, so is its curse; the wearer suffers a -1 penalty to all degeneration rolls. |
{{dot|5}}'''Alphaskin (Stolen)'''<ref>{{b|WTF|Lore of the Forsaken|page=157-158|pdf=2733|nip=1}}</ref>: Crafted from the skin of alpha wolves by members of the Predator Kings, this rather crudely stitched cape of wolfskin makes the alternate forms of the Uratha even more formidable. When the wearer is shapeshifting, the cape molds itself to the new form of the werewolf. The Dalu form is given a thick mane of hair, while Gauru and Urshul have a dark fringe that stands up along the spine. This fetish is powered by an ancestor-spirit of the Predator Kings. Upon activation, the fetish grants a potent boost to the Physical Attributes of its wearer, the bonuses last for one minute per success on the activation roll. However, while the Alphaskin's blessing is in effect, so is its curse; the wearer suffers a -1 penalty to all degeneration rolls. |
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*'''Action''': Reflexive |
*'''Action''': Reflexive |
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− | {{dot|5}}'''Decay Tattoos''': |
+ | {{dot|5}}'''Decay Tattoos'''<ref>{{b|WTF|The Pure|page=133|pdf=23681|nip=1}}</ref>: |
==References== |
==References== |
Revision as of 06:56, 24 May 2022
As with other resources, fetishes available to the Forsaken are generally available to the Pure. The sole exception tends to be fetishes that draw on the power of Lunes.
Pure Tribe Fetishes
Betrayer Skull[1]:
Parasite Shard[2]:
Fire-Touched
Dye of Shame (Talen)[3]: The Fire-Touched sometimes infiltrate the Forsaken, though doing so is dangerous to the Fire-Touched's Harmony (since infiltration requires them to break their tribal vow) and shameful and uncomfortable to them. Still, good reasons exist for this subterfuge, and so the Izidakh created the Dye of Shame to help with the deception. The Dye is made from any shiny metal other than silver, the shavings of which are mixed into boiling water and thickened with blood, ash and mud. A spirit associated with deception is bound into the mixture, which then takes on a luminous silver color. This paint can be spread over a Pure werewolf's Renown scars or brands. When activated, the paint gives the appearance of Renown tattoos of the sort worn by the Forsaken (meaning that the paint is normally only activated in the Hisil, though it is rumored that some Forsaken werewolves know Gifts enabling them to see another Uratha's spirit brands in the physical world). Once activated, the paint remains visible for a scene. A dose of the paint is good for one day.
- Action: Instant
Gurim's Lash (Klaive)[4]:
Moonshunner[5]:
Ivory Claws
Shibboleth Drops (Talen: Stolen)[6]: Crafted by the Ivory Claws, this water will not stain or be absorbed by the fur of an Uratha of Pure Tribe descent. It is used to "evaluate" cubs and members of Luna's weaklings who crave membership into the Tzuumfin. A spring-spirit is used to fashion this talen. It is stored in a small bottle or vial, usually worn around the neck of the pack's alpha.
- Durability 2, Size 0, Structure 0
- Action: Instant
Predator Kings
Face of Blood (Talen)[7]: The Predator Kings have a safer (though arguably no better) relationship with the denizens of Shadow than their Forsaken brethren, but Ninna Farakh are just as likely to earn the ire of some spirits as any werewolf. This talen was created by Predator Kings warriors as a means of signaling to local spirits that the usual state of affairs was suspended, and that a pack was on the warpath. The werewolves take the fresh blood from a kill, usually human or animal depending on what prey is nearby, and pour a small quantity of the blood into a bowl. A spirit of fear or panic is bound into the blood, and each Anshega dips his hands into the bowl, then presses his palms and fingers to his own faces, leaving two handprints in blood on his skin. When activated, the talen lasts until sunrise before fading. Until then, even if the werewolf washes her face clean, the bloody handprints are visible in the Shadow Realm. All spirits instinctively recognize this fearsome display, and any denizen of the Hisil that attacks the Pure suffers a -1 to attack rolls, from the emanations of supernatural fear.
Action: Instant
False Hunt Stones (Talen)[8]: Used by Ninna Farakh to throw Forsaken pursuers off the Predator Kings' scent, these stones are created in sets - one for each member of the Anshega pack. Each pebble has one of the werewolves' names on the largest surface, painted on by the fetish maker using the blood of each werewolf to write each name. Once completed, a fox-, jackal- or coyote-spirit is bound into the handful of rocks. When activated. each of the rocks gives off the scent of the packmember whose name and blood the rock bears. Any werewolf trying to track one of the pack by natural means (see p. 178 of Werewolf: The Forsaken) finds herself drawn to the False Hunt Stones instead of the real Predator Kings unless the character rolls an exceptional success on her tracking rolls. Obviously, the character's mistakes will only be discovered when she ceases her tracking only to discover she has been hunting a handful of stones left as a distraction. False Hunt Stones last for six hours after activation before crumbling to dust.
Action: Instant
Breath of Agony[9]:
Chargebreaker[10]:
Boundary Markers[11]:
Alphaskin (Stolen)[12]: Crafted from the skin of alpha wolves by members of the Predator Kings, this rather crudely stitched cape of wolfskin makes the alternate forms of the Uratha even more formidable. When the wearer is shapeshifting, the cape molds itself to the new form of the werewolf. The Dalu form is given a thick mane of hair, while Gauru and Urshul have a dark fringe that stands up along the spine. This fetish is powered by an ancestor-spirit of the Predator Kings. Upon activation, the fetish grants a potent boost to the Physical Attributes of its wearer, the bonuses last for one minute per success on the activation roll. However, while the Alphaskin's blessing is in effect, so is its curse; the wearer suffers a -1 penalty to all degeneration rolls.
- Dalu: +1 Strength
- Gauru: +2 Strength
- Urshul: +1 Strength, +1 Size, +1 Speed, +1 Health
- Urhan: +1 Strength, +1 Size, +2 Speed, +1 Health
- Durability 2 (reinforced to 7, Size 3, Structure 10
- Action: Reflexive
Decay Tattoos[13]:
References
- ↑ WTF: The Pure, p. 132
- ↑ WTF: The Pure, p. 132-133
- ↑ WTF: The Pure, p. 131
- ↑ WTF: The Pure, p. 132
- ↑ WTF: The Pure, p. 133
- ↑ WTF: Lore of the Forsaken, p. 157
- ↑ WTF: The Pure, p. 131
- ↑ WTF: The Pure, p. 131
- ↑ WTF: The Pure, p. 131
- ↑ WTF: The Pure, p. 131-132
- ↑ WTF: The Pure, p. 132
- ↑ WTF: Lore of the Forsaken, p. 157-158
- ↑ WTF: The Pure, p. 133