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Cover image.
Authors: Chris Howard
Storyteller Game System: Mark Rein•Hagen
Developer: Bill Bridges
Editor: Laura Perkinson
Art Direction: Chris McDonough
Artists: Brian LeBlanc
Front Cover Art: Cliff Nielson
Back Cover Art: Ash Arnett
Cover Design: Chris McDonough
Layout & Typesetting: John E. Park
Publisher: White Wolf Publishing, Inc.
Imprint: White Wolf Game Studio
Published: 1995
Pages: 108
Year: 1995
Publication #: WW 03064
Reference #: ISBN 1-56504-310-3
Price: $12.00

Project Twilight is a supplement for Werewolf: The Apocalypse and Vampire: The Masquerade that details the American government's secret project to capture and discover the secrets of the Garou and the Kindred.

Summary

From the White Wolf catalog:

You Want the Truth?
The government is not wholly oblivious to the supernatural threats that hide in the World of Darkness. Indeed, a handful of intrepid agents tracks down and hunts these horrors. But as these men and women begin to discover the secrets of their elusive prey, an inevitable question arises: just who are the agents really working for? Who truly runs the government?
You Can't Handle the Truth!
Project Twilight is a Hunters sourcebook detailing the agents in the U.S. government who hunt vampires and werewolves. This book reveals just how much the government agencies know and much further they need to dig into the darkness to find the real truth about their prey.

Alley Tag

An agent that tracks down and confronts supernatural denizens may be in over her head.

Introduction: In Defense of the Realm

More on the nature of the book, including suggestions for its use.

Book One: At Midnight, All the Agents...

The following sections are for both players and Storytellers.

Chapter One: Whoever Hunts Monsters

How to create an agent as a player character.

Chapter Two: FBI Special Affairs Department

The history of the FBI and those who have become ruined by hunting the supernatural, as well as current organizaiton and practices, and the FBI's Most Wanted (Supernatural) List.

Chapter Three: NSA

The NSA and the many factions in control of it.

Chapter Four: Other Agencies

Info on other agencies and government branches, including the CIA, the Center for Disease Control, and the Drug Enforcement Agency.

Book Two: Secrets

This section is for Storytellers only.

Chapter Five: Storytelling

Ideas for chronicles, and how much the government, including the President, really knows about the activies of the supernatural. Also includes the details of who really pulls the strings in the agencies and government.

Chapter Six: The St. Claire Contract

A campaign for agents crossing several aspects of the World of Darkness.

Appendix: Junior G-Men

Includes templates for possible agents, as well as Project Twilight-specific character sheets.

Background Information

Memorable Quotes

Characters

References

Previous book:
WTA: Get of Fenris Tribebook
Game Books
Werewolf: The Apocalypse books
Next book:
WTA: Glass Walkers Tribebook
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