For the task force in Hunter: The Vigil see Project TWILIGHT
Authors: Chris Howard
Storyteller Game System: Mark Rein•Hagen
Developer: Bill Bridges
Editor: Laura Perkinson
Art Direction: Chris McDonough
Artists: Brian LeBlanc
Front Cover Art: Cliff Nielson
Back Cover Art: Ash Arnett
Cover Design: Chris McDonough
Layout & Typesetting: John E. Park
Publisher: White Wolf Publishing, Inc.
Imprint: White Wolf Game Studio
Published: 1995
Pages: 108
Publication #: WW 03064
Reference #: ISBN 1-56504-310-3
Online: Bullet-rpg
Price: PDF: $12.00

Project Twilight is a supplement for Werewolf: The Apocalypse and Vampire: The Masquerade that details the American government's secret project to capture and discover the secrets of the Garou and the Kindred. It is part of the Year of the Hunter product line theme.


From the White Wolf catalog:

You Want the Truth?
The government is not wholly oblivious to the supernatural threats that hide in the World of Darkness. Indeed, a handful of intrepid agents tracks down and hunts these horrors. But as these men and women begin to discover the secrets of their elusive prey, an inevitable question arises: just who are the agents really working for? Who truly runs the government?
You Can't Handle the Truth!
Project Twilight is a Hunters sourcebook detailing the agents in the U.S. government who hunt vampires and werewolves. This book reveals just how much the government agencies know and much further they need to dig into the darkness to find the real truth about their prey.


Alley TagEdit

An agent that tracks down and confronts supernatural denizens may be in over her head.

Introduction: In Defense of the RealmEdit

More on the nature of the book, including suggestions for its use.

Book One: At Midnight, All the Agents...Edit

The following sections are for both players and Storytellers.

Chapter One: Whoever Hunts MonstersEdit

How to create an agent as a player character.

Chapter Two: FBI Special Affairs DepartmentEdit

The history of the FBI and those who have become ruined by hunting the supernatural, as well as current organization and practices, and the FBI's Most Wanted (Supernatural) List.

Chapter Three: NSAEdit

The NSA and the many factions in control of it.

Chapter Four: Other AgenciesEdit

Info on other agencies and government branches, including the CIA, the Center for Disease Control, and the Drug Enforcement Agency.

Book Two: SecretsEdit

This section is for Storytellers only.

Chapter Five: StorytellingEdit

Ideas for chronicles, and how much the government, including the President, really knows about the activities of the supernatural. Also includes the details of who really pulls the strings in the agencies and government.

Chapter Six: The St. Claire ContractEdit

A campaign for agents crossing several aspects of the World of Darkness.

Appendix: Junior G-MenEdit

Includes templates for possible agents, as well as Project Twilight-specific character sheets.

Background InformationEdit

This book was the Werewolf: The Apocalypse signature book for the Year of the Hunter.

Memorable QuotesEdit






Previous book:
WTA: Get of Fenris Tribebook Bullet-pdf
Game Books
Werewolf: The Apocalypse books
Next book:
WTA: Glass Walkers Tribebook Bullet-pdf
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