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Phantasm is one of the primary thirteen Arcanoi from Wraith: The Oblivion. Those who use the abilities of Phantasm can manipulate dreams and create illusions.

Much like Keening, the arts of Phantasm have no especially great merit in the Shadowlands other than their artistic side. Users of Phantasm, with their ability to create elaborate, fantastic dreams in the dead as well as the living are treasured by those seeking entertainment in an otherwise dreary existence. In fact, troupes of Sandmen performing their plays and shows are one of the more established, legal means of amusement for wraiths.

However, those who think Phantasm can only be used for artistic endeavors are quite wrong. Phantasm can also be used to create elaborate illusions that are extremely convincing, and for this some realize that Sandmen are not as shallow as they appear. In addition, in first and second edition, those who practice Phantasm have another extraordinary ability: the power to bring living people, in the form of dreams, into the Shadowlands. Quick brought to the Shadowlands in this way may interact with the world of the dead as any wraith would be able to, including being attacked. In most cases, a dreamer who suffers too much damage in the Shadowlands drifts back to their unharmed body. In extreme cases, a powerful Sandman can cause them serious mental or physical damage.

The most obvious problem with a poor use of Phantasm are nightmares. However, Shadows have been known to overtake a Sandman’s abilities and use them to their benefit in certain cases.

Basic Abilities[]

  • Sleepsense: A Sandman can tell when a mortal has reached REM sleep.

Standard Powers[]

First / Second Edition[]

  • Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet Elysia: A Sandman may pull a sleeper’s soul from their body.
  • Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet Lucidity: A Sandman may tweak or alter the dreams of a mortal.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet Dreams of Sleep: A Sandman may bestow sleep and dreams on a wraith.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet Phantasmagoria: A Sandman can create detailed, highly-convincing illusions.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Agon: A Sandman may rip a mortal’s soul from their body.

20th Anniversary Edition[]

Basic abilities were dropped in the 20th anniversary edition.

The standard powers of Phantasm are the same as previous editions, with the following exceptions, which replace the skills of the same level or where noted.

  • Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet Sleepsense: A Sandman can observe a mortal or Slumbering wraith's dreams, and can tell what stage of sleep a mortal has reached.
  • Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet Dreamweaver: This is essentially the same as Lucidity.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet Morphean Embrace: This is essentially the same as Dreams of Sleep.

Alternate Powers[]

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  • Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet Cognizance: A Sandman can guard themselves against another using Phantasm.
  • Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet Conclave: A Sandman may have a communal dream with other Sandmen.
  • Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet Lingua: A Sandman can communicate through a dream, regardless of language.
  • Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet Inspire: A Sandman may inspire a mortal to create a work of art that reflects the Sandman.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet Mending: A Sandman may get a mortal's body to heal itself.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet Incubus: A Sandman can drain energy from a mortal as Pathos.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Oneirataxia: A Sandman can stop a mortal from dreaming.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Supplant: A Sandman may place a mortal soul in the body of another mortal until they awaken.

Wraith: The Great War[]

Phantasm abilities during the Great War are the same as the basic abilities and standard powers with the following exceptions, which replace the skills of the same level or where noted.

  • Sift: A Sandman can determine how deeply a mortal is sleeping, and can observe their dreams. Replaces Sleepsense.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet Dream Canvas: A Sandman can make several dreams into one big dream.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Dream Cloak: A Sandman creates a cloak from the stuff of dreams, making them hypnotic to any observers.

20th Anniversary Edition[]

The 20th anniversary edition introduces the initiate arts, a set of Phantasm abilities available to members of the Sandmen's Guild with sufficient standing.

  • Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet Dreamreading: A Sandman can discern a dream's meaning.
  • Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet Dream Sequence: A Sandman can cloud the mind of a mortal who's seen through the Fog, convincing them it was a dream. Powerful Sandmen can use this power to convince a supernatural they didn't see something they did.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet Deep Slumber: A Sandman may get a wraith's body to heal itself.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet Tableau of Terror: A Sandman can create an illusion that induces extreme fear in those who see it.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Oneirataxia: This version of Oneirataxia allows a Sandman to prevent a mortal from sleeping, prevent a wraith from Slumbering, stop a sleeper from waking up, or stop a mortal from dreaming.

References[]

Wraith: The Oblivion Arcanoi
The Great 13 Argos · Castigate · Embody · Fatalism · Inhabit · Keening · Lifeweb · Moliate · Outrage · Pandemonium · Phantasm · Puppetry · Usury
Forbidden Flux · Intimation · Mnemosynis
Dark Arcanoi Blighted Insight · Contaminate · Corruption · False Life · Hive-Mind · Larceny · Maleficence · Shroud-Rending · Tempest-Weaving · Tempestos
Risen Fascinate · Serendipity
Jade Chains of the Emperor · Way of the Artisan · Way of the Farmer · Way of the Merchant · Way of the Scholar · Way of the Soul
Miscellaneous Alloyed · Behest · Connaissance · Displace · Kinesis · Leechcraft · Tempered
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