Penumbra, also known as Earth’s Shadow, is the spirit world directly surrounding the physical world. Many, but not all, terrain features have reflections there.
Overview[]
A Penumbra is a spirit realm which is linked to a physical world and separates the two with the use of a gauntlet. While a spirit world can appear identical to its material counterpart, it's (usually) twisted through the lens of concept, metaphor, and point of view. Usually, you have to step through the Penumbra in order to reach the respective Umbral realm. Celestial bodies, such as the moon, Venus, or Mars have their own respective Penumbra.
Known Penumbras[]
There are at least five known Penumbras, more are speculated to exist:
- The Astral plane, which is linked to the High Umbra
- The Shadowlands, which are linked to the Dark Umbra
- Digital Web, which is linked to the Virtual Reality of the Virtual Adepts
- The Spirit Wilds, which are linked to the Middle Umbra
References[]
- WTA: Umbra: The Velvet Shadow, p. 12, 21-23
- WTA: Werewolf: The Apocalypse Second Edition, p. 26, 164, 171-172, 176-177, 184
- WTA/cMET: Laws of the Wild, p. 24
- MTAs: Beyond the Barriers: The Book of Worlds, p. 19
- WTWW: Werewolf: The Wild West Rulebook, p. 190, 195
- WTA: Werewolf: The Apocalypse Revised Edition, p. 55, 225
- WTA: Umbra Revised, p. 10-16
- MTAs: The Infinite Tapestry, p. 23, 30
- WTA/cMET: Laws of the Wild Revised Edition, p. 32, 227
- WTA/cMET: Hengeyokai: Way of the Beast Courts, p. 138-141
- MTAs/cMET: Laws of Ascension Companion, p. 196-197
- W20: Werewolf: The Apocalypse 20th Anniversary Edition, p. 70, 306, 312-313
- W20: W20 Umbra: The Velvet Shadow, p. 13-35