Patrick Keeneye is a Ivory Claw member of the Lex Talionis pack in Chicago, Illinois.
Overview[]
Even his enemies have to grudgingly admire Patrick, as he draws together the strongest elements of man and wolf. He's a consummate planner and takes care of his pack. Patrick is always the first into battle and the last to leave, and he doesn't shirk from making hard decisions, such as putting a pack member in imminent danger for the greater good. For all these reasons, the older and wiser werewolves of the city, both Pure Tribes and those from the Tribes of the Moon, have a healthy dose of fear and respect for this Ivory Claw, dangerous fanatic that he is. The one weakness Patrick has is a lack of resources; he makes what money he does have through gambling scams and other petty crimes. Unlike some of the Iron Masters, he lacks the contacts and influence needed to stay one step ahead of his enemies; likewise, he doesn't have the Bone Shadows' carefully cultivated relations with some of the city's strongest spirit denizens. Until he figures out a way to acquire these things, Keeneye's wits and innate wisdom are his best weapons.
Tall, fair-featured, and handsome, he has all the marks of a powerful leader. He's in his mid-30s, and would probably fit in very well at high-society gatherings if it weren't for the fact that humans can easily sense the predatory hatred that pours out of his frame. In his wolf form, his fur is a deep, rich gray. Patrick always dresses neatly, even if his clothes are off the rack at the local supper shopping center.
Stats[]
Tribe: Ivory Claws
Mental Attributes: Intelligence 3, Wits 3, Resolve 4
Physical Attributes: Strength 3 (4/6/5/3), Dexterity 4 (4/5/6/6), Stamina 3 (4/5/5/4)
Social Attributes: Presence 4, Manipulation 2 (1/2/0/2), Composure 3
Mental Skills: Academics 2, Crafts 1, Investigation (Uratha Spoor) 3, Occult 1, Politics 1, Science 1
Physical Skills: Athletics 3, Brawl (Dirty Tricks) 4, Drive 2, Firearms 2, Larceny 3, Stealth (Move in Darkness) 3, Weaponry 2
Social Skills: Animal Ken 1, Expression 3, Intimidation (Stare Down) 3, Persuasion 2, Streetwise (Rumors) 3, Subterfuge (Misdirection) 2
Merits: Common Sense, Danger Sense, Fast Reflexes 2, Fetish (Fireflash) 2, Iron Stamina 2, Resources 1, Totem 7
Primal Urge: 5
Willpower: 8
Harmony: 4
Max Essence/Per Turn: 14/2
Virtue: Fortitude
Vice: Envy
Health: 8 (10/12/11/8)
Initiative: 9 (9/10/12/12) with Fast Reflexes
Defense: 3 (3/3/3/3)
Speed: 12 (13/16/19/17)
Renown: Cunning 2, Glory 4, Honor 2, Purity 3, Wisdom 2
Gifts: Death Sight, Mask of Rage, Warning Growl, Wolf-Blood's Lure, Father Wolf's Speed, Home Range, Luna's Dictum, Ward Versus Humans, Leach Rage, Primal Howl, Voice of Command, Rekindle Rage, Savage Rending
Rituals: 4; Rites: Funeral Rite, Rite of Dedication, Shared Scent, Fortify the Border Marches, Rite of Dormancy, Rite of Initiation, Rite of Chosen Ground
References[]
- CofD: World of Darkness: Chicago, p. 214