Oblivion is the Mind's Eye Theatre version of Wraith: The Oblivion.

Summary

Death used to be the end. Not anymore. Now Oblivion lets you take Mind‘s Eye Theatre across the Shroud into the lands of the Restless Dead. Expore the depths of the eternal Tempest. Join the centuries-old political dances in the halls of Stygia. Run the mean streets of The World of Darkness,, and protect the Fetters that tie you to the lands of the living. Being dead is all about choices. Now that you don’t have to worry about making a living, it’s time to start making them.
Oblivion Features
  • Rules for wraiths, mortals and Risen;
  • Rules for interactions with mortals, vampires and Garou;
  • The best way to continue characters from other games who’ve journeyed to that undiscovered country.

Contents

Ghost Story: Little Girl Lost

Chapter One: Introduction

Chapter Two: Background

Chapter Three: Character

Chapter Four: Traits

Chapter Five: Rules

Chapter Six: The Shadow

Chapter Seven: Storytelling

Chapter Eight: The Risen

Chapter Nine: Others

Background

Characters

Terminology

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cMET: Antagonists (cMET) Buy it from DriveThruRPG!
Game books
Classic Mind's Eye Theatre books
Next book:
cMET: Laws of the Night Buy it from DriveThruRPG!
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