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Oblivion is the Mind's Eye Theatre version of Wraith: The Oblivion.

Summary Edit

Death used to be the end. Not anymore. Now Oblivion lets you take Mind‘s Eye Theatre across the Shroud into the lands of the Restless Dead. Expore the depths of the eternal Tempest. Join the centuries-old political dances in the halls of Stygia. Run the mean streets of The World of Darkness,, and protect the Fetters that tie you to the lands of the living. Being dead is all about choices. Now that you don’t have to worry about making a living, it’s time to start making them.
Oblivion Features
  • Rules for wraiths, mortals and Risen;
  • Rules for interactions with mortals, vampires and Garou;
  • The best way to continue characters from other games who’ve journeyed to that undiscovered country.

ContentsEdit

Ghost Story: Little Girl LostEdit

Chapter One: IntroductionEdit

Chapter Two: BackgroundEdit

Chapter Three: CharacterEdit

Chapter Four: TraitsEdit

Chapter Five: RulesEdit

Chapter Six: The ShadowEdit

Chapter Seven: StorytellingEdit

Chapter Eight: The RisenEdit

Chapter Nine: OthersEdit

BackgroundEdit

Characters Edit

Terminology Edit

Previous book:
cMET: Antagonists (cMET) Bullet-pdf
Game books
Classic Mind's Eye Theatre books
Next book:
cMET: Laws of the Night Bullet-pdf
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