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Oblivion is the Mind's Eye Theatre version of Wraith: The Oblivion.

Summary[]

"Gotcha! You're Dead!"
"Am not!"
"Are, too!"
"Am not!"
Are, Too. Honest.
Death used to be the end. Not anymore. Now Oblivion lets you take Mind‘s Eye Theatre across the Shroud into the lands of the Restless Dead. Expore the depths of the eternal Tempest. Join the centuries-old political dances in the halls of Stygia. Run the mean streets of The World of Darkness, and protect the Fetters that tie you to the lands of the living. Being dead is all about choices. Now that you don’t have to worry about making a living, it’s time to start making them.
Oblivion Features:
  • Rules for wraiths, mortals and Risen;
  • Rules for interactions with mortals, vampires and Garou;
  • The best way to continue characters from other games who’ve journeyed to that undiscovered country.

Contents[]

Ghost Story: Little Girl Lost[]

Chapter One: Introduction[]

Chapter Two: Background[]

Chapter Three: Character[]

Chapter Four: Traits[]

  • Nature and Demeanor
    • Architect
    • Avant-Grade
    • Bon Vivant
    • Bravo
    • Bureaucrat
    • Caregiver
    • Child
    • Conniver
    • Critic
    • Explorer
    • Follower
    • Gambler
    • Jester
    • Leader
    • Martyr
    • Mediator
    • Rebel
    • Scientist
    • Survivor
    • Traditionalist
    • Visionary
  • Attributes
    • Physical Traits: Athletic, Brawny, Brutal, Dexterous, Enduring, Energetic, Ferocious, Graceful, Lithe, Nimble, Quick, Resilient, Robust, Rugged, Stalwart, Steady, Tenacious, Tireless, Tough, Vigorous, Wiry
    • Physical Negative Traits: Clumsy, Cowardly, Decrepit, Delicate, Docile, Flabby, Lame, Lethargic, Puny, Sickly
    • Social Traits: Alluring, Beguiling, Charismatic, Charming, Commanding, Compassionate, Dignified, Diplomatic, Elegant, Eloquent, Empathetic, Expressive, Friendly, Genial, Gorgeous, Ingratiating, Intimidating, Magnetic, Persuasive, Seductive, Witty
    • Social Negative Traits: Bestial, Callous, Condescending, Dull, Naive, Obnoxious, Paranoid (Chapter Three), Repugnant, Shy, Tactless, Untrustworthy
    • Mental Traits: Alert, Attentive, Calm, Clever, Creative, Cunning, Dedicated, Determined, Discerning, Disciplined, Insightful, Intuitive, Knowledgeable, Observant, Patient, Rational, Reflective, Shrewd, Vigilant, Wily, Wise
    • Mental Negative Traits: Forgetful, Gullible, Ignorant, Impatient, Oblivious, Predictable, Shortsighted, Submissive, Violent, Witless
  • Abilities
    • Athletics (Chapter Three)
    • Awareness
    • Brawl
    • Bureaucracy
    • Computer
    • Drive
    • Enigmas
    • Etiquette (Chapter Three)
    • Firearms
    • Investigation
    • Law
    • Leadership
    • Linguistics
    • Medicine
    • Meditation
    • Melee
    • Occult
    • Performance
    • Politics
    • Repair
    • Science
    • Scrounge
    • Security
    • Soulforging
    • Stealth (Chapter Three)
    • Streetwise
    • Subterfuge
  • Arcanoi
    • Argos
      • Innate Abilities
        • Orienteering
        • Tempestpeek
        • Tempest Threshold
      • Basic
        • Enshroud
        • Phantom Wings
      • Intermediate
        • Flicker
      • Advanced
        • Oubliette
    • Castigate
      • Innate Abilities
        • Bulwark
        • Soulsight
      • Basic
        • Dark Secrets
        • Purify
      • Intermediate
        • Housecleaning
      • Advanced
        • Defiance
    • Embody
      • Innate Abilities
        • Ghostly Touch
        • Maintain the Material Form
      • Basic
        • Phantom Whispers
        • Statue
      • Intermediate
        • Life-in-Death
      • Advanced
        • Materialize
    • Fatalism
      • Innate Abilities
        • Kismet
      • Basic
        • Foreshadow
        • Interpretation
      • Intermediate
        • Guesswork
      • Advanced
        • Luck
    • Flux
      • Innate Abilities
        • Grave Mold
      • Basic
        • Altered States
        • Decay
      • Intermediate
        • Puppet Theatre
      • Advanced
        • Automaton
    • Inhabit
      • Innate Abilities
        • Sense Gremlin
        • Shellride
        • Surge
      • Basic
        • Lightning's Bite
        • Gremlinize
      • Intermediate
        • Claim
      • Advanced
        • Empower
    • Intimation
      • Innate Abilities
        • Twinge
        • Self-Intimation
      • Basic
        • The Gleaming
        • Deep Desiring
      • Intermediate
        • The Craving
      • Advanced
        • Cupitatis
    • Keening
      • Innate Abilities
        • Perfect Pitch
        • Sotto Voce
      • Basic
        • Ballad
        • Muse
      • Intermediate
        • Crescendo
      • Advanced
        • Requiem
    • Lifeweb
      • Innate Abilities
        • Locate Fetter
      • Basic
        • Sense Strand
        • Splice Strand
      • Intermediate
        • Sever Strand
      • Advanced
        • Soul Pact
    • Mnemosynis
      • Innate Abilities
        • Rewind
        • In Memoriam
      • Basic
        • Mnemotechnics
        • Mindspeak
      • Intermediate
        • Casting the Scene
      • Advanced
        • Onslaught
    • Moliate
      • Innate Abilities
        • Glow
        • Return to Death's Visage
        • Shapesense
      • Basic
        • Sculpt
        • Martialry
      • Intermediate
        • Rend
      • Advanced
        • Bodyshape
    • Outrage
      • Innate Abilities
        • Leap of Rage
        • Ping
      • Basic
        • Wraithgrasp
        • Stonehand Punch
      • Intermediate
        • Death's Touch
      • Advanced
        • Obliviate
    • Pandemonium
      • Innate Abilities
        • Sense Chaos
      • Basic
        • Weirdness
        • Dark Ether
      • Intermediate
        • Foul Humour
      • Advanced
        • Tempus Fugit
    • Phantasm
      • Innate Abilities
        • Sleepsense
      • Basic
        • Elysia
        • Dreams of Sleep
      • Intermediate
        • Phantasmagoria
      • Advanced
        • Agon
    • Puppetry
      • Innate Abilities
        • Detect Possession
      • Basic
        • Skinride
        • Master's Control
      • Intermediate
        • Rein on the Mind
      • Advanced
        • Obliterate the Soul
    • Usury
      • Innate Abilities
        • Assessment
      • Basic
        • Transfer
        • Charitable Trust
      • Intermediate
        • Exchange Rate
      • Advanced
        • Investment
  • Passions
    • Anger
    • Love
    • Greed
    • Lust
    • Faith
    • Hope
    • Sorrow

Chapter Five: Rules[]

  • Weapon Examples
    • Knife
    • Club
    • Broken Bottle
    • Sword
    • Scythe
    • Crossbow
    • Pistol
    • Rifle
    • Shotgun
    • Submachine Gun
  • Basic Wraith Abilities

Chapter Six: The Shadow[]

  • Dark Passions
    • Hate
    • Fear
    • Greed
    • Lust
    • Jealously
    • Despair
    • Self-Loathing
  • Shadow Archetypes
    • The Abuser
    • The Director
    • The Freak
    • The Leech
    • The Martyr
    • The Monster
    • The Parent
    • The Perfectionist
    • The Pusher
    • The Rationalist
  • Thorns
    • One-Point Thorns
      • Spectre Prestige
      • Tainted Relic (variable)
    • Two-Point Thorns
      • Shadow Traits
      • Aura of Corruption
    • Three-Point Thorns
      • Trick of the Light
      • Bad Luck
    • Five-Point Thorns
      • Freudian Slip
      • Shadow Life
      • Devil's Dare

Chapter Seven: Storytelling[]

Chapter Eight: The Risen[]

  • Fascinate
    • Innate Abilities
      • Deja Vu
      • Tuning In
      • Distraction
    • Basic
      • Remembrance
      • Charge of Duty
    • Intermediate
      • Driving Urge
    • Advanced
      • Target Lock

Chapter Nine: Others[]

  • Humans
    • Influences
      • Bureaucracy
      • Church
      • Finance
      • Health
      • High Society
      • Industry
      • Legal
      • Media
      • Occult
      • Police
      • Politics
      • Street
      • Transportation
      • Underworld
      • University
  • Spectres
    • Spectre Traits
    • Dark Arcanoi
      • Shroud-Rending
        • Innate Abilities
          • Hold Back the Curtain
          • Thresold
        • Basic
          • Echoes
          • Fleeting Glimpses
        • Intermediate
          • Virtuality
        • Advanced
          • Transparent Memories
    • Contaminate
      • Innate Abilities
        • Perceive Contamination
        • Sense the Shadow
      • Basic
        • Shadowspeech
        • Transfer Angst
      • Intermediate
        • Awaken Latent Thorns
      • Advanced
        • Call the Shadow
    • Larceny
      • Innate Abilities
        • Weigh Oblivion
      • Basic
        • Infection
        • Savor Agony
      • Intermediate
        • Withstand Oblivion
      • Advanced
        • Defy Oblivion
    • Shade Powers
      • Talons
      • Tempest Wrack
      • Siphon Emotion
      • Bind
      • Ectoplasmic Tentacles
      • Spectral Scream
    • The Psyche
      • Psyche Archetypes
        • Agent
        • Comrade
        • Confessor
        • Counselor
        • Nurturer
        • Saint
        • Savior
    • Fronds
      • Level One
        • Wraith Prestige (variable)
        • Memories of Life
        • Mirror
        • Pure Relic (variable)
      • Level Two
        • Psyche Traits
      • Level Three
        • Guilt
        • Indulgence
      • Level Four
        • Freudian Slip
  • Crossovers with Masquerade
  • Crossovers with Apocalypse
    • Gifts
      • Spirit Ward
      • Sense Wyrm
      • Sense the Unnatural
      • Name the Spirit
      • Spirit Speech
      • Exorcism
      • Pulse of the Invisible
      • Spirit Drain
      • Scent of the True Form
      • Attunement
      • Howl of the Banshee
      • Cybersenses
      • Mindblock
      • Sense Magic
      • Summon the Restless Shade
      • Rite of Cleansing
      • Spirit Friend, Command Spirit and Rite of Binding

Index[]

Background[]

  • Ads at the back of the book include: Liber des Goules: The Book of Ghouls (Jan. 1997), Laws of the Night, Laws of the Hunt (Summer 1997), Guildbooks: Artificers, Masquers, Sandmen, Haunters (Spring 1997), Puppeteers (Summer 1997) and Pardoners (Fall 1997).
  • Thanks is given to the playtesters from Asheville, Kansas City and Milwaukee (Eek! GenCon!).
  • A quick note of thanks is made to J.L. Woodward for his assistance and thoughts on Wraith: The Oblivion 2nd Edition.

Characters[]

  • Jeremiah - Hierarchy Wraith
  • Tré - Renegade Wraith
  • Jasper - Renegade Wraith
  • Amos Coulter - Renegade Wraith, Doyle's Irregulars
  • Daniel Avrams - Heretic Wraith, Shepherd, The Sons of the New Masada
  • Alexander - Legionnaire, Wraith, Example of Play
  • Tanith - Renegade leader, Wraith, Example of Play
  • Raellyn - Wraith, Example of Play
  • Max - Heretic enforcer, Wraith, Example of Play
  • Bilestoad - Nephwrack, Example of Play
  • Lucas - Enfant Wraith, Example of Play
  • Jonah - Wraith, Example of Play
  • Genevieve Buck - Hierarchy Wraith, Anacrean of Violence, Manchester Necropolis
  • Challen - Hierarchy Wraith, Character Creation example

Terminology[]

Abilities, The Agency, Aggravated wounds Angst, Arcanos: Argos, Castigate, Embody, Fascinate, Fatalism, Flux, Inhabit, Intimation, Keening, Lifeweb, Mnemosynis, Moliate, Outrage, Pandemonium, Phantasm, Puppetry, Serendipity, Usury; The Arcanum, Archetypes, Asrisen, Artifact, Attributes, Attunement, Barghests, Bidding, Body Snatcher, Boo Job, Boojum, Byway, Catharsis, The Caul, Challenges, Charon, Circle, Citadel, Code of Charon, Cohort, Compact of the Guilds, Conduit, Consort, Corpus, Council of Guilds, Cult, Dark Arcanoi: Shroud-Rending, Contaminate, Larceny; Dark Kingdoms: Dark Kingdom of Iron, Feng-tu, Swar, Sea That Knows No Sun, Bush of Ghosts, Jade Empire, Karta; Dark Passion, Deathlands, Deathlord: Smiling Lord, Beggar Lord, Quiet Lord, Emerald Lord, Ashen Lady, Laughing Lady, Skeletal Lord, Ladies of Fate; Deathmarks, Death Ore, Deathsight, Decree of the Breaking, Derangements, Destruction Harrowing, Dictum Mortuum, Disciplines (Risen): Celerity, Fortitude, Obfuscate, Potence; Domain, Domem, Doomsday, Doomshade, Doomslayer, Doyle's Irregulars (Renegades), Drone, Eidolon, Electron Highway, Enfant, Experience, The Far Shores, Ferrymen, Fetters, Fifth Great Maelstrom, The Fog, Freewraith, Fronds, Gang, Garou: Gaia, Fetish, Gift, Uktena, Silent Strider, Dark Umbra, Fianna, Glass Walkers, Wyrm, Rite, Low Umbra; Gaunt, The Great Temple of the Fishers, Guild: Alchemist, Artificer, Chanteur, Harbinger, Haunter, Masquer, Mnemoi, Monitor, Pardoner, Proctor, Puppeteer, Oracle, Sandmen, Solicitor, Spook, Usurer; Hand of Fate, The Harrowing, Harvester, Harvesting, Haunt, Healing, Health, Hell, Heretics, The Hierarchy, Hive-Mind, Host, Influences, Iron Hills, The Isle of Sorrows, Juice, Kindred: Giovanni: Necromancy; Tremere: Spirit Thaumaturgy; Labyrinth, Legacy, Legion: The Silent Legion, The Legion of Paupers, The Emerald Legion, The Grim Legion, The Iron Legion, The Penitent Legion, The Skeletal Legion, The Legions of Fate, Legion of the Black Hawk, Legion of the Onyx Tear; Legion Ranks: Legionnaire, Centurion, Marshal, Regent, Overlord, Anacreon; Lemure, Lifesight, Maelstrom, Mage, Manacles and Chains, Masks, Meat, Memoriam, Mitty, Moleman, Mummy, Necropolis, Nhudri, Nhudri's Embrace, Nihils, Numina, Oblivion, Obolus, Onyx Tower, Passion, Pathos, Plasm, Projectors, Psyche, The Quick, Reaper, Relic, Renegades, The Restless, Risen, River of Death, Sea of Shadows, Sea of Sorrows, The Shadow, The Shadowlands, Shining Ones, Shroud, The Skinlands, Slumber, The Sons of the New Masada (Heretics), Soul, Soulfire, Soulforging, Soulsteel, Spectre: Nephwrack, Dopplegangers, Mortwights, Striplings, Shade, Malfeans; Status, Stormrunning, Stygia, Stygian steel, Sunless Sea, The Tempest, Thorns, Thrall, Tithe, Trait, Transcendence, The Underworld, Veinous Stair, The Void, War of the Guilds, Willpower, Witch-hunter, Wraith,

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