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Oblivion is entropy itself, a constantly churning force of destruction and madness from which there is no return.

Overview[]

Oblivion seethes beneath everything: the Labyrinth, the Tempest, the Shadowlands, the Skinlands. It constantly calls to wraiths in the form of their Shadows, telling them to give up and join with it. For every wraith that succumbs to Oblivion, it spreads that much farther, and is growing at a constant, but alarming rate, much to the horror of the wraiths who dwell just above it. Nothing can get rid of it; once it has encroached on an area, it remains there.

The servants of Oblivion are the dark spirits known and feared as Spectres, wraiths who have become dark and twisted within the very throes of bedlam. Very few wraiths who fall into Oblivion come out again as anything but Spectres. Wraiths who undergo a Harrowing have a very small chance of coming out again, but many become changed by the experience. Oblivion also manages to poke itself through the Tempest and Shadowlands by way of nihils.

Oblivion is believed to be embodied in the form of Grandmother, but there is some debate as to how accurate this assessment is. Some believe that Grandmother is Oblivion's child rather than the force of entropy itself. This does not make her any less powerful, but may be crucial in finding an answer that will stop her advance or even end her existence.[citation needed]

Oblivion and the Wyrm[]

Students of the supernatural have often confused Oblivion and a cosmic spiritual entity named the Wyrm. While the mistake is genuine, the only common aspect both share is their purpose to destroy without distinction.

While the Wyrm is an active force, seeking to drag down existence by the force of its own actions. It is an intelligent entity full of fury and malevolence due to being driven mad by the Weaver binding it to prevent it from fulfilling its purpose. It was originally meant to merely breakdown and recycle elements of the universe so that the Wyld could repurpose them into raw substance that the Weaver would then order and shape. Due to the Wyrm being out of balance it no longer only uses natural means such as disease and decay to do its work but corrupt and influence creatures to bring out more drastic and unnatural methods like pollution, nuclear waste, and societal degradation. The Wyrm itself is an active embodiment of what should be a natural cycle.

By contrast Oblivion is the pure manifestation of entropy in the umbra. It is a more primordial force that predates even the cycle that the Wyrm, Weaver and Wyld embody as immediately after the universe came into existence so did entropy. Further, while they are not directly connected, Oblivion would exceed the Wyrm in hierarchy as all of the Wyrm's actions and its nature serve Oblivion. Another contrast is that Oblivion is the patient, passive destruction that claims everything, even the Wyrm once it has thrashed everything. Oblivion is subtle and influences everything to a degree but does not exert its power directly. In this way, Oblivion is the yin aspect of Entropy, while the Wyrm is its yang aspect so far as the world and its inhabitants are concerned.[citation needed]

Reference[]

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