Niall is a Seelie Sidhe Grump of House Dougal and ruler of the Kingdom of Alba in Caledonia.
Overview[]
When the redcaps attacked, Niall was entering Chrysalis. A motley of nockers saved him from being Ravaged by the foul creatures. The nockers brought him through his Chrysalis and taught him about the cruelties of his kith. He did not have long to learn of his kith or house, for Ross' army swept northward after being rebuffed by King Baird.
Niall, a few other members of House Dougal, and the nockers who Sained him recruited a commoner-based army and headed south to meet Ross. As the two armies fought, Niall's forces continually grew stronger as sidhe and commoner came to his side. Still they faced defeat, but Asa, Jarl of the Orkneys, led many of her kith down from the north, and they ground over the forces of the griffin like a glacier. Ross, for the first and only time, was forced to retreat.
Wounded by age and the loss of his voice box to cancer, Niall wears his crown heavily.
His grumpdom has seen him evermore distracted by the devices he and his Contrivancy build; many who fear Ross' ambition worry about their king's priorities.
Image[]
In his mortal seeming, Adam Murry is a broad- shouldered, balding man, who is forced to speak though a microphone-like device he presses to his windpipe. In his fae mien, he is broad and ruddy cheeked.
Personal[]
Niall increasingly prefers the solitude of his workshop over the boredom of court. He speaks little, but makes every word he does say clear and to the point. He takes advantage of both the pity and the repulsion others express to him.
Treasures[]
The Collar of Command is a strange gorget that allows Niall to speak in a tinny, mechanical voice. His nockers made the item for him after he lost his voice box. The nockers of the Contrivancy also created a boar spear tor Niall, called Schiltron, which equips his allies with a potent copy of itself.
Stats[]
Court: Seelie
Legacies: Regent/Outlaw
House: Dougal
Seeming: Grump
Kith: Sidhe
Physical: Strength 3, Dexterity 2, Stamina 2
Social: Charisma 3, Manipulation 1, Appearance 2
Mental: Perception 3, Intelligence 3, Wits 4
Talents: Brawl 2, Diplomacy 1, Intimidation 2, Kenning 1
Skills: Blacksmith 2, Carpentry 1, Crafts 3, Firearms 1, Gunsmithing 1, Leadership 4, Mechanic 2, Melee 3
Knowledges: Alchemy 1, Computer 1, Heraldry 2, Lore (Seelie) 2, Mythlore 2, Politics 1, Science (Metallurgy) 3
Arts: Legerdemain 4, Primal 3, Pyretics 3, Sovereign 3, Wayfare 2
Realms: Actor 2, Fae 3, Prop 4
Backgrounds: Holdings 4, Political Connections 3, Resources 3, Retinue 4, Title 5, Treasures 3
Glamour: 3
Banality: 5
Willpower: 6
References[]
- MTAs/CTD: Isle of the Mighty (Book), p. 101, 122-123