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Mytherceria is a Discipline that manifests in faerie-blooded vampires such as the Kiasyd and Maeghar. It grants the vampire mystical senses, the ability to steal knowledge, and other powers attributed to fae.

Overview

A collection of powers attributed to the faeries and inclined toward the exposure of new knowledge, Mytherceria has driven many of its victims to babbling madness, or at least frustration. The Kiasyd are loath to teach its ways to others outside their bloodline – they know that were it turned against them, they may be forced to reveal secrets the world is better off not knowing.

Official Abilities

Included below are the official powers described in supplements for Vampire: The Masquerade. Sources are described below in the order they were printed.

Standard Powers

  • Menu hover bullet.pngMenu bullet.pngMenu bullet.pngMenu bullet.pngMenu bullet.png [1]
  • Menu hover bullet.pngMenu hover bullet.pngMenu bullet.pngMenu bullet.pngMenu bullet.png [2]
    • Darkling Trickery (2nd): create all sorts of effects that are normally associated with faeries
    • Fae Sight (Revised): Sense changelings and fae glamours
    • Fae Sight (V20): Sense any form of magic unrelated to ghosts and undead
  • Menu hover bullet.pngMenu hover bullet.pngMenu hover bullet.pngMenu bullet.pngMenu bullet.png [3]
    • Goblinism (2nd): Intuitive direction sense underground; summon goblins to help warp and reshape stone
    • Aura Absorption (V20): Remove the resonance from an object
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    • Chanjelin Ward[4]: Place symbols that confuse and disorient people
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    • Riddle Phantastique [5]: Speak riddles that make people do nothing but sit and ponder it

Advanced Powers

  • Menu hover bullet.pngMenu hover bullet.pngMenu hover bullet.pngMenu hover bullet.pngMenu hover bullet.png Menu hover bullet.pngMenu bullet.pngMenu bullet.pngMenu bullet.pngMenu bullet.png [6]
    • Stone Travel (2nd): The vampire can tunnel underground
    • Steal the Mind (V20): Remove memories and knowledge from a victim temporarily
  • Menu hover bullet.pngMenu hover bullet.pngMenu hover bullet.pngMenu hover bullet.pngMenu hover bullet.png Menu hover bullet.pngMenu hover bullet.pngMenu bullet.pngMenu bullet.pngMenu bullet.png [7]
    • Earth Sword (2nd): Cause spikes to shoot at a target from any large structure
    • Absorb the Mind (V20): Permanently take Ability ranks from a victim for yourself
  • Menu hover bullet.pngMenu hover bullet.pngMenu hover bullet.pngMenu hover bullet.pngMenu hover bullet.png Menu hover bullet.pngMenu hover bullet.pngMenu hover bullet.pngMenu bullet.pngMenu bullet.png [8]
    • Basilisk's Touch (2nd): turn a victim into stone at a touch
    • The Grandest Trick (V20): Become a mortal for up to one day

Gallery

VTES cards

References

^  Level 1

Fey Sight The Players Guide to the Sabbat Pg. 23
Storytellers Handbook to the Sabbat Pg. 40
Folderol Guide to the Sabbat Pg. 106
Vampire: The Masquerade 20th Anniversary Edition Pg. 455

^  Level 2

Darkling Trickery The Players Guide to the Sabbat Pg. 23
Storytellers Handbook to the Sabbat Pg. 40
Fae Sight Guide to the Sabbat Pg. 106
Vampire: The Masquerade 20th Anniversary Edition Pg. 455

^  Level 3

Goblinism The Players Guide to the Sabbat Pg. 23
Storytellers Handbook to the Sabbat Pg. 40
Aura Absorption Guide to the Sabbat Pg. 106
Vampire: The Masquerade 20th Anniversary Edition Pg. 455

^  Level 4

Faerie Wards The Players Guide to the Sabbat Pg. 23
Storytellers Handbook to the Sabbat Pg. 41
Chanjelin Ward Guide to the Sabbat Pg. 106
Vampire: The Masquerade 20th Anniversary Edition Pg. 455

^  Level 5

Riddle Phantastique The Players Guide to the Sabbat Pg. 23
Storytellers Handbook to the Sabbat Pg. 41
Guide to the Sabbat Pg. 107
Vampire: The Masquerade 20th Anniversary Edition Pg. 456

^  Level 6

Stone Travel The Players Guide to the Sabbat Pg. 23
Storytellers Handbook to the Sabbat Pg. 41
Steal the Mind Guide to the Sabbat Pg. 107
Vampire: The Masquerade 20th Anniversary Edition Pg. 456

^  Level 7

Earth Sword The Players Guide to the Sabbat Pg. 23
Storytellers Handbook to the Sabbat Pg. 41
Absorb the Mind Guide to the Sabbat Pg. 108
Vampire: The Masquerade 20th Anniversary Edition Pg. 456

^  Level 8

Basilisk's Touch The Players Guide to the Sabbat Pg. 23
Storytellers Handbook to the Sabbat Pg. 41
The Grandest Trick Guide to the Sabbat Pg. 108
Vampire: The Masquerade 20th Anniversary Edition Pg. 457


Vampire: The Masquerade Disciplines pre-V5:
Abombwe · Animalism · Auspex · Bardo · Celerity · Chimerstry · Daimonion · Dementation · Dominate · Flight · Fortitude · Melpominee · Mytherceria · Obeah · Obfuscate · Obtenebration · Potence · Presence · Protean · Quietus · Sanguinus · Serpentis · Spiritus · Temporis · Thanatosis · Valeren · Vicissitude · Visceratika
Blood Sorcery pre-V5: Abyss Mysticism · Akhu · Thaumaturgical Countermagic · Dur-An-Ki · Mortis · Nahuallotl · Voudoun Necromancy · Western Necromancy · Ogham · Sadhana · Sihr · Thaumaturgy · Dark Thaumaturgy · Sielanic Thaumaturgy · Assamite Sorcery · Anarch Sorcery · Koldunic Sorcery · Setite Sorcery · Wanga
V5 Animalism · Auspex · Blood Sorcery · Celerity · Dominate · Fortitude · Obfuscate · Oblivion · Potence · Presence · Protean · Thin-Blood Alchemy
V5 Amalgams: Chimerstry · Dementation · Obeah · Serpentis · Valeren · Vicissitude
Defunct: Deimos · Kai · Kineticism · Maleficia · Nihilistics · Rift · Striga
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