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See also: Mummy (disambiguation)

Mummy (also referred to as A World of Darkness: Mummy on the title page and as World of Darkness: Mummy throughout the text) introduces the immortal mummies to the World of Darkness. Although Mummy is ostensibly a general World of Darkness sourcebook, it was developed and published before the release of Werewolf: The Apocalypse, making Mummy technically the second fatsplat for the World of Darkness.

Summary[]

From the White Wolf Catalog:

Legends of Evil...
They've trod the Earth for millennia, stalking their foes with unrelenting patience. From the banks of the Nile and the tombs of the dead they have spread, until nowhere on earth remains free of their influence.
Are Not Always Myths
Now their wars flame with abandon, burning all those trapped on their battlefields. Wielding mighty magics, dying only to rise and fight again, they continue their battles as the gods themselves have decreed.
Mummy includes:
  • Rules for playing Mummy characters and their powerful sorceries, or adding them to already-existing Vampire or Werewolf Chronicles.
  • A complete system of immortality, far different from the one powering Vampires, with its own unique strengths and weaknesses.
  • A Mummy Story, ready for beginning and experienced players and Storytellers.
  • A World of Darkness: Mummy requires possession of either Vampire: The Masquerade or Werewolf: The Apocalypse.

Contents[]

Introduction[]

(...)

Chapter One: The Mummy[]

  • Occupations
    • Architect
    • Artist
    • Beggar
    • Craftsman
    • Doctor
    • Merchant
    • Magician
    • Pharaoh
    • Priest
    • Sailor/Fisherman
    • Warrior
  • Abilities
    • New Secondary Talents
      • Animal Empathy
      • Trick
      • Writing
    • New Secondary Skills
      • Construction
      • Scribing
    • New Secondary Knowledge
      • Thanatology
  • Backgrounds
    • Allies
    • Contacts
    • Fame
    • Influence
    • Retainers
    • Status
    • Supernatural
  • Virtues
    • Honor
    • Love
    • Truth

Chapter Two: Magic[]

  • Magic Skills
    • Alchemy
      • Level One
        • (Attribute) +1 (Eyes of the Cat: Perception, Salve of the Serpent's Tongue: Charisma, Heart of the Horse: Stamina)
        • Drink of Seven Day's Rest
        • Potion of Numbness
        • Potion of Passion
      • Level Two
        • Perfume of Longing
        • Drink of Health
      • Level Three
        • (Attribute) +2 (Beauty of Lotus: Appearance, Draught of the Ox: Stamina, Tonic of then Thousand Laborers: Strength)
        • Pharaoh's Peace Elixir
      • Level Four
        • Elixir of Good Body
        • Eyes of Desire
      • Level Five
        • (Attribute) +3 (Mind of Thoth: Intelligence, Might of Ra: Strength, Cunning of Set: Manipulation)
        • Potion of Vile Body
    • Amulets
      • Level One
        • Simple Wards
        • Wood Ward
      • Level Two
        • (Attribute) +1
        • Amulet of Cloud Walking
      • Level Three
        • Metal Ward
        • Minor Ward
      • Level Four
        • Charm of Invisibility to Animals
        • Nature Ward
      • Level Five
        • +2 Attribute
        • Major Ward
    • Celestial
      • Level One
        • Grip the Water
        • Weather Magic
      • Level Two
        • Weather Magic
        • Read the Stars
      • Level Three
        • Call the Stars
        • Weather Magic
      • Level Four
        • Weather Magic
        • Read the Tree of Life
      • Level Five
        • Apep Thrashes the Ground
        • Weather Magic
    • Figurines
      • Level One
        • Lesser Animals
        • Ushabti
      • Level Two
        • Animals
        • Objects
      • Level Three
        • Foreman Ushabti
        • Minor Structures
        • Smart Animals
      • Level Four
        • Large Animals
        • Mimic Minor Structures
      • Level Five
        • Ka Statue
        • Large Structures
        • Mimic Human
        • Mimic Large Structure
    • Hekau
      • Level One
        • Asking the Trees
        • Forgetting the Stone
        • Naming the Warning
      • Level Two
        • Command Animal
        • Inviting the Stone In
        • Becoming the Tree
        • Forgetting the Tree
      • Level Three
        • Become Animal
        • Command the Thinking
      • Level Four
        • Naming the Organ's Destruction
        • Whispers to My Body
      • Level Five
        • Forgetting the Person's Name
    • Necromancy
      • Level One
        • Body Preservation
        • Separate Ka
      • Level Two
        • Revisit Death
      • Level Three
        • Separate Ba
      • Level Four
        • Animate Corpse
        • Khaibit
      • Level Five
        • Reshaping the Lost Soul

Chapter Three: The Cycle[]

(...)

Chapter Four: Storytelling[]

  • Glossary of Names
  • Bibliography
    • Budge, E.A. Wallis, Egyptian Magic
    • Budge, E.A. Wallis, The Book of the Dead
    • Fakhry, Ahmed, The Pyramids
    • Macauly, David, Pyramid
    • White, J.E. Manchip, Ancient Egypt - Its Culture and History
    • Wajenburg, Earl, Mythic Egypt

Chapter Five: Hell's Highway[]

(...)

Character Sheet[]

Background Information[]

  • Mummy introduces a number of elements to the backstory shared by the mummies and the Followers of Set; these elements are expanded upon in later supplements involving either group.
  • Many of the game mechanics used for mummies in this book were renamed, removed, consolidated or drastically overhauled when mummies were revised in World of Darkness: Mummy Second Edition and again in Mummy: The Resurrection.
  • Word From the White Wolf Game Studio mentions the summer release of Werewolf: The Apocalypse and the last stages of development are being written by Rob Hatch.
  • Ads at the back of the book include: Ars Magica 3rd Edition and Werewolf: The Apocalypse.

Memorable Quotes[]

(...)

Characters[]

Terminology[]

Ab, Africa, Albuquerque, Alchemy, Alexandria, Amazon, Amulets, Aphrodite, Apophis, Arizona, Ba, Bane, Bane Mummy, Bardo, Book of Nod, Brazil, Cairo, Camarilla, Celestial, Children of Osiris, Constantinople, Cult of Isis, Demon, Dis, Easter Island, Effigy, Egypt, Elemental Spirits, Elysian Fields, Faeries, Final Death, Flagstaff, Followers of Set, France, Gaia, Garou, Geneva, Ghost, Great North Wind (Spirit Realm), Hekau, Himalayas, Immortality, Ka, Khaibit, Khat, Khu, Kindred, Leech, Library of Alexandria, Lupine, Magus, Maine, Mummy, Necromancy, New Mexico, Nomenclature, Nubia, Paris, Ra, Realm, Rebirth, Relic, Ren, Ritual of Life, Route 666, Sekhem, Seshat, SÖhu, Soul, Spell of Life, Sphinx, Spirit, Spirit World, Stonehenge, Sun Valley Inn, Switzerland, Thoth, Tribe, True Name, Tuat, Vampire, Werewolf, Zurich,

Previous release Game Books Next release
VTM: Awakening: Diablerie Mexico Buy it from DriveThruRPG! Vampire: The Masquerade books VTM: Vampire: The Masquerade Second Edition Buy it from DriveThruRPG!
WOD: A World of Darkness Buy it from DriveThruRPG! World of Darkness books WOD: World of Darkness: Gypsies
Mummy: The Resurrection books WOD: World of Darkness: Mummy Second Edition Buy it from DriveThruRPG! Now in Print!
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