Mummies, also called the Undying or Reborn, are immortals whose bodies have been ritualistically preserved and granted the power of self-resurrection. The most well-known mummies in the The World of Darkness are the mummies of Egyptian origin, which were created by the Spell of Life. Their original population was divided into four known Dynasties: the Shemsu-heru, the Cabiri, the Children of Apophis (also called Bane Mummies), and the Ishmaelites. And it remained as such until the creation of the Amenti in the wake of the Sixth Great Maelstrom.
While most of these mummies were created to serve the forces of balance (Ma'at) or to enact the will of their divine patrons, the eldest of these, the Imkhu, were once the followers of Isis and Horus in ancient Egypt. A select 42 devotees of the latter are a nominally zealous part of Horus's formal war against Set and Apophis and are referred to as the Shemsu-heru, the followers of Horus, and supposedly adherents to the so-called Code of Horus. Not all mummies, however, were or are descended from the Egyptian Undying, nor do they all serve the region's cause or that of Horus himself; those like the Capacocha, which originated in South America, and the Wu T'ian, which originated in China, are deeply engaged in their own machinations.
Known and Suspected Mummies[]
Shemsu-heru[]
- Akhenaten, The Sun Pharaoh (See: VTES)
- Amen Khal (See: Mummy 1st Edition, p. 68-69)
- Aranthebes (See: Veil of Night, p. 222)
- Cabirus (See: Mummy 2nd Edition, p. 26, 34, and the Cabiri)
- Hatshepsut (See: Cairo by Night, p. 155-156)
- Hetch-Abehu, Vizier of North America (See: Mummy: Second Edition, p. 137-38)
- Hetephras (See: Mummy 1st Edition, p. 49-51, p. 69)
- Her-Nedi-Tef-Ef (Horus the Avenger of his Father) (See: Mummy 1st Edition, p.57-65, p. 69-70, Mummy: 2nd Edition, p. 16-21, p. 21-31, p. 120)
- Khonseru (Bacchus the Beggar) (See: Mummy 1st Edition, p. 75)
- Merit-neferu (See: World of Darkness: Hong Kong, p. 120-121}
- Nabq (See: Giovanni Chronicles III: The Sun Has Set, p. 103-104)
- Neferukhayt (See: Mummy: Second Edition, p. 139)
- Neith of the Shemsu-heru (See: Mummy: Second Edition, p. 121)
- Nekhbet (See Hunter: Urban Legends, p. 96-97)
- Nephren-Ka (See: VTES)
- Sahu-Ra (See: Mummy 1st Edition, p. 9-11, p. 23-25, p.47-51, p. 57-63, p. 70)
- Serentu (See: Mummy 1st Edition, p. 78)
- Tchatcha-em-Onkh (See: Mummy 1st Edition, p. 24-25)
- Tjehenu, The Boy Mummy (See: Mummy: Second Edition, p. 120)
- Wepauwet, the Silent Strider (See: Mummy: Second Edition, p. 69, Umbra the Velvet Shadow, Umbra Revised, Tribebook: Silent Striders)
Suspected Independent Mummies[]
- Gregory Wildham (See: Isle of the Mighty, p. 69)
- Inauhaten (See: Dirty Secrets of the Black Hand, p. 120)
- Ishmael the Banished (See: Mummy 2nd Edition, p. 5, p. 25)
- Kharis the Ishmaelite (See: Mummy 2nd Edition, p. 5-7, p. 15-31)
- Mestha the Ancient (See: Mummy 1st Edition, p. 58-63, Mummy: 2nd Edition, p. 16-21)
- Nian Shun (See: World of Darkness: Hong Kong, p. 121-122}
Amenti[]
- Deacon Jack (See: Mummy Players Guide, p. 218)
- Nicholas Sforza (See: The Year of the Scarab Trilogy Novels)
- Sakura Ab-Neferu (See: Mummy Players Guide, p. 219)
Cabiri[]
- Cabirus
- Winthrop Murray (Halls of the Arcanum, p. 91-92)
Capacocha[]
- Juan Pisanob (See: Mummy Players Guide, p. 220)
Wu T'ian[]
- Chiang Mei (See: Mummy Players Guide, p. 221)
- Kun Li (See: Mummy Players Guide, p. 219)
Xibalba[]
- Malinche (See: Werewolf: The Wild West's Tales from the Trails: Mexico, p. 91-93)
- Mictlan (See: Werewolf: The Wild West's Tales from the Trails: Mexico, p. 93-94)
Known Children of Apophis - The Bane Mummies[1][]
- Amam the Devourer (See: Mummy 1st, p. 66-67 and 2nd Edition, p. 138-139; VTES)
- Tutu the Doubly Evil (See: VTES)
- Hemhemti the Roarer
- Qetu the Evil-Doer (See: VTES)
- Hau-hra of the Backward Face
- Saatet-ta, Darkener of the Earth (See: Berlin by Night, p. 115-116)
- Kharebutu the Fourfold Fiend (See: VTES)
Background Information[]
Mummy became its own distinct game line with the release of Mummy: The Resurrection in 2001 as part of the Year of the Scarab campaign push. Prior to its development and release, however, the concept of Mummy and various system iterations had gone through two previous editions. The first of these editions ostensibly was also the first new game in the World of Darkness developed and released by White Wolf Games after their first edition of Vampire the Masquerade (1991), as A World of Darkness: Mummy (1992) by Stephan Wieck was published and released prior to Werewolf: The Apocalypse (1992) later that same year. A new revised version of the game authored by Graeme Davis and James Estes was released as Mummy: Second Edition (1997), still lacking broader long-term game support. That kind of support for a full line didn't emerge until the re-release of the game in its third iteration in 2001.
References[]
- ↑ VTM/WOD: Mummy: Second Edition, p. 28-29, 34-35, 136-37
- VTM/WOD: Mummy, p. 1-89
- VTM/WOD: Mummy Second Edition, p. 1-144
- MTAs: Halls of the Arcanum, p. 37, 91-92
- WTA: Silent Striders Tribebook, p. 45
- WTWW: Tales from the Trails: Mexico, p. 90-94
- WOD: World of Darkness: Hong Kong, p. 120-122
- WTA: Litany of the Tribes Volume 3, p. SS: 45
- cMET: Laws of the Hunt: Players Guide, p. 237-287
- HTR: Hunter: Urban Legends, p. 95-97
- MTAs: Mage Storytellers Handbook, p. 210-211
- MTR: Mummy: The Resurrection Rulebook, p. 1-231
- MTR: Mummy Players Guide, p. 1-236
- VTM: Clanbook: Followers of Set Revised, p. 14
- VTDA: Veil of Night, p. 219-222
- WTA: Rage Across Egypt, p. 16
- WTA: Lost Paths: Ahl-i-Batin & Taftâni, p. 22, 72
- WTA: Tribebook: Silent Striders, p. 29, 66, 95-96
- cMET: Laws of the Resurrection, p. 1-272
- VTM: Kindred of the Ebony Kingdom, p. 183-184