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More Magic & Mayhem is a sourcebook for the Warcraft: The Roleplaying Game adapted to d20 rules.

Summary[]

From the White Wolf Online Catalog:

Magic Twists as Gears Turn

Arcanists and healers weave spells that scour the battlefield. Tinkers craft rifles, bombs and clockwork poultry to decimate their enemies.

New Magic and Technology

More Magic & Mayhem brims with magic and technology steeped in the Warcraft setting. Heroes hardwire new weapons, research arcane secrets, and call forth mighty creatures to smash their foes. Based on the best-selling World of Warcraft computer game, More Magic & Mayhem contains a wealth of new spells, feats, classes, magic items and technology.

  • New and updated core classes, including the inscriber, runemaster, witch doctor.
  • New and updated prestige classes, including the Argent Dawn crusader, enchanter, geomancer, and steam warrior.
  • Create alchemical brews, enhance your weapons and armor with special enchantments, and harness runic powers.
  • New feats focusing on magic and technology in the Warcraft world.
  • New spells, abilities, magic items and technological devices that enhance, mangle and squawk.
  • Extensive rules for battling in mighty steam armor!

Material is adapted from Blizzard Entertainment's best-selling Warcraft computer game franchise, with over 19 million copies sold.

More Magic & Mayhem is the first sourcebook for the new World of Warcraft RPG.

Hardcover.

Contents[]

Credits[]

Introduction[]

Chapter 1: Spell Slingers and Gear Grinders[]

Chapter 2: Enchantments, Runes and Brews[]

Chapter 3: Power Overwhelming[]

Chapter 4: So Shiny![]

Chapter 5: Things That Go Boom in the Night[]

Index[]

List of Tables[]

External Links[]

WoWpedia entry

Background Information[]

Memorable Quotes[]

Characters[]

References[]


Previous release:
WOW: World of Warcraft: The Roleplaying Game (2nd edition Rulebook)
Game Books
Warcraft books
Next release:
WOW: Lands of Mystery
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