Mind is one of nine Spheres of magic in Mage: The Ascension. The Akashic Brotherhood have occupied the Seat of Mind in the Council of Nine Mystic Traditions since its founding. The Shard Realm of Mind maps physically to Neptune.
It is associated with Dynamism in the Metaphysical Trinity.[1]
Overview
Since human beings perceive reality through a complex interplay of consciousness, the Mind Sphere affects how a being sees the world around it. Such study leads to the investigation of thought, the existence of perfect forms, the idea of intelligence, and inquiry divorced from mere physical form.
The Mind magician can use thought to communicate, control, and wipe away the inaccuracies and errors of human misjudgment for the peaceful serenity of total concentration. All thought is open to the mage: From the refined sensibilities of human philosophy to the feral instincts of animals. Any thinking process can be comprehended and manipulated with sufficient skill.
Unlike the orderly Pattern Spheres, Mind magic tends to be a bit more "fuzzy" in its capabilities. An initiate can often perform tasks similar to what a more experienced mage could do, but not as well or with as much precision or variety. However, Mind constructs do seem to take on specific "thought objects." In some cases, a Mind magician can influence a particular concept just like a Pattern Sphere might be used to manipulate a material object.
To utilize the Archspheres of Mind, the mage has first to perfect the no-mind technique. Afterwards, he studies the ephemeral Patterns of Mind and independent thought systems, by thinking and not-thinking a the same time.[2]
Marks
Limits
While Mind is powerful, its effects never materialize in the physical world without the use of auxiliary Spheres. Offensive Mind effects (those that seek to influence or harm anothers mind) base their difficulties on the target's Willpower Trait instead of the vulgar or coincidental spectrum. If the target is forced to do something against its nature, like comitting suicide, the attempt becomes more difficult. Especially willful people might use their willpower later to resist the command.
For attacks against multiple targets, the difficulty for a Mind-based Effect depends upon the usual coincidental, vulgar, or vulgar with witnesses situations. Such Mind-based Effects are generally coincidental, although especially flamboyant feats might be vulgar instead.[3]
Paradigmatic Interpretations
Traditions
Crafts
Technocratic Union
Standard Powers
- [1]
- Sense Thoughts and Emotions: Allows a mage to recognize thought and mood impulses around him.
- Empower Self: Allows a mage to enhance her conscious abilities to improve mental skills.
- Mind Shield: Allows a mage to built a shield around her mind, hiding her Aura.
- [2]
- Read Surface Thoughts: Allows a mage to skim the contents of another's mind.
- Create Impressions: Allows a mage to determine particular flavours of Resonance an object within one's mind might have.
- Mental Impulse: Send a brief mental impulse (i.e rage, regret) against a target.
- Empathic Bond: Establish a short empathic link between two persons.
- Mental Link
- Dreamwalk
- Control Conscious Mind
- Astral Projection
- Control Subconscious
- Untether
- Forge Psyche
Archspheres
References
^ Level 1
Sense Thoughts and Emotions | MTAs: Mage: The Ascension Revised Edition | Pg. 175 |
Sense Thoughts and Emotions | Mage: The Ascension 20th Anniversary Edition | Pg. 519 |
Empower Self | MTAs: Mage: The Ascension Revised Edition | Pg. 175 |
Empower Self | Mage: The Ascension 20th Anniversary Edition | Pg. 519 |
Mind Shield | Mage: The Ascension 20th Anniversary Edition | Pg. 519 |
^ Level 2
Read Surface Thoughts | MTAs: Mage: The Ascension Revised Edition | Pg. 175 |
Read Surface Thoughts | Mage: The Ascension 20th Anniversary Edition | Pg. 519 |
Create Impressions | Mage: The Ascension 20th Anniversary Edition | Pg. 519 |
Mental Impulse | MTAs: Mage: The Ascension Revised Edition | Pg. 175 |
Mental Impulse | Mage: The Ascension 20th Anniversary Edition | Pg. 519 |
Empathic Bond | Mage: The Ascension 20th Anniversary Edition | Pg. 519 |
- ↑ Masters of the Art Pg. 75
- ↑ Masters of the Art Pg. 71
- ↑ M20 Mage Pg. 519
Mage: The Ascension Spheres | |
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Traditional: | Correspondence · Entropy · Forces · Life · Matter · Mind · Prime · Spirit · Time |
Variations: | Data · Dimensional Science · Primal Utility · Void Correspondence · Qlippothic Spheres |