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Credits
By Night Studios
Partner, Lasombra, Creative Direction Shane “Running with the Devil” Defreest, who got the band back together.
Partner, Brujah, Marketing Elissa “I Want Potence to Work on the Internet” Ayadi, who got the message out.
Partner, Ventrue, Operations & Development Jason “Actually An Elder” Carl, who used Dominate via Skype.
Partner, Silver Fang, Events Ric “Smackdown” Connely, who made sure that the only squared circle involved the Tremere.
Partner, Tremere, General Legal Counsel Robert “The Big Easy” Ellis, who used the rules of order and magic.
Mind’s Eye Theatre: Vampire The Masquerade Development Team
Developer: Jason Andrew
Associate Developers: Kevin Millard, Ree Soesbee
Lead Editor: Jen “Loopy” Smith
Writers: Jason Andrew, Jason Carl, Kevin Millard, Jen “Loopy” Smith, and Ree Soesbee
Playtest Manager: David Bounds
Copy Editor: David Bounds
Creative and Art Director: Shane Defreest
Associate Creative Director (Costumes & Talent): Sasha Travis
Book Design: Craig S Grant
Interior Photography and Art: Jamais Vu
Additional Art (Gestures): Tom Feister
Hair, Make-up, and Prosthetics: Christina DiShel, Erika Diehl, Haley JoAnna, Taryn Nicole Piana, Veronica Lane
Vampire Models: Elissa Ayadi, Kristopher Blout, Shawn Carnes, Aliya Kalypso Choudhery, Jack Conway, Tasha Cox, Alexandria Croxford, Alexis Cruz, Angela De Lune, Dhaunae De Vir, Shane DeFreest, Martin Ericsson, Carolyn Feres, Roger Fojas, Bryan Forest, Carl Garcia, Elizabeth Goedde, Tiny Graham, Thomas Guntar, Troy Guthrie, Dean Haglund, Joshua Harris, Aryiel Hartman, Lennon Hobson, Nicole Hodges, Rook Isa, Jesse Kennedy, David Kizzia, Amber Michelle Langford, Damon Lanier, Sheena Leigh, Christine Libutti, Clinton Lyles, Isabelle Lynn, Thomas Mannino, Cynthia Marie, Minni Jo Mazzola, Lorenzo Melchor, Stacey Mell, Kevin Millard, RJ Parsons, Jessie Pridemore, Raven Quinn, Joey Rassool, Regan Remy, Joel Rubin, Benjamin Sayles, Dave Smith, Ree Soesbee, Danni Spring, Shawn Strider, Mike Tinney, Sasha Travis, Nayrb Tserrof, Concetta Verna, Voltaire, Brittany Walloch, Alexander Ward, Christopher Williams, Skyler Woodies, Peter Graham Wright
Mind’s Eye Theatre: Vampire The Masquerade Fiction
“Release Party”

by Jason Andrew

“A Night at the Museum”

by Jason Andrew

“Shadowed Reflections”

by Ree Soesbee

“Old Habits”

by Ree Soesbee

Benedictions, Dedications, and Appreciations
A project such as this requires the support and assistance of an army of friends and faithful. The Vampire: The Masquerade community made this book possible. Here are but a few names of the many that helped us along when we needed it.

Vampire: The Masquerade Creators:

Mark Rein•Hagen with Steven C. Brown, Tom Dowd, Andrew Greenburg, Chris McDonough, Lisa Stevens, Josh Timbrook, and Stewart Wieck

Special Thanks:

Reynir Hardarson, Ryan Dancey, Mike Tinney, Greg Fountain, Lisa Andrew, Matt McElroy, Anne Zellmer, Dan “Give me your shoes. Dominate.” Luboff, The Carter Family, Ian K., Philip Jones, Matt Dannevik, Jimmy Reckitt, Peg “The DoD” Brewer, Tony Swatton, Matthew Burke, Angela Sommers, Kathryn Elizabeth Monroe, Thaine Lyman, Keith Hammons, Maddox Leather Design, Machinima, Shrine of Hollywood, Obsidian Entertainment, and Sypher Studios

MET: VTM Think Tank:

Bob Spircoff, Chris Pozsgai, David Bounds, David C. Hollingsworth, Jim Flood, Jimmy Reckitt, and Mitch Berthelson

Seattle Playtesters:

Bobbi Beron, Christian Beron, Brian Kowalczyk, Christopher Williams, Dave Halverson, Kerry Beckett, Jeffrey Fowler, Lisa Andrew, Mae Empson, Mario Medina, Peg “The DoD” Brewer, Todd Branch, and Stephan Empson

Chicago Playtesters: Mahtias Crestborn, Meredith Gerber, Caity Grace, J.R. Cillian Green, Chuck Farmer, Matthew Litchford, Harveen K. Mogill, Derek Howard, Joe “Treetop” Neylon, Jimmy Reckitt, Jason Ruth, Nate Scherler, Bob Spircoff, Mike “Hollywood” Tomasek, Reid Wooldridge, and Johnny Wunder

Portland Playtesters: Brian Buckley, Steve Bynum, Max Fitterman, Sam Fitterman, David C. Hollingsworth, Jennifer Hollingsworth, Scott Kerekes, Jessica Kleczynski, Sara Morris, Sean “Badger” O’Donnell-Field, Amy Phillips, Chris Rathjen, Kari Rathjen, and Chano “Trazer” Subia

Ohio Playtesters: Emily Ackbar, Drew Backer, Drew Biddle, J. Childs-Biddle, Shawn Blagg, Alex Cardosi, Nena Campbell, Pete DiGravio, Ashley Diepenbruck, David Diepenbruck, Scott Heenan, Jeff Ignatowski, Mike Janson, Byron McCullough, Mike Obszarski, Tim Olson, Arielle Quest, Joshua Quest, Nathan Ross, Joe Schuster, Tom Strnisha, Saxon Smith, Stephan Struharik, and Brendan Whaley

Philadelphia Playtesters: Rich Baccare, Fletcher Bennett, Dom Ciarrocchi, Russell Collins, Greg Curley, Thomas Curley, Trisha Dennis, Samantha Dionisio, Jesse Elsinger, Jim Fillmore, Kerry Fillmore, Matt Florentine, Amy Houser, Schuyler Howland, Megan Jaffe, Sean Jaffe, Scott Katinger, Shoshana Kessock, Laura Nardomarino, Michael Pucci, Sara Rodhjort, Jada Rohner, Mike Rohner, Dan Schermond, Kat Schonheyder, Andrew J. Scott, Ericka Skirpan, Cathy Stelling, Thomas Stelling, Courtney Sullivan, Tim Sullivan, Tim Sawicki, Yesenia Werner, Rae Winters, Meg Woodworth, Pete Woodworth, and Ashley Zdeb

New Jersey Playtesters: Laura Dasnoit, Chris DiAngelo, Christina Eater, Matt Jacoby, Erin Lavelle, Mark Lewis, Bill Mosher, Rob Paul, Tiffany Paul, Rachel Sankersingh, Jonathan Schneck, Sigurdur Sigurdsson, Joe Terranova, and Jeremy White

California Playtesters: Tim Brown, Chris Campione, Vernon L Dorethy, G. Jim Flood, Caliban Fournier, Alexis George, Anthony S. Grant, Eric Langendorff, Chris Pozsgai, Aaron Blair Teixeira, Tristan Turner, and Skylar Woodies

Publisher: By Night Studios
Imprint: White Wolf Game Studio
Published: 2013
Pages: 550
Year: 2013
Online: DriveThruRPG.com Bullet-rpg
Price: Digital: $19.99

Print on Demand: $35.00

Mind's Eye Theatre: Vampire: The Masquerade is a new version of the Mind's Eye Theatre LARP rules for Vampire, produced by By Night Studios.

SummaryEdit

From the White Wolf catalog:

It's a new night!
Mind's Eye Theatre: Vampire The Masquerade is a new edition of a classic game that draws on more than two decades' worth of material from the iconic World of Darkness setting. The rules are designed and adapted specifically for the Live Action Roleplay environment, while maintaining the fidelity of the original game. Whether you're a veteran player or discovering live-action roleplaying for the first time, this book contains everything you need to create and play a vampire character or create your own live-action chronicle.
  • All the clans. All the bloodlines. All the disciplines. This is a complete game, containing everything you need to enjoy Vampire The Masquerade in one of its most thrilling formats.
  • A streamlined character creation system that is quick, yet comprehensive.
  • A new cinematic yet mathematically-balanced rules system developed specifically to support the story and style of a live action environment for Vampire The Masquerade.
  • An updated and unique storyline, designed specifically for Live-Action Vampire: The Masquerade, in which players and Storytellers can develop their own chronicles.
  • Detailed settings for Camarilla, Sabbat, and Anarch games, with custom rules designed to enhance the story of each setting.
  • Gorgeous new full-color art that faithfully depicts this dark and decadent world.
  • Support, guidance, and advice for Storytellers, covering everything from how to write plots, run engaging scenarios, or personalize a setting for your chronicle. Learn how to manage a chronicle in a world where players want to play 24/7 and to customize your setting for the story you want to tell in your chronicle.

ContentsEdit

CreditsEdit

Release PartyEdit

Chapter One: IntroductionEdit

Chapter Two: Introduction to the World of DarknessEdit

Chapter Three: Character CreationEdit

Chapter Four: DisciplinesEdit

Chapter Five: Merits and FlawsEdit

Chapter Six: Core SystemsEdit

Chapter Seven: Dramatic SystemsEdit

Chapter Eight: StorytellingEdit

A Night at the MuseumEdit

Chapter Nine: The CamarillaEdit

Shadowed ReflectionsEdit

Chapter Ten: The SabbatEdit

Old HabitsEdit

Chapter Eleven: The Anarch MovementEdit

Chapter Twelve: Allies and AntagonistsEdit

Chapter Thirteen: Influences and EquipmentEdit

Kickstarter BackersEdit

IndexEdit

Character SheetEdit

Background InformationEdit

Unlike Vampire: The Masquerade 20th Anniversary Edition, which is metaplot-agnostic, this game assumes all events leading up to Gehenna occurred but that the apocalypse itself was narrowly avoided.

Memorable QuotesEdit

CharactersEdit

ReferencesEdit

Previous book:
cMET: Laws of Judgment Bullet-pdf
Game Books
Classic Mind's Eye Theatre books
Next book:
cMET: Mind's Eye Theatre: Vampire: The Masquerade Quickstart Guide Bullet-pdf