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Merika Seth is an Orphan Mage from San Francisco, California.

Biography[]

Merika's past is vague and will probably remain so. Her real life began when she discovered that magick existed. Through a BBS, she found her first Mentor, a Virtual Adept calling herself Ramses (or RAM). After gaining all that she could from him, Merika linked up with the all-powerful Technocracy. Since then she has taken every opportunity to achieve power over Sleepers, and influence among those who really matter - other mages.

Unlike many Virtual Adepts, Merika is not a hacker, computer geek, or video gamer. She is a skilled programmer and lives for manipulating computer technology. Merika either has enough sense to oscillate between real and virtual reality or is simply too shallow to maintain interest in any one topic for long. She could never be a full-time mage. Her faddishness had led to a number of mundane cover occupations, all of them glamorous.

Most recently, she has worked as meteorologist for KWLF. Strangely enough, her forecasts have never been wrong. Unbeknownst to Sleepers and many mages alike, Merika Seth does not report the weather; she creates it. Her weather forecast (quite literally "fore cast") workstation is a sophisticated vehicle for coincidental magick.

Merika Seth is the third Wyrd Sister (of Sister of Fate) in Loom of Fate. Norna Weaver is a prisoner of destiny. Madame Cleo Verthank can only report on the possible course of future events. Merika Seth symbolizes the power of Free Will over Fate, showing how a seeming observer can influence her world.

Appearance[]

Merika appears to be of Eastern origin; but whether the Near or Far East is difficult to say. She combines the best features of a half-dozen different racial groups - smooth, tanned skin; golden brown irises flashing from almond-shaped eyes; dark, glossy hair worn stylishly short. Overall, she looks darkly exotic, mysteriously erotic.

Merika dresses in the latest fashions. Strapless blouses and open-backed dresses reveal ideogram-tattoos stitched into her back and shoulders. (a roll of Intelligence + Dream, difficulty 8, reveal these to be the technobabble of pattern spiders.) She always wears a pyramid-shaped amulet (actually a Talisman, see below).

Cabal[]

Merika is a traitor among traitors. Turning her back on Virtual Adepts, she allied with the very power bloc from which that Tradition first defected - the Technocracy. She works closely with Dr. Himiitsu's Progenitors in an effort to restore San Francisco's pattern spider. In exchange for this help, she may draw from the Quintessential spillover near the Wylderness.

Talisman[]

Merika wears a pyramid-shaped Talisman crafted from unknown metal; she refers to it affectionately as "my personal pyramid power." This charm currently holds 10 Tass of Quintessence. The first of two potent effects increases the wearer's healing capacity (Life 3). The second transforms the entire body into an extradimensional alloy, effectively raising Strength and Stamina by one point her success while decreasing her Dexterity and Appearance by a like amount (Life 4, Matter 4). This effect is vulgar in the extreme and lasts for a maximum of one hour.

Character Sheet[]

Essence: Pattern
Nature: Director
Demeanor: Avant-Garde
Tradition: Orphan, trained by and then defecting from the Virtual Adepts
Attributes: Strength 2, Dexterity 3, Stamina 3, Charisma 4, Manipulation 2, Appearance 5, Perception 3, Intelligence 2, Wits 1
Abilities: Alertness 2, Awareness 1, Computer 3, Cosmology 3, Culture 2, Drive 1, Etiquette 1, Enigmas 2, Expression 4, Intuition 2, Investigation 1, Leadership 2, Linguistics 2, Occult 1, Science 2, Streetwise 2, Technology 2
Backgrounds: Influence 3, Mentor 2, Talisman 4
Spheres: Correspondence 1, Entropy 3, Forces 4, Matter 2, Prime 3, Spirit 4
Willpower: 8
Arete: 4
Quintessence: 10
Paradox: 0

References[]

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