Mark A. Nelson is an artist and illustrator whose work has appeared in comics, role-playing games, and card games.
Nelson attended the Cleveland Institute of Art and received his M.A. from the University of Michigan. He taught at Northern Illinois University for twenty years. From the late 1990s to the mid-2000s, Nelson worked for Raven Software doing conceptual work, painting digital skins, and creating textures for computer games. During this period, he was an animation instructor at Madison Area Technical College.
Nelson was art director/head concept artist at Pi Studios in Houston from 2008 to 2011. He now runs his own studio (along with his wife, Anita), Grazing Dinosaur Press.
See his artwork for White Wolf and Vampire: The Eternal Struggle.
Credits[]
Card Art[]
Interior Art[]
- 2016: VTR: Reap the Whirlwind Revised
- 2013/December 30: WTA: Changing Breeds
- 2013/June 15: VTR: Reap the Whirlwind
- 2012/May 3: VTR: The Resurrectionists Collection
- 2010/September 21: WTF: Coyote Falls
- 2005/December 12: CofD: World of Darkness: Chicago
- 2005/June 13: CofD: World of Darkness: Mysterious Places
- 2005/May 30: VTR: City of the Damned: New Orleans
- 2005/April 4: VTR: Lancea Sanctum
- 2005/March 14: WTF: Werewolf: The Forsaken Rulebook
- 2004/August 21: CofD: World of Darkness: Storytelling System Rulebook
- 2004/August 20: VTR: Vampire: The Requiem Rulebook
- 2003/December 15: Orpheus: Shadow Games
- 2003/October 6: Orpheus: Crusade of Ashes
- 2003/September 1: Orpheus: Orpheus Rulebook
References[]
- Frank, Jane. A Biographical Dictionary: Role-Playing Game and Collectible Card Game Artists. North Carolina: McFarland & Company Inc. 2012.
- From Pencils to Inks: The Art of Mark A. Nelson. Baron. 2004.
- Spectrum: The Best in Contemporary Fantasy Art. Underwood Books. (1997, 1998, 1999, 2001, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 and 2011: Books #4, #5, #6, #8, and #10-#18.)
- Visual Dialogues. Brand Studio. 2010