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Mariko Ten is a Glass Walker Ragabash from Australia.[1]

Biography[]

Mariko Ten came to Australia as a young girl, accompanying her Japanese parents. Her father, a high-ranking executive with Toyota, had been appointed to oversee production in a Sydney plant. Renowned for his managerial skills, he was headhunted by Pentex executives, who quickly corrupted him. Mariko was on the verge of experiencing her first transformation, and only through luck did the Sydney Glass Walkers abduct her before her father and his new business associates arrived home to introduce her to their superiors. To this day Mariko bears a special hatred for Pentex and its pet Black Spiral Dancers. Mariko's father still pursues her, although her position and power have thus far allowed her to avoid his clutches.

Clever, efficient and determined, Mariko soon mastered the intricacies of Garou society and swiftly ascended the rungs of the Glass Walker ladder. She is now the Glass Walker Lord of Sydney and has many contacts among the Yakuza and Japanese business communities. Mother Pasta, the Bone Gnawer leader of Sydney's Rocks Sept, is another of Mariko's allies.

Mariko demands absolute respect from all her pack and has been known to order the execution of those who transgress her rules. She is obsessive and pursues her enemies fanatically. Unknown to most Glass Walkers, Mariko has a pathological fear of transforming out of her Homid form. She despises the wildness of the Beast inside her and tries her utmost to suppress her Garou nature. Mariko rarely loses control of her Rage. She is never without a briefcase and portable phone, and plays compact discs at moots, considering the more traditional howling and drumming unbearably primitive.

Appearance[]

Mariko is a petite Japanese woman in her late 30s. She wears traditional kimonos and piles her long black hair atop her head. Her bearing is deceptively demure. In her Lupus form, which she dislikes, Mariko is a slender, long-legged wolf, with a delicate, fox like muzzle and white-tipped paws.

Stats[]

Breed: Homid
Auspice: Ragabash
Tribe: Glass Walker
Nature/Demeanor: Traditionalist/Conniver
Attributes: Strength 3, Dexterity 3, Stamina 3, Charisma 4, Manipulation 5, Appearance 3, Perception 2, Intelligence 3, Wits 4
Abilities: Alertness 3, Brawl 2, Dodge 2, Intimidation 3, Streetwise 4, Subterfuge 3
Skills: Melee 3, Leadership 4
Knowledges: Enigmas 2, Investigation 2, Linguistics 1, Politics 3, Rituals 3, Science 4
Backgrounds: Allies 4, Contacts 4, Resources 3
Gifts: Blur of the Milky Eye, Control Simple Machine, Open Seal, Persuasion, Power Surge, Gremlins, Doppelganger
Rank: 4
Rites: Rite of Talisman Dedication, Rite of the Opened Caern, Gathering for the Departed, Voice of the Jackal, Rite of the Winter Wolf
Fetishes: Loon's Refund, Surge of False Energy
Rage 3, Gnosis 4, Willpower 7

References[]

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