Mana (also referred to as pneuma, atar, jiva or hekau) is the fluid form of the Materia Prima, otherwise called Prime, Supernal energy filtered down into the Fallen World.[1][2]
First Edition[]
Mana is Supernal energy drawn into the Fallen World. Some of it is residual energy left trapped when the Abyss formed, recycled over the millennia into a thousand forms, but some of it is fresh, brought into the world by a mysterious form of grace from on high.[3] In a Hallow, it can also be crystallized into a material form called Tass.[4]
Mana itself is normally invisible and intangible, undetectable to those without Mage Sight.[3] Mages perceive Mana in many different ways.[3] It is most often described as a fiery, fluid energy, either pure white or prismatic, containing all the colors of the spectrum.[3] Some mages perceive Mana as another sort of power or force, in accordance with their own Path.[3] The particular Arcanum a mage uses for his Mage Sight often colors the experience.[3]
Using and Regaining Mana[]
With the use of their Gnosis, mages are able to harness the power of Mana for various purposes:
- Some powerful spells and attainments cost mana[3]
- Improvised casting costs mana[3]
- Any magic casts sympathetically costs a mana[3]
- Mana can also be used to reduce paradox die when casting magic[5]
- Mana can be used to restore your pattern, healing bashing or lethal damage[3]
There are also various ways of regaining Mana:
- Performing an oblation at a Hallow allows one to gather mana[3]
- A full Hallow crystalises mana in the form of Tass, which (if in edible form) can be consumed to regain mana[6]
- Scouring one's pattern (either by inflicting a resistant lethal wound, or by temporarily lowering a dot of physical attribute) allows you to recover 3 mana[7]
- Mages who are initiated in a legacy can perform legacy-aligned oblations, but can only gain as much mana per day as they have dots in the legacy's primary Arcanum.[8]
- Blood sacrifice of a living creature also creates mana. [4]
Second Edition[]
Supernal energy, over time, bleeds over into into the realms material. In its free-flowing form, this energy is known as mana; when crystallized, it is referred to as tass.[9] Mana is known to readily form and collect in locations known as Hallows.[9][10]
Using and Regaining Mana[]
This resource may be used for the following purposes:
- Improvising spells outside of one's ruling Arcana[11]
- Utilizing spells that violate the Lie or push the boundaries of physics[11]
- Usually, the use of attainments[11]
- Reducing Paradox risk[11]
- Bolstering one's Pattern to heal[11]
- Activating mage armour[12]
Mana may be regained through the following practices:
- Performing oblation at a Hallow[11]
- Consumption of Tass[11]
- Moments of Supernal revelation (usually via fulfillment of an Obsession)[11]
- Scouring one's Pattern[11]
- Blood sacrifice[11]
References[]
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